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491 changed files with 12045 additions and 11953 deletions
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@ -4,31 +4,31 @@ import java.util.Random;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Material;
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import net.minecraft.entity.ItemEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.sound.SoundCategory;
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import net.minecraft.sound.SoundEvents;
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import net.minecraft.state.StateManager;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.material.Material;
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import net.minecraft.world.entity.ItemEntity;
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import net.minecraft.world.entity.player.PlayerEntity;
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import net.minecraft.world.item.ItemPlacementContext;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.world.level.block.state.StateDefinition;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.IntProperty;
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import net.minecraft.world.level.block.state.properties.IntegerProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.util.math.Box;
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import net.minecraft.util.math.Direction;
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import net.minecraft.core.Direction;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraft.world.level.Level;
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import ru.betterend.blocks.basis.BlockBase;
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import ru.betterend.entity.SilkMothEntity;
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import ru.betterend.registry.EndEntities;
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@ -38,26 +38,27 @@ import ru.betterend.util.MHelper;
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public class SilkMothHiveBlock extends BlockBase {
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public static final DirectionProperty FACING = Properties.HORIZONTAL_FACING;
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public static final IntProperty FULLNESS = BlockProperties.FULLNESS;
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public static final IntegerProperty FULLNESS = BlockProperties.FULLNESS;
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public SilkMothHiveBlock() {
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super(FabricBlockSettings.of(Material.WOOD).hardness(0.5F).resistance(0.1F).sounds(BlockSoundGroup.WOOL).nonOpaque().ticksRandomly().breakByHand(true));
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super(FabricBlockSettings.of(Material.WOOD).hardness(0.5F).resistance(0.1F).sounds(SoundType.WOOL).nonOpaque()
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.ticksRandomly().breakByHand(true));
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this.setDefaultState(getDefaultState().with(FULLNESS, 0));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
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stateManager.add(FACING, FULLNESS);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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Direction dir = ctx.getPlayerFacing().getOpposite();
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return this.getDefaultState().with(FACING, dir);
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return this.defaultBlockState().with(FACING, dir);
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}
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@Override
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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public BlockState rotate(BlockState state, Rotation rotation) {
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return BlocksHelper.rotateHorizontal(state, rotation, FACING);
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}
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@ -65,15 +66,17 @@ public class SilkMothHiveBlock extends BlockBase {
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
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}
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@Override
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public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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Direction dir = state.get(FACING);
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BlockPos spawn = pos.offset(dir);
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public void randomTick(BlockState state, ServerLevel world, BlockPos pos, Random random) {
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Direction dir = state.getValue(FACING);
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BlockPos spawn = pos.relative(dir);
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if (!world.getBlockState(spawn).isAir()) {
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return;
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}
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int count = world.getEntitiesByType(EndEntities.SILK_MOTH, new Box(pos).expand(16), (entity) -> { return true; }).size();
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int count = world.getEntitiesByType(EndEntities.SILK_MOTH, new Box(pos).expand(16), (entity) -> {
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return true;
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}).size();
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if (count > 6) {
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return;
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}
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@ -82,16 +85,17 @@ public class SilkMothHiveBlock extends BlockBase {
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moth.setVelocity(new Vec3d(dir.getOffsetX() * 0.4, 0, dir.getOffsetZ() * 0.4));
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moth.setHive(world, pos);
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world.spawnEntity(moth);
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world.playSound(null, pos, SoundEvents.BLOCK_BEEHIVE_EXIT, SoundCategory.BLOCKS, 1, 1);
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world.playLocalSound(null, pos, SoundEvents.BLOCK_BEEHIVE_EXIT, SoundSource.BLOCKS, 1, 1);
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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public ActionResult onUse(BlockState state, Level world, BlockPos pos, PlayerEntity player, Hand hand,
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BlockHitResult hit) {
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if (hand == Hand.MAIN_HAND) {
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ItemStack stack = player.getMainHandStack();
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if (stack.getItem().isIn(FabricToolTags.SHEARS) && state.get(FULLNESS) == 3) {
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if (stack.getItem().isIn(FabricToolTags.SHEARS) && state.getValue(FULLNESS) == 3) {
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BlocksHelper.setWithUpdate(world, pos, state.with(FULLNESS, 0));
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Direction dir = state.get(FACING);
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Direction dir = state.getValue(FACING);
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double px = pos.getX() + dir.getOffsetX() + 0.5;
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double py = pos.getY() + dir.getOffsetY() + 0.5;
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double pz = pos.getZ() + dir.getOffsetZ() + 0.5;
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