Start migration

This commit is contained in:
Aleksey 2021-04-08 21:55:07 +03:00
parent 6630ce0cab
commit 47ed597358
491 changed files with 12045 additions and 11953 deletions

View file

@ -5,44 +5,44 @@ import java.util.Collections;
import java.util.List;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.PillarBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContext;
import net.minecraft.util.Identifier;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.RotatedPillarBlock;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.storage.loot.LootContext;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.core.Registry;
import ru.betterend.patterns.BlockPatterned;
import ru.betterend.patterns.Patterns;
public class EndPillarBlock extends PillarBlock implements BlockPatterned {
public EndPillarBlock(Settings settings) {
public class EndPillarBlock extends RotatedPillarBlock implements BlockPatterned {
public EndPillarBlock(Properties settings) {
super(settings);
}
public EndPillarBlock(Block block) {
super(FabricBlockSettings.copyOf(block));
}
@Override
public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
return Collections.singletonList(new ItemStack(this));
}
@Override
public String getStatesPattern(Reader data) {
String texture = Registry.BLOCK.getId(this).getPath();
String texture = Registry.BLOCK.getKey(this).getPath();
return Patterns.createJson(data, texture, texture);
}
@Override
public String getModelPattern(String block) {
String texture = Registry.BLOCK.getId(this).getPath();
String texture = Registry.BLOCK.getKey(this).getPath();
return Patterns.createJson(Patterns.BLOCK_PILLAR, texture, texture);
}
@Override
public Identifier statePatternId() {
public ResourceLocation statePatternId() {
return Patterns.STATE_PILLAR;
}
}