Start migration

This commit is contained in:
Aleksey 2021-04-08 21:55:07 +03:00
parent 6630ce0cab
commit 47ed597358
491 changed files with 12045 additions and 11953 deletions

View file

@ -5,29 +5,29 @@ import java.util.Random;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.FluidDrainable;
import net.minecraft.block.FluidFillable;
import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.entity.Entity;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.BlockRenderType;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.FluidDrainable;
import net.minecraft.world.level.block.FluidFillable;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.block.ShapeContext;
import net.minecraft.world.entity.Entity;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.core.particles.ParticleTypes;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundSource;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.WorldView;
import ru.betterend.registry.EndBlocks;
import ru.betterend.util.BlocksHelper;
@ -38,11 +38,11 @@ public class VentBubbleColumnBlock extends Block implements FluidDrainable, Flui
}
@Override
public Fluid tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state) {
world.setBlockState(pos, Blocks.AIR.getDefaultState(), 11);
public Fluid tryDrainFluid(LevelAccessor world, BlockPos pos, BlockState state) {
world.setBlockAndUpdate(pos, Blocks.AIR.defaultBlockState(), 11);
return Fluids.WATER;
}
@Override
public BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.INVISIBLE;
@ -50,8 +50,8 @@ public class VentBubbleColumnBlock extends Block implements FluidDrainable, Flui
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos.down());
return blockState.isOf(this) || blockState.isOf(EndBlocks.HYDROTHERMAL_VENT);
BlockState blockState = world.getBlockState(pos.below());
return blockState.is(this) || blockState.is(EndBlocks.HYDROTHERMAL_VENT);
}
@Override
@ -60,13 +60,13 @@ public class VentBubbleColumnBlock extends Block implements FluidDrainable, Flui
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) {
public BlockState updateShape(BlockState state, Direction direction, BlockState newState, LevelAccessor world,
BlockPos pos, BlockPos posFrom) {
if (!state.canPlaceAt(world, pos)) {
return Blocks.WATER.getDefaultState();
}
else {
return Blocks.WATER.defaultBlockState();
} else {
BlockPos up = pos.up();
if (world.getBlockState(up).isOf(Blocks.WATER)) {
if (world.getBlockState(up).is(Blocks.WATER)) {
BlocksHelper.setWithoutUpdate(world, up, this);
world.getBlockTickScheduler().schedule(up, this, 5);
}
@ -75,7 +75,7 @@ public class VentBubbleColumnBlock extends Block implements FluidDrainable, Flui
}
@Environment(EnvType.CLIENT)
public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) {
public void animateTick(BlockState state, Level world, BlockPos pos, Random random) {
if (random.nextInt(4) == 0) {
double px = pos.getX() + random.nextDouble();
double py = pos.getY() + random.nextDouble();
@ -83,39 +83,43 @@ public class VentBubbleColumnBlock extends Block implements FluidDrainable, Flui
world.addImportantParticle(ParticleTypes.BUBBLE_COLUMN_UP, px, py, pz, 0, 0.04, 0);
}
if (random.nextInt(200) == 0) {
world.playSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT, SoundCategory.BLOCKS, 0.2F + random.nextFloat() * 0.2F, 0.9F + random.nextFloat() * 0.15F, false);
world.playLocalSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT,
SoundSource.BLOCKS, 0.2F + random.nextFloat() * 0.2F, 0.9F + random.nextFloat() * 0.15F, false);
}
}
@Environment(EnvType.CLIENT)
public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) {
public void entityInside(BlockState state, Level world, BlockPos pos, Entity entity) {
BlockState blockState = world.getBlockState(pos.up());
if (blockState.isAir()) {
entity.onBubbleColumnSurfaceCollision(false);
if (!world.isClient) {
ServerWorld serverWorld = (ServerWorld) world;
if (!world.isClientSide) {
ServerLevel serverWorld = (ServerLevel) world;
for (int i = 0; i < 2; ++i) {
serverWorld.spawnParticles(ParticleTypes.SPLASH, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.0D, 0.0D, 1.0D);
serverWorld.spawnParticles(ParticleTypes.BUBBLE, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.01D, 0.0D, 0.2D);
serverWorld.sendParticles(ParticleTypes.SPLASH, (double) pos.getX() + world.random.nextDouble(),
(double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.0D,
0.0D, 1.0D);
serverWorld.sendParticles(ParticleTypes.BUBBLE, (double) pos.getX() + world.random.nextDouble(),
(double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.01D,
0.0D, 0.2D);
}
}
}
else {
} else {
entity.onBubbleColumnCollision(false);
}
}
@Override
public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
return false;
}
@Override
public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) {
public boolean tryFillWithFluid(LevelAccessor world, BlockPos pos, BlockState state, FluidState fluidState) {
return false;
}
@Override
public FluidState getFluidState(BlockState state) {
return Fluids.WATER.getStill(false);