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491 changed files with 12045 additions and 11953 deletions
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@ -2,52 +2,53 @@ package ru.betterend.particle;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.minecraft.client.color.block.BlockColorProvider;
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import net.minecraft.client.color.block.BlockColor;
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import net.minecraft.client.particle.Particle;
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import net.minecraft.client.particle.ParticleFactory;
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import net.minecraft.client.particle.ParticleTextureSheet;
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import net.minecraft.client.particle.SpriteBillboardParticle;
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import net.minecraft.client.particle.SpriteProvider;
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import net.minecraft.client.world.ClientWorld;
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import net.minecraft.particle.DefaultParticleType;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.client.particle.SpriteSet;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.core.particles.SimpleParticleType;
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import net.minecraft.core.BlockPos;
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import net.minecraft.util.Mth;
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import ru.betterend.interfaces.IColorProvider;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.util.MHelper;
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@Environment(EnvType.CLIENT)
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public class ParticleTenaneaPetal extends SpriteBillboardParticle {
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private static BlockColorProvider provider;
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private static BlockColor provider;
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private double preVX;
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private double preVY;
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private double preVZ;
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private double nextVX;
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private double nextVY;
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private double nextVZ;
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protected ParticleTenaneaPetal(ClientWorld world, double x, double y, double z, double r, double g, double b, SpriteProvider sprites) {
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protected ParticleTenaneaPetal(ClientLevel world, double x, double y, double z, double r, double g, double b,
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SpriteSet sprites) {
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super(world, x, y, z, r, g, b);
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setSprite(sprites);
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if (provider == null) {
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IColorProvider block = (IColorProvider) EndBlocks.TENANEA_FLOWERS;
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provider = block.getProvider();
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provider = block.getBlockProvider();
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}
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int color = provider.getColor(null, null, new BlockPos(x, y, z), 0);
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this.colorRed = ((color >> 16) & 255) / 255F;
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this.colorGreen = ((color >> 8) & 255) / 255F;
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this.colorBlue = ((color) & 255) / 255F;
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this.maxAge = MHelper.randRange(120, 200, random);
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this.scale = MHelper.randRange(0.05F, 0.15F, random);
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this.setColorAlpha(0);
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preVX = 0;
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preVY = 0;
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preVZ = 0;
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nextVX = random.nextGaussian() * 0.02;
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nextVY = -random.nextDouble() * 0.02 - 0.02;
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nextVZ = random.nextGaussian() * 0.02;
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@ -57,7 +58,7 @@ public class ParticleTenaneaPetal extends SpriteBillboardParticle {
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public int getColorMultiplier(float tint) {
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return 15728880;
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}
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@Override
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public void tick() {
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int ticks = this.age & 63;
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@ -70,41 +71,41 @@ public class ParticleTenaneaPetal extends SpriteBillboardParticle {
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nextVZ = random.nextGaussian() * 0.02;
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}
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double delta = (double) ticks / 63.0;
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if (this.age <= 40) {
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this.setColorAlpha(this.age / 40F);
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}
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else if (this.age >= this.maxAge - 40) {
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} else if (this.age >= this.maxAge - 40) {
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this.setColorAlpha((this.maxAge - this.age) / 40F);
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}
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if (this.age >= this.maxAge) {
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this.markDead();
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}
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this.velocityX = MathHelper.lerp(delta, preVX, nextVX);
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this.velocityY = MathHelper.lerp(delta, preVY, nextVY);
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this.velocityZ = MathHelper.lerp(delta, preVZ, nextVZ);
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this.velocityX = Mth.lerp(delta, preVX, nextVX);
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this.velocityY = Mth.lerp(delta, preVY, nextVY);
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this.velocityZ = Mth.lerp(delta, preVZ, nextVZ);
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super.tick();
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}
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@Override
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public ParticleTextureSheet getType() {
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return ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT;
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}
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@Environment(EnvType.CLIENT)
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public static class FactoryTenaneaPetal implements ParticleFactory<DefaultParticleType> {
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public static class FactoryTenaneaPetal implements ParticleFactory<SimpleParticleType> {
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private final SpriteProvider sprites;
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private final SpriteSet sprites;
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public FactoryTenaneaPetal(SpriteProvider sprites) {
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public FactoryTenaneaPetal(SpriteSet sprites) {
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this.sprites = sprites;
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}
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@Override
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public Particle createParticle(DefaultParticleType type, ClientWorld world, double x, double y, double z, double vX, double vY, double vZ) {
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public Particle createParticle(SimpleParticleType type, ClientLevel world, double x, double y, double z,
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double vX, double vY, double vZ) {
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return new ParticleTenaneaPetal(world, x, y, z, 1, 1, 1, sprites);
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}
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}
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