Start migration

This commit is contained in:
Aleksey 2021-04-08 21:55:07 +03:00
parent 6630ce0cab
commit 47ed597358
491 changed files with 12045 additions and 11953 deletions

View file

@ -5,31 +5,31 @@ import java.util.Random;
import com.google.common.collect.Lists;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.ShapeContext;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContext;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.level.block.AbstractBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.ShapeContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.core.BlockPos;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import ru.betterend.blocks.basis.EndPlantBlock;
import ru.betterend.registry.EndBlocks;
public class BoluxMushroomBlock extends EndPlantBlock {
private static final VoxelShape SHAPE = Block.createCuboidShape(1, 0, 1, 15, 9, 15);
public BoluxMushroomBlock() {
super(10);
}
@Override
protected boolean isTerrain(BlockState state) {
return state.isOf(EndBlocks.RUTISCUS);
return state.is(EndBlocks.RUTISCUS);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
return SHAPE;
@ -39,19 +39,19 @@ public class BoluxMushroomBlock extends EndPlantBlock {
public AbstractBlock.OffsetType getOffsetType() {
return AbstractBlock.OffsetType.NONE;
}
@Override
public boolean isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient) {
return false;
}
@Override
public boolean canGrow(World world, Random random, BlockPos pos, BlockState state) {
public boolean canGrow(Level world, Random random, BlockPos pos, BlockState state) {
return false;
}
@Override
public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
return Lists.newArrayList(new ItemStack(this));
}
}