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491 changed files with 12045 additions and 11953 deletions
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@ -10,9 +10,9 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import com.mojang.authlib.GameProfile;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.effect.StatusEffectInstance;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.effect.StatusEffectInstance;
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import net.minecraft.world.entity.player.PlayerEntity;
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import net.minecraft.network.packet.s2c.play.DifficultyS2CPacket;
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import net.minecraft.network.packet.s2c.play.EntityStatusEffectS2CPacket;
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import net.minecraft.network.packet.s2c.play.PlayerAbilitiesS2CPacket;
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@ -21,19 +21,19 @@ import net.minecraft.network.packet.s2c.play.WorldEventS2CPacket;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.PlayerManager;
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import net.minecraft.server.network.ServerPlayNetworkHandler;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.network.ServerPlayerInteractionManager;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.core.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.TeleportTarget;
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import net.minecraft.world.World;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.WorldProperties;
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import net.minecraft.world.biome.source.BiomeAccess;
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import ru.betterend.interfaces.TeleportingEntity;
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import ru.betterend.world.generator.GeneratorOptions;
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@Mixin(ServerPlayerEntity.class)
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@Mixin(ServerPlayer.class)
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public abstract class ServerPlayerEntityMixin extends PlayerEntity implements TeleportingEntity {
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@Shadow
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@ -55,34 +55,38 @@ public abstract class ServerPlayerEntityMixin extends PlayerEntity implements Te
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private BlockPos exitPos;
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public ServerPlayerEntityMixin(World world, BlockPos pos, float yaw, GameProfile profile) {
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public ServerPlayerEntityMixin(Level world, BlockPos pos, float yaw, GameProfile profile) {
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super(world, pos, yaw, profile);
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}
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@Inject(method = "createEndSpawnPlatform", at = @At("HEAD"), cancellable = true)
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private void be_createEndSpawnPlatform(ServerWorld world, BlockPos centerPos, CallbackInfo info) {
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private void be_createEndSpawnPlatform(ServerLevel world, BlockPos centerPos, CallbackInfo info) {
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if (!GeneratorOptions.generateObsidianPlatform()) {
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info.cancel();
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}
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}
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@Inject(method = "getTeleportTarget", at = @At("HEAD"), cancellable = true)
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protected void be_getTeleportTarget(ServerWorld destination, CallbackInfoReturnable<TeleportTarget> info) {
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protected void be_getTeleportTarget(ServerLevel destination, CallbackInfoReturnable<TeleportTarget> info) {
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if (beCanTeleport()) {
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info.setReturnValue(new TeleportTarget(new Vec3d(exitPos.getX() + 0.5, exitPos.getY(), exitPos.getZ() + 0.5), getVelocity(), yaw, pitch));
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info.setReturnValue(new TeleportTarget(
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new Vec3d(exitPos.getX() + 0.5, exitPos.getY(), exitPos.getZ() + 0.5), getVelocity(), yaw, pitch));
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}
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}
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@Inject(method = "moveToWorld", at = @At("HEAD"), cancellable = true)
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public void be_moveToWorld(ServerWorld destination, CallbackInfoReturnable<Entity> info) {
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if (beCanTeleport() && world instanceof ServerWorld) {
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public void be_moveToWorld(ServerLevel destination, CallbackInfoReturnable<Entity> info) {
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if (beCanTeleport() && world instanceof ServerLevel) {
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this.inTeleportationState = true;
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ServerWorld serverWorld = this.getServerWorld();
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ServerLevel serverWorld = this.getServerWorld();
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WorldProperties worldProperties = destination.getLevelProperties();
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ServerPlayerEntity player = ServerPlayerEntity.class.cast(this);
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this.networkHandler.sendPacket(new PlayerRespawnS2CPacket(destination.getDimension(), destination.getRegistryKey(), BiomeAccess.hashSeed(destination.getSeed()),
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interactionManager.getGameMode(),interactionManager.getPreviousGameMode(), destination.isDebugWorld(), destination.isFlat(), true));
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this.networkHandler.sendPacket(new DifficultyS2CPacket(worldProperties.getDifficulty(), worldProperties.isDifficultyLocked()));
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ServerPlayer player = ServerPlayer.class.cast(this);
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this.networkHandler.sendPacket(new PlayerRespawnS2CPacket(destination.getDimension(),
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destination.dimension(), BiomeAccess.hashSeed(destination.getSeed()),
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interactionManager.getGameMode(), interactionManager.getPreviousGameMode(),
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destination.isDebugWorld(), destination.isFlat(), true));
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this.networkHandler.sendPacket(
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new DifficultyS2CPacket(worldProperties.getDifficulty(), worldProperties.isDifficultyLocked()));
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PlayerManager playerManager = this.server.getPlayerManager();
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playerManager.sendCommandTree(player);
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serverWorld.removePlayer(player);
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@ -95,7 +99,8 @@ public abstract class ServerPlayerEntityMixin extends PlayerEntity implements Te
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this.setWorld(destination);
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destination.onPlayerChangeDimension(player);
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this.setRotation(teleportTarget.yaw, teleportTarget.pitch);
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this.refreshPositionAfterTeleport(teleportTarget.position.x, teleportTarget.position.y, teleportTarget.position.z);
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this.refreshPositionAfterTeleport(teleportTarget.position.x, teleportTarget.position.y,
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teleportTarget.position.z);
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serverWorld.getProfiler().pop();
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this.worldChanged(serverWorld);
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this.interactionManager.setWorld(destination);
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@ -104,7 +109,8 @@ public abstract class ServerPlayerEntityMixin extends PlayerEntity implements Te
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playerManager.sendPlayerStatus(player);
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for (StatusEffectInstance statusEffectInstance : this.getStatusEffects()) {
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this.networkHandler.sendPacket(new EntityStatusEffectS2CPacket(getEntityId(), statusEffectInstance));
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this.networkHandler
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.sendPacket(new EntityStatusEffectS2CPacket(getEntityId(), statusEffectInstance));
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}
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this.networkHandler.sendPacket(new WorldEventS2CPacket(1032, BlockPos.ORIGIN, 0, false));
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@ -118,14 +124,14 @@ public abstract class ServerPlayerEntityMixin extends PlayerEntity implements Te
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}
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@Shadow
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abstract ServerWorld getServerWorld();
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abstract ServerLevel getServerWorld();
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@Shadow
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abstract void worldChanged(ServerWorld origin);
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abstract void worldChanged(ServerLevel origin);
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@Shadow
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@Override
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protected abstract TeleportTarget getTeleportTarget(ServerWorld destination);
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protected abstract TeleportTarget getTeleportTarget(ServerLevel destination);
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@Override
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public void beSetExitPos(BlockPos pos) {
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