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6630ce0cab
commit
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491 changed files with 12045 additions and 11953 deletions
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@ -16,13 +16,13 @@ import net.minecraft.client.gui.widget.AbstractButtonWidget;
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import net.minecraft.client.gui.widget.ButtonWidget;
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import net.minecraft.client.gui.widget.TextFieldWidget;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.entity.player.PlayerInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.world.entity.player.PlayerInventory;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.screen.AnvilScreenHandler;
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import net.minecraft.screen.ScreenHandler;
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import net.minecraft.text.LiteralText;
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import net.minecraft.text.Text;
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import net.minecraft.util.Identifier;
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import net.minecraft.resources.ResourceLocation;
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import ru.betterend.interfaces.AnvilScreenHandlerExtended;
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@Mixin(AnvilScreen.class)
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@ -30,12 +30,12 @@ public class AnvilScreenMixin extends ForgingScreen<AnvilScreenHandler> {
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@Shadow
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private TextFieldWidget nameField;
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private final List<AbstractButtonWidget> be_buttons = Lists.newArrayList();
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private AnvilScreenHandlerExtended anvilHandler;
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public AnvilScreenMixin(AnvilScreenHandler handler, PlayerInventory playerInventory, Text title,
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Identifier texture) {
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ResourceLocation texture) {
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super(handler, playerInventory, title, texture);
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}
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@ -43,19 +43,19 @@ public class AnvilScreenMixin extends ForgingScreen<AnvilScreenHandler> {
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protected void be_setup(CallbackInfo info) {
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this.be_buttons.clear();
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int x = (width - backgroundWidth) / 2;
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int y = (height - backgroundHeight) / 2;
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this.anvilHandler = (AnvilScreenHandlerExtended) this.handler;
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this.be_buttons.add(new ButtonWidget(x + 8, y + 45, 15, 20, new LiteralText("<"), (b) -> be_previousRecipe()));
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int y = (height - backgroundHeight) / 2;
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this.anvilHandler = (AnvilScreenHandlerExtended) this.handler;
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this.be_buttons.add(new ButtonWidget(x + 8, y + 45, 15, 20, new LiteralText("<"), (b) -> be_previousRecipe()));
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this.be_buttons.add(new ButtonWidget(x + 154, y + 45, 15, 20, new LiteralText(">"), (b) -> be_nextRecipe()));
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}
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@Inject(method = "renderForeground", at = @At("TAIL"))
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protected void be_renderForeground(MatrixStack matrices, int mouseX, int mouseY, float delta, CallbackInfo info) {
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this.be_buttons.forEach(button -> {
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button.render(matrices, mouseX, mouseY, delta);
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});
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}
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@Inject(method = "onSlotUpdate", at = @At("HEAD"), cancellable = true)
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public void be_onSlotUpdate(ScreenHandler handler, int slotId, ItemStack stack, CallbackInfo info) {
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AnvilScreenHandlerExtended anvilHandler = (AnvilScreenHandlerExtended) handler;
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@ -71,15 +71,15 @@ public class AnvilScreenMixin extends ForgingScreen<AnvilScreenHandler> {
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this.be_buttons.forEach(button -> button.visible = false);
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}
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}
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private void be_nextRecipe() {
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this.anvilHandler.be_nextRecipe();
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}
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private void be_previousRecipe() {
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this.anvilHandler.be_previousRecipe();
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}
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@Override
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public boolean mouseClicked(double mouseX, double mouseY, int button) {
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if (client != null) {
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@ -11,15 +11,15 @@ import com.mojang.blaze3d.systems.RenderSystem;
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import net.minecraft.client.render.BackgroundRenderer;
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import net.minecraft.client.render.Camera;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.entity.effect.StatusEffects;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.effect.StatusEffectInstance;
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import net.minecraft.world.entity.effect.StatusEffects;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.util.Util;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.util.Mth;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biome.Category;
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import ru.betterend.client.ClientOptions;
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@ -33,23 +33,25 @@ public class BackgroundRendererMixin {
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private static float fogDensity;
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private static float lerp;
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private static long time;
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@Shadow
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private static float red;
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@Shadow
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private static float green;
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@Shadow
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private static float blue;
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@Inject(method = "render", at = @At("RETURN"))
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private static void be_onRender(Camera camera, float tickDelta, ClientWorld world, int i, float f, CallbackInfo info) {
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private static void be_onRender(Camera camera, float tickDelta, ClientLevel world, int i, float f,
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CallbackInfo info) {
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long l = Util.getMeasuringTimeMs() - time;
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time += l;
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lerp += l * 0.001F;
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if (lerp > 1) lerp = 1;
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if (lerp > 1)
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lerp = 1;
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FluidState fluidState = camera.getSubmergedFluidState();
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if (fluidState.isEmpty() && world.getRegistryKey().equals(World.END)) {
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if (fluidState.isEmpty() && world.dimension().equals(Level.END)) {
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Entity entity = camera.getFocusedEntity();
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boolean skip = false;
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if (entity instanceof LivingEntity) {
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@ -62,20 +64,21 @@ public class BackgroundRendererMixin {
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blue *= 4;
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}
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}
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BackgroundInfo.red = red;
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BackgroundInfo.green = green;
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BackgroundInfo.blue = blue;
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}
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@Inject(method = "applyFog", at = @At("HEAD"), cancellable = true)
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private static void be_fogDensity(Camera camera, BackgroundRenderer.FogType fogType, float viewDistance, boolean thickFog, CallbackInfo info) {
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private static void be_fogDensity(Camera camera, BackgroundRenderer.FogType fogType, float viewDistance,
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boolean thickFog, CallbackInfo info) {
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Entity entity = camera.getFocusedEntity();
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Biome biome = entity.world.getBiome(entity.getBlockPos());
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FluidState fluidState = camera.getSubmergedFluidState();
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if (ClientOptions.useFogDensity() && biome.getCategory() == Category.THEEND && fluidState.isEmpty()) {
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EndBiome endBiome = EndBiomes.getRenderBiome(biome);
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if (fogDensity == 0) {
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fogDensity = endBiome.getFogDensity();
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lastFogDensity = fogDensity;
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@ -85,12 +88,12 @@ public class BackgroundRendererMixin {
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fogDensity = endBiome.getFogDensity();
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lerp = 0;
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}
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float fog = MathHelper.lerp(lerp, lastFogDensity, fogDensity);
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float fog = Mth.lerp(lerp, lastFogDensity, fogDensity);
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BackgroundInfo.fog = fog;
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float start = viewDistance * 0.75F / fog;
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float end = viewDistance / fog;
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if (entity instanceof LivingEntity) {
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LivingEntity le = (LivingEntity) entity;
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StatusEffectInstance effect = le.getStatusEffect(StatusEffects.BLINDNESS);
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@ -100,19 +103,17 @@ public class BackgroundRendererMixin {
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start = 0;
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end *= 0.03F;
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BackgroundInfo.blindness = 1;
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}
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else {
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} else {
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float delta = (float) duration / 20F;
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BackgroundInfo.blindness = delta;
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start = MathHelper.lerp(delta, start, 0);
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end = MathHelper.lerp(delta, end, end * 0.03F);
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start = Mth.lerp(delta, start, 0);
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end = Mth.lerp(delta, end, end * 0.03F);
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}
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}
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else {
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} else {
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BackgroundInfo.blindness = 0;
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}
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}
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RenderSystem.fogStart(start);
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RenderSystem.fogEnd(end);
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RenderSystem.fogMode(GlStateManager.FogMode.LINEAR);
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@ -10,9 +10,9 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import net.fabricmc.loader.api.FabricLoader;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.color.world.BiomeColors;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos.Mutable;
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import net.minecraft.util.math.Direction;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos.MutableBlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.BlockRenderView;
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import ru.betterend.client.ClientOptions;
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import ru.betterend.registry.EndBlocks;
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@ -25,17 +25,17 @@ public class BiomeColorsMixin {
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private static final int STREAM_COLOR = MHelper.color(105, 213, 244);
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private static final Point[] OFFSETS;
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private static final boolean HAS_SODIUM;
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@Inject(method = "getWaterColor", at = @At("RETURN"), cancellable = true)
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private static void be_getWaterColor(BlockRenderView world, BlockPos pos, CallbackInfoReturnable<Integer> info) {
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if (ClientOptions.useSulfurWaterColor()) {
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BlockRenderView view = HAS_SODIUM ? MinecraftClient.getInstance().world : world;
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Mutable mut = new Mutable();
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MutableBlockPos mut = new MutableBlockPos();
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mut.setY(pos.getY());
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for (int i = 0; i < OFFSETS.length; i++) {
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mut.setX(pos.getX() + OFFSETS[i].x);
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mut.setZ(pos.getZ() + OFFSETS[i].y);
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if ((view.getBlockState(mut).isOf(EndBlocks.BRIMSTONE))) {
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if ((view.getBlockState(mut).is(EndBlocks.BRIMSTONE))) {
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info.setReturnValue(i < 16 ? STREAM_COLOR : POISON_COLOR);
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info.cancel();
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return;
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@ -43,10 +43,10 @@ public class BiomeColorsMixin {
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}
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}
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}
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static {
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HAS_SODIUM = FabricLoader.getInstance().isModLoaded("sodium");
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OFFSETS = new Point[20];
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for (int i = 0; i < 3; i++) {
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int p = i - 1;
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OFFSETS[i + 6] = new Point(-2, p);
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OFFSETS[i + 9] = new Point(2, p);
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}
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for (int i = 0; i < 4; i++) {
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int inner = i + 16;
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Direction dir = BlocksHelper.HORIZONTAL[i];
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@ -6,23 +6,22 @@ import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.world.level.block.entity.BlockEntity;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.network.NetworkThreadUtils;
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import net.minecraft.network.packet.s2c.play.SignEditorOpenS2CPacket;
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import ru.betterend.blocks.entities.ESignBlockEntity;
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import ru.betterend.client.gui.BlockSignEditScreen;
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@Mixin(ClientPlayNetworkHandler.class)
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public class ClientPlayNetworkHandlerMixin
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{
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public class ClientPlayNetworkHandlerMixin {
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@Shadow
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private MinecraftClient client;
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@Shadow
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private ClientWorld world;
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private ClientLevel world;
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@Inject(method = "onSignEditorOpen", at = @At(value = "HEAD"), cancellable = true)
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public void be_openSignEditor(SignEditorOpenS2CPacket packet, CallbackInfo info) {
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@ -7,7 +7,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import net.minecraft.client.recipebook.ClientRecipeBook;
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import net.minecraft.client.recipebook.RecipeBookGroup;
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import net.minecraft.recipe.Recipe;
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import net.minecraft.world.item.crafting.Recipe;
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import ru.betterend.interfaces.BetterEndRecipe;
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import ru.betterend.recipe.builders.AlloyingRecipe;
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@ -7,22 +7,22 @@ import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.EnchantingTableBlock;
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import net.minecraft.particle.ParticleTypes;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.EnchantingTableBlock;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.level.Level;
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import ru.betterend.registry.EndTags;
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@Mixin(EnchantingTableBlock.class)
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public abstract class EnchantingTableBlockMixin extends Block {
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public EnchantingTableBlockMixin(Settings settings) {
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public EnchantingTableBlockMixin(Properties settings) {
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super(settings);
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}
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@Inject(method = "randomDisplayTick", at = @At(value = "TAIL"))
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private void be_onRandomDisplayTick(BlockState state, World world, BlockPos pos, Random random, CallbackInfo info) {
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@Inject(method = "animateTick", at = @At(value = "TAIL"))
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private void be_onRandomDisplayTick(BlockState state, Level world, BlockPos pos, Random random, CallbackInfo info) {
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for (int px = -2; px <= 2; ++px) {
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for (int pz = -2; pz <= 2; ++pz) {
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if (px > -2 && px < 2 && pz == -1) {
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@ -30,12 +30,14 @@ public abstract class EnchantingTableBlockMixin extends Block {
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}
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if (random.nextInt(16) == 0) {
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for (int py = 0; py <= 1; ++py) {
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BlockPos blockPos = pos.add(px, py, pz);
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BlockPos blockPos = pos.offset(px, py, pz);
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if (world.getBlockState(blockPos).isIn(EndTags.BOOKSHELVES)) {
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if (!world.isAir(pos.add(px / 2, 0, pz / 2))) {
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if (!world.isAir(pos.offset(px / 2, 0, pz / 2))) {
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break;
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}
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world.addParticle(ParticleTypes.ENCHANT, pos.getX() + 0.5, pos.getY() + 2.0, pos.getZ() + 0.5, px + random.nextFloat() - 0.5, py - random.nextFloat() - 1.0, pz + random.nextFloat() - 0.5);
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world.addParticle(ParticleTypes.ENCHANT, pos.getX() + 0.5, pos.getY() + 2.0,
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pos.getZ() + 0.5, px + random.nextFloat() - 0.5, py - random.nextFloat() - 1.0,
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pz + random.nextFloat() - 0.5);
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}
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}
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}
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@ -17,10 +17,10 @@ import net.minecraft.client.gui.screen.CreditsScreen;
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import net.minecraft.client.gui.screen.Screen;
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import net.minecraft.client.network.ClientPlayerEntity;
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import net.minecraft.client.sound.MusicType;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.sound.MusicSound;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.World;
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import net.minecraft.core.Registry;
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import net.minecraft.world.level.Level;
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import ru.betterend.interfaces.IColorProvider;
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import ru.betterend.util.MHelper;
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@ -28,17 +28,17 @@ import ru.betterend.util.MHelper;
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public class MinecraftClientMixin {
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@Shadow
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public ClientPlayerEntity player;
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@Shadow
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public Screen currentScreen;
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@Shadow
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@Final
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public InGameHud inGameHud;
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@Shadow
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public ClientWorld world;
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public ClientLevel world;
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@Shadow
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@Final
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private BlockColors blockColors;
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@ -46,27 +46,28 @@ public class MinecraftClientMixin {
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@Shadow
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@Final
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private ItemColors itemColors;
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@Inject(method = "<init>*", at = @At("TAIL"))
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private void be_onInit(RunArgs args, CallbackInfo info) {
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Registry.BLOCK.forEach(block -> {
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if (block instanceof IColorProvider) {
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IColorProvider provider = (IColorProvider) block;
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blockColors.registerColorProvider(provider.getProvider(), block);
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blockColors.registerColorProvider(provider.getBlockProvider(), block);
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itemColors.register(provider.getItemProvider(), block.asItem());
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}
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});
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}
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@Inject(method = "getMusicType", at = @At("HEAD"), cancellable = true)
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private void be_getEndMusic(CallbackInfoReturnable<MusicSound> info) {
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if (!(this.currentScreen instanceof CreditsScreen) && this.player != null) {
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if (this.player.world.getRegistryKey() == World.END) {
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if (this.inGameHud.getBossBarHud().shouldPlayDragonMusic() && MHelper.lengthSqr(this.player.getX(), this.player.getZ()) < 250000) {
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if (this.player.world.dimension() == Level.END) {
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if (this.inGameHud.getBossBarHud().shouldPlayDragonMusic()
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&& MHelper.lengthSqr(this.player.getX(), this.player.getZ()) < 250000) {
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info.setReturnValue(MusicType.DRAGON);
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}
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else {
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MusicSound sound = (MusicSound) this.world.getBiomeAccess().method_27344(this.player.getBlockPos()).getMusic().orElse(MusicType.END);
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||||
} else {
|
||||
MusicSound sound = (MusicSound) this.world.getBiomeAccess().method_27344(this.player.getBlockPos())
|
||||
.getMusic().orElse(MusicType.END);
|
||||
info.setReturnValue(sound);
|
||||
}
|
||||
info.cancel();
|
||||
|
|
|
@ -13,14 +13,14 @@ import org.spongepowered.asm.mixin.injection.Inject;
|
|||
import org.spongepowered.asm.mixin.injection.ModifyVariable;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.client.render.model.ModelLoader;
|
||||
import net.minecraft.client.render.model.json.JsonUnbakedModel;
|
||||
import net.minecraft.item.Item;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.resource.Resource;
|
||||
import net.minecraft.resource.ResourceManager;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.core.Registry;
|
||||
import ru.betterend.BetterEnd;
|
||||
import ru.betterend.patterns.Patterned;
|
||||
import ru.betterend.world.generator.GeneratorOptions;
|
||||
|
@ -30,11 +30,11 @@ public class ModelLoaderMixin {
|
|||
@Final
|
||||
@Shadow
|
||||
private ResourceManager resourceManager;
|
||||
|
||||
|
||||
@Inject(method = "loadModelFromJson", at = @At("HEAD"), cancellable = true)
|
||||
private void be_loadModelPattern(Identifier id, CallbackInfoReturnable<JsonUnbakedModel> info) {
|
||||
private void be_loadModelPattern(ResourceLocation id, CallbackInfoReturnable<JsonUnbakedModel> info) {
|
||||
if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
|
||||
Identifier modelId = new Identifier(id.getNamespace(), "models/" + id.getPath() + ".json");
|
||||
ResourceLocation modelId = new ResourceLocation(id.getNamespace(), "models/" + id.getPath() + ".json");
|
||||
JsonUnbakedModel model;
|
||||
try (Resource resource = this.resourceManager.getResource(modelId)) {
|
||||
Reader reader = new InputStreamReader(resource.getInputStream(), StandardCharsets.UTF_8);
|
||||
|
@ -44,7 +44,7 @@ public class ModelLoaderMixin {
|
|||
} catch (Exception ex) {
|
||||
String data[] = id.getPath().split("/");
|
||||
if (data.length > 1) {
|
||||
Identifier itemId = new Identifier(id.getNamespace(), data[1]);
|
||||
ResourceLocation itemId = new ResourceLocation(id.getNamespace(), data[1]);
|
||||
Optional<Block> block = Registry.BLOCK.getOrEmpty(itemId);
|
||||
if (block.isPresent()) {
|
||||
if (block.get() instanceof Patterned) {
|
||||
|
@ -64,8 +64,8 @@ public class ModelLoaderMixin {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
private JsonUnbakedModel be_getModel(String data[], Identifier id, Patterned patterned) {
|
||||
|
||||
private JsonUnbakedModel be_getModel(String data[], ResourceLocation id, Patterned patterned) {
|
||||
String pattern;
|
||||
if (id.getPath().contains("item")) {
|
||||
pattern = patterned.getModelPattern(id.getPath());
|
||||
|
@ -78,14 +78,16 @@ public class ModelLoaderMixin {
|
|||
}
|
||||
JsonUnbakedModel model = JsonUnbakedModel.deserialize(pattern);
|
||||
model.id = id.toString();
|
||||
|
||||
|
||||
return model;
|
||||
}
|
||||
|
||||
|
||||
@ModifyVariable(method = "loadModel", ordinal = 2, at = @At(value = "INVOKE"))
|
||||
public Identifier be_SwitchModel(Identifier id) {
|
||||
if (GeneratorOptions.changeChorusPlant() && id.getNamespace().equals("minecraft") && id.getPath().startsWith("blockstates/") && id.getPath().contains("chorus") && !id.getPath().contains("custom_")) {
|
||||
id = new Identifier(id.getPath().replace("chorus", "custom_chorus"));
|
||||
public ResourceLocation be_SwitchModel(ResourceLocation id) {
|
||||
if (GeneratorOptions.changeChorusPlant() && id.getNamespace().equals("minecraft")
|
||||
&& id.getPath().startsWith("blockstates/") && id.getPath().contains("chorus")
|
||||
&& !id.getPath().contains("custom_")) {
|
||||
id = new ResourceLocation(id.getPath().replace("chorus", "custom_chorus"));
|
||||
}
|
||||
return id;
|
||||
}
|
||||
|
|
|
@ -10,17 +10,18 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
|||
|
||||
import com.google.gson.Gson;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.client.render.model.json.ModelVariantMap;
|
||||
import net.minecraft.util.JsonHelper;
|
||||
import ru.betterend.patterns.BlockPatterned;
|
||||
|
||||
@Mixin(ModelVariantMap.class)
|
||||
public abstract class ModelVariantMapMixin {
|
||||
|
||||
|
||||
@Inject(method = "deserialize", at = @At("HEAD"), cancellable = true)
|
||||
private static void be_deserializeBlockState(ModelVariantMap.DeserializationContext context, Reader reader, CallbackInfoReturnable<ModelVariantMap> info) {
|
||||
Block block = context.getStateFactory().getDefaultState().getBlock();
|
||||
private static void be_deserializeBlockState(ModelVariantMap.DeserializationContext context, Reader reader,
|
||||
CallbackInfoReturnable<ModelVariantMap> info) {
|
||||
Block block = context.getStateFactory().defaultBlockState().getBlock();
|
||||
if (block instanceof BlockPatterned) {
|
||||
String pattern = ((BlockPatterned) block).getStatesPattern(reader);
|
||||
Gson gson = ContextGsonAccessor.class.cast(context).getGson();
|
||||
|
|
|
@ -14,8 +14,8 @@ import net.minecraft.client.sound.AbstractSoundInstance;
|
|||
import net.minecraft.client.sound.MusicTracker;
|
||||
import net.minecraft.client.sound.SoundInstance;
|
||||
import net.minecraft.sound.MusicSound;
|
||||
import net.minecraft.util.math.MathHelper;
|
||||
import net.minecraft.world.World;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.level.Level;
|
||||
import ru.betterend.client.ClientOptions;
|
||||
|
||||
@Mixin(MusicTracker.class)
|
||||
|
@ -23,21 +23,21 @@ public class MusicTrackerMixin {
|
|||
@Shadow
|
||||
@Final
|
||||
private MinecraftClient client;
|
||||
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private Random random;
|
||||
|
||||
|
||||
@Shadow
|
||||
private SoundInstance current;
|
||||
|
||||
|
||||
@Shadow
|
||||
private int timeUntilNextSong;
|
||||
|
||||
|
||||
private static float volume = 1;
|
||||
private static float srcVolume = 0;
|
||||
private static long time;
|
||||
|
||||
|
||||
@Inject(method = "tick", at = @At("HEAD"), cancellable = true)
|
||||
public void be_onTick(CallbackInfo info) {
|
||||
if (ClientOptions.blendBiomeMusic()) {
|
||||
|
@ -67,32 +67,33 @@ public class MusicTrackerMixin {
|
|||
time = 0;
|
||||
srcVolume = -1;
|
||||
this.client.getSoundManager().stop(this.current);
|
||||
this.timeUntilNextSong = MathHelper.nextInt(this.random, 0, musicSound.getMinDelay() / 2);
|
||||
this.timeUntilNextSong = Mth.nextInt(this.random, 0, musicSound.getMinDelay() / 2);
|
||||
this.current = null;
|
||||
}
|
||||
if (this.current == null && this.timeUntilNextSong-- <= 0) {
|
||||
this.play(musicSound);
|
||||
}
|
||||
info.cancel();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
volume = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private boolean be_isInEnd() {
|
||||
return client.world != null && client.world.getRegistryKey().equals(World.END);
|
||||
return client.world != null && client.world.dimension().equals(Level.END);
|
||||
}
|
||||
|
||||
|
||||
private boolean be_shouldChangeSound(MusicSound musicSound) {
|
||||
return current != null && !musicSound.getSound().getId().equals(this.current.getId()) && musicSound.shouldReplaceCurrentMusic();
|
||||
return current != null && !musicSound.getSound().getId().equals(this.current.getId())
|
||||
&& musicSound.shouldReplaceCurrentMusic();
|
||||
}
|
||||
|
||||
|
||||
private boolean be_checkNullSound(MusicSound musicSound) {
|
||||
return musicSound != null && musicSound.getSound() != null;
|
||||
}
|
||||
|
||||
|
||||
@Shadow
|
||||
public void play(MusicSound type) {}
|
||||
public void play(MusicSound type) {
|
||||
}
|
||||
}
|
||||
|
|
|
@ -11,32 +11,29 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
|||
|
||||
import com.google.common.collect.Lists;
|
||||
|
||||
import net.minecraft.block.Block;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.resource.NamespaceResourceManager;
|
||||
import net.minecraft.resource.Resource;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.util.registry.Registry;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.core.Registry;
|
||||
import ru.betterend.BetterEnd;
|
||||
import ru.betterend.patterns.BlockPatterned;
|
||||
|
||||
@Mixin(NamespaceResourceManager.class)
|
||||
public abstract class NamespaceResourceManagerMixin {
|
||||
|
||||
|
||||
@Shadow
|
||||
public abstract Resource getResource(Identifier id);
|
||||
|
||||
@Inject(method = "getAllResources", cancellable = true, at = @At(
|
||||
value = "NEW",
|
||||
target = "java/io/FileNotFoundException",
|
||||
shift = Shift.BEFORE))
|
||||
public void be_getStatesPattern(Identifier id, CallbackInfoReturnable<List<Resource>> info) {
|
||||
public abstract Resource getResource(ResourceLocation id);
|
||||
|
||||
@Inject(method = "getAllResources", cancellable = true, at = @At(value = "NEW", target = "java/io/FileNotFoundException", shift = Shift.BEFORE))
|
||||
public void be_getStatesPattern(ResourceLocation id, CallbackInfoReturnable<List<Resource>> info) {
|
||||
if (id.getNamespace().equals(BetterEnd.MOD_ID)) {
|
||||
String[] data = id.getPath().split("/");
|
||||
if (data.length > 1) {
|
||||
Identifier blockId = BetterEnd.makeID(data[1].replace(".json", ""));
|
||||
ResourceLocation blockId = BetterEnd.makeID(data[1].replace(".json", ""));
|
||||
Block block = Registry.BLOCK.get(blockId);
|
||||
if (block instanceof BlockPatterned) {
|
||||
Identifier stateId = ((BlockPatterned) block).statePatternId();
|
||||
ResourceLocation stateId = ((BlockPatterned) block).statePatternId();
|
||||
try {
|
||||
List<Resource> resources = Lists.newArrayList();
|
||||
Resource stateRes = this.getResource(stateId);
|
||||
|
|
|
@ -26,8 +26,8 @@ import net.minecraft.client.render.WorldRenderer;
|
|||
import net.minecraft.client.texture.TextureManager;
|
||||
import net.minecraft.client.util.math.MatrixStack;
|
||||
import net.minecraft.client.util.math.Vector3f;
|
||||
import net.minecraft.client.world.ClientWorld;
|
||||
import net.minecraft.util.Identifier;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.math.Quaternion;
|
||||
import ru.betterend.BetterEnd;
|
||||
import ru.betterend.client.ClientOptions;
|
||||
|
@ -36,12 +36,12 @@ import ru.betterend.util.MHelper;
|
|||
|
||||
@Mixin(WorldRenderer.class)
|
||||
public class WorldRendererMixin {
|
||||
private static final Identifier NEBULA_1 = BetterEnd.makeID("textures/sky/nebula_2.png");
|
||||
private static final Identifier NEBULA_2 = BetterEnd.makeID("textures/sky/nebula_3.png");
|
||||
private static final Identifier HORIZON = BetterEnd.makeID("textures/sky/nebula_1.png");
|
||||
private static final Identifier STARS = BetterEnd.makeID("textures/sky/stars.png");
|
||||
private static final Identifier FOG = BetterEnd.makeID("textures/sky/fog.png");
|
||||
|
||||
private static final ResourceLocation NEBULA_1 = BetterEnd.makeID("textures/sky/nebula_2.png");
|
||||
private static final ResourceLocation NEBULA_2 = BetterEnd.makeID("textures/sky/nebula_3.png");
|
||||
private static final ResourceLocation HORIZON = BetterEnd.makeID("textures/sky/nebula_1.png");
|
||||
private static final ResourceLocation STARS = BetterEnd.makeID("textures/sky/stars.png");
|
||||
private static final ResourceLocation FOG = BetterEnd.makeID("textures/sky/fog.png");
|
||||
|
||||
private static VertexBuffer stars1;
|
||||
private static VertexBuffer stars2;
|
||||
private static VertexBuffer stars3;
|
||||
|
@ -60,21 +60,21 @@ public class WorldRendererMixin {
|
|||
private static float blind02;
|
||||
private static float blind06;
|
||||
private static boolean directOpenGL = false;
|
||||
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private MinecraftClient client;
|
||||
|
||||
|
||||
@Shadow
|
||||
@Final
|
||||
private TextureManager textureManager;
|
||||
|
||||
|
||||
@Shadow
|
||||
private ClientWorld world;
|
||||
|
||||
private ClientLevel world;
|
||||
|
||||
@Shadow
|
||||
private int ticks;
|
||||
|
||||
|
||||
@Inject(method = "<init>*", at = @At("TAIL"))
|
||||
private void be_onInit(MinecraftClient client, BufferBuilderStorage bufferBuilders, CallbackInfo info) {
|
||||
be_initStars();
|
||||
|
@ -87,103 +87,106 @@ public class WorldRendererMixin {
|
|||
axis2.normalize();
|
||||
axis3.normalize();
|
||||
axis4.normalize();
|
||||
|
||||
directOpenGL = FabricLoader.getInstance().isModLoaded("optifabric") || FabricLoader.getInstance().isModLoaded("immersive_portals");
|
||||
|
||||
directOpenGL = FabricLoader.getInstance().isModLoaded("optifabric")
|
||||
|| FabricLoader.getInstance().isModLoaded("immersive_portals");
|
||||
}
|
||||
|
||||
|
||||
@Inject(method = "renderSky", at = @At("HEAD"), cancellable = true)
|
||||
private void be_renderBetterEndSky(MatrixStack matrices, float tickDelta, CallbackInfo info) {
|
||||
if (ClientOptions.isCustomSky() && client.world.getSkyProperties().getSkyType() == SkyProperties.SkyType.END) {
|
||||
time = (ticks % 360000) * 0.000017453292F;
|
||||
time2 = time * 2;
|
||||
time3 = time * 3;
|
||||
|
||||
|
||||
BackgroundRenderer.setFogBlack();
|
||||
RenderSystem.enableTexture();
|
||||
|
||||
|
||||
if (directOpenGL) {
|
||||
GL11.glEnable(GL11.GL_ALPHA_TEST);
|
||||
GL11.glAlphaFunc(516, 0.0F);
|
||||
GL11.glEnable(GL11.GL_BLEND);
|
||||
RenderSystem.depthMask(false);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
RenderSystem.enableAlphaTest();
|
||||
RenderSystem.alphaFunc(516, 0.0F);
|
||||
RenderSystem.enableBlend();
|
||||
}
|
||||
|
||||
|
||||
float blindA = 1F - BackgroundInfo.blindness;
|
||||
blind02 = blindA * 0.2F;
|
||||
blind06 = blindA * 0.6F;
|
||||
|
||||
|
||||
if (blindA > 0) {
|
||||
matrices.push();
|
||||
matrices.multiply(new Quaternion(0, time, 0, false));
|
||||
textureManager.bindTexture(HORIZON);
|
||||
be_renderBuffer(matrices, horizon, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, 0.7F * blindA);
|
||||
matrices.pop();
|
||||
|
||||
|
||||
matrices.push();
|
||||
matrices.multiply(new Quaternion(0, -time, 0, false));
|
||||
textureManager.bindTexture(NEBULA_1);
|
||||
be_renderBuffer(matrices, nebulas1, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, blind02);
|
||||
matrices.pop();
|
||||
|
||||
|
||||
matrices.push();
|
||||
matrices.multiply(new Quaternion(0, time2, 0, false));
|
||||
textureManager.bindTexture(NEBULA_2);
|
||||
be_renderBuffer(matrices, nebulas2, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, blind02);
|
||||
matrices.pop();
|
||||
|
||||
|
||||
textureManager.bindTexture(STARS);
|
||||
|
||||
|
||||
matrices.push();
|
||||
matrices.multiply(axis3.getRadialQuaternion(time));
|
||||
be_renderBuffer(matrices, stars3, VertexFormats.POSITION_TEXTURE, 0.77F, 0.31F, 0.73F, blind06);
|
||||
matrices.pop();
|
||||
|
||||
|
||||
matrices.push();
|
||||
matrices.multiply(axis4.getRadialQuaternion(time2));
|
||||
be_renderBuffer(matrices, stars4, VertexFormats.POSITION_TEXTURE, 1F, 1F, 1F, blind06);
|
||||
matrices.pop();
|
||||
}
|
||||
|
||||
|
||||
float a = (BackgroundInfo.fog - 1F);
|
||||
if (a > 0) {
|
||||
if (a > 1) a = 1;
|
||||
if (a > 1)
|
||||
a = 1;
|
||||
textureManager.bindTexture(FOG);
|
||||
be_renderBuffer(matrices, fog, VertexFormats.POSITION_TEXTURE, BackgroundInfo.red, BackgroundInfo.green, BackgroundInfo.blue, a);
|
||||
be_renderBuffer(matrices, fog, VertexFormats.POSITION_TEXTURE, BackgroundInfo.red, BackgroundInfo.green,
|
||||
BackgroundInfo.blue, a);
|
||||
}
|
||||
|
||||
RenderSystem.disableTexture();
|
||||
|
||||
|
||||
if (blindA > 0) {
|
||||
matrices.push();
|
||||
matrices.multiply(axis1.getRadialQuaternion(time3));
|
||||
be_renderBuffer(matrices, stars1, VertexFormats.POSITION, 1, 1, 1, blind06);
|
||||
matrices.pop();
|
||||
|
||||
|
||||
matrices.push();
|
||||
matrices.multiply(axis2.getRadialQuaternion(time2));
|
||||
be_renderBuffer(matrices, stars2, VertexFormats.POSITION, 0.95F, 0.64F, 0.93F, blind06);
|
||||
matrices.pop();
|
||||
}
|
||||
|
||||
|
||||
RenderSystem.enableTexture();
|
||||
RenderSystem.depthMask(true);
|
||||
|
||||
|
||||
info.cancel();
|
||||
}
|
||||
}
|
||||
|
||||
private void be_renderBuffer(MatrixStack matrices, VertexBuffer buffer, VertexFormat format, float r, float g, float b, float a) {
|
||||
|
||||
private void be_renderBuffer(MatrixStack matrices, VertexBuffer buffer, VertexFormat format, float r, float g,
|
||||
float b, float a) {
|
||||
RenderSystem.color4f(r, g, b, a);
|
||||
buffer.bind();
|
||||
format.startDrawing(0L);
|
||||
buffer.draw(matrices.peek().getModel(), 7);
|
||||
VertexBuffer.unbind();
|
||||
format.endDrawing();
|
||||
buffer.draw(matrices.peek().getModel(), 7);
|
||||
VertexBuffer.unbind();
|
||||
format.endDrawing();
|
||||
}
|
||||
|
||||
private void be_initStars() {
|
||||
|
@ -197,8 +200,9 @@ public class WorldRendererMixin {
|
|||
horizon = be_buildBufferHorizon(buffer, horizon);
|
||||
fog = be_buildBufferFog(buffer, fog);
|
||||
}
|
||||
|
||||
private VertexBuffer be_buildBufferStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize, double maxSize, int count, long seed) {
|
||||
|
||||
private VertexBuffer be_buildBufferStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize,
|
||||
double maxSize, int count, long seed) {
|
||||
if (buffer != null) {
|
||||
buffer.close();
|
||||
}
|
||||
|
@ -210,8 +214,9 @@ public class WorldRendererMixin {
|
|||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private VertexBuffer be_buildBufferUVStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize, double maxSize, int count, long seed) {
|
||||
|
||||
private VertexBuffer be_buildBufferUVStars(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize,
|
||||
double maxSize, int count, long seed) {
|
||||
if (buffer != null) {
|
||||
buffer.close();
|
||||
}
|
||||
|
@ -223,8 +228,9 @@ public class WorldRendererMixin {
|
|||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
private VertexBuffer be_buildBufferFarFog(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize, double maxSize, int count, long seed) {
|
||||
|
||||
private VertexBuffer be_buildBufferFarFog(BufferBuilder bufferBuilder, VertexBuffer buffer, double minSize,
|
||||
double maxSize, int count, long seed) {
|
||||
if (buffer != null) {
|
||||
buffer.close();
|
||||
}
|
||||
|
@ -236,7 +242,7 @@ public class WorldRendererMixin {
|
|||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
private VertexBuffer be_buildBufferHorizon(BufferBuilder bufferBuilder, VertexBuffer buffer) {
|
||||
if (buffer != null) {
|
||||
buffer.close();
|
||||
|
@ -249,7 +255,7 @@ public class WorldRendererMixin {
|
|||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
private VertexBuffer be_buildBufferFog(BufferBuilder bufferBuilder, VertexBuffer buffer) {
|
||||
if (buffer != null) {
|
||||
buffer.close();
|
||||
|
@ -262,7 +268,7 @@ public class WorldRendererMixin {
|
|||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
private void be_makeStars(BufferBuilder buffer, double minSize, double maxSize, int count, long seed) {
|
||||
Random random = new Random(seed);
|
||||
buffer.begin(7, VertexFormats.POSITION);
|
||||
|
@ -305,7 +311,7 @@ public class WorldRendererMixin {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void be_makeUVStars(BufferBuilder buffer, double minSize, double maxSize, int count, long seed) {
|
||||
Random random = new Random(seed);
|
||||
buffer.begin(7, VertexFormats.POSITION_TEXTURE);
|
||||
|
@ -347,13 +353,13 @@ public class WorldRendererMixin {
|
|||
double ah = ab * n + ae * o;
|
||||
float texU = (pos >> 1) & 1;
|
||||
float texV = (((pos + 1) >> 1) & 1) / 4F + minV;
|
||||
pos ++;
|
||||
pos++;
|
||||
buffer.vertex(j + af, k + ad, l + ah).texture(texU, texV).next();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void be_makeFarFog(BufferBuilder buffer, double minSize, double maxSize, int count, long seed) {
|
||||
Random random = new Random(seed);
|
||||
buffer.begin(7, VertexFormats.POSITION_TEXTURE);
|
||||
|
@ -398,26 +404,26 @@ public class WorldRendererMixin {
|
|||
double ah = ab * n + ae * o;
|
||||
float texU = (pos >> 1) & 1;
|
||||
float texV = ((pos + 1) >> 1) & 1;
|
||||
pos ++;
|
||||
pos++;
|
||||
buffer.vertex(j + af, k + ad, l + ah).texture(texU, texV).next();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
private void be_makeCylinder(BufferBuilder buffer, int segments, double height, double radius) {
|
||||
buffer.begin(7, VertexFormats.POSITION_TEXTURE);
|
||||
for (int i = 0; i < segments; i ++) {
|
||||
for (int i = 0; i < segments; i++) {
|
||||
double a1 = (double) i * Math.PI * 2.0 / (double) segments;
|
||||
double a2 = (double) (i + 1) * Math.PI * 2.0 / (double) segments;
|
||||
double px1 = Math.sin(a1) * radius;
|
||||
double pz1 = Math.cos(a1) * radius;
|
||||
double px2 = Math.sin(a2) * radius;
|
||||
double pz2 = Math.cos(a2) * radius;
|
||||
|
||||
|
||||
float u0 = (float) i / (float) segments;
|
||||
float u1 = (float) (i + 1) / (float) segments;
|
||||
|
||||
|
||||
buffer.vertex(px1, -height, pz1).texture(u0, 0).next();
|
||||
buffer.vertex(px1, height, pz1).texture(u0, 1).next();
|
||||
buffer.vertex(px2, height, pz2).texture(u1, 1).next();
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue