Start migration

This commit is contained in:
Aleksey 2021-04-08 21:55:07 +03:00
parent 6630ce0cab
commit 47ed597358
491 changed files with 12045 additions and 11953 deletions

View file

@ -2,52 +2,53 @@ package ru.betterend.particle;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.client.color.block.BlockColorProvider;
import net.minecraft.client.color.block.BlockColor;
import net.minecraft.client.particle.Particle;
import net.minecraft.client.particle.ParticleFactory;
import net.minecraft.client.particle.ParticleTextureSheet;
import net.minecraft.client.particle.SpriteBillboardParticle;
import net.minecraft.client.particle.SpriteProvider;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.particle.DefaultParticleType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.client.particle.SpriteSet;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.core.particles.SimpleParticleType;
import net.minecraft.core.BlockPos;
import net.minecraft.util.Mth;
import ru.betterend.interfaces.IColorProvider;
import ru.betterend.registry.EndBlocks;
import ru.betterend.util.MHelper;
@Environment(EnvType.CLIENT)
public class ParticleTenaneaPetal extends SpriteBillboardParticle {
private static BlockColorProvider provider;
private static BlockColor provider;
private double preVX;
private double preVY;
private double preVZ;
private double nextVX;
private double nextVY;
private double nextVZ;
protected ParticleTenaneaPetal(ClientWorld world, double x, double y, double z, double r, double g, double b, SpriteProvider sprites) {
protected ParticleTenaneaPetal(ClientLevel world, double x, double y, double z, double r, double g, double b,
SpriteSet sprites) {
super(world, x, y, z, r, g, b);
setSprite(sprites);
if (provider == null) {
IColorProvider block = (IColorProvider) EndBlocks.TENANEA_FLOWERS;
provider = block.getProvider();
provider = block.getBlockProvider();
}
int color = provider.getColor(null, null, new BlockPos(x, y, z), 0);
this.colorRed = ((color >> 16) & 255) / 255F;
this.colorGreen = ((color >> 8) & 255) / 255F;
this.colorBlue = ((color) & 255) / 255F;
this.maxAge = MHelper.randRange(120, 200, random);
this.scale = MHelper.randRange(0.05F, 0.15F, random);
this.setColorAlpha(0);
preVX = 0;
preVY = 0;
preVZ = 0;
nextVX = random.nextGaussian() * 0.02;
nextVY = -random.nextDouble() * 0.02 - 0.02;
nextVZ = random.nextGaussian() * 0.02;
@ -57,7 +58,7 @@ public class ParticleTenaneaPetal extends SpriteBillboardParticle {
public int getColorMultiplier(float tint) {
return 15728880;
}
@Override
public void tick() {
int ticks = this.age & 63;
@ -70,41 +71,41 @@ public class ParticleTenaneaPetal extends SpriteBillboardParticle {
nextVZ = random.nextGaussian() * 0.02;
}
double delta = (double) ticks / 63.0;
if (this.age <= 40) {
this.setColorAlpha(this.age / 40F);
}
else if (this.age >= this.maxAge - 40) {
} else if (this.age >= this.maxAge - 40) {
this.setColorAlpha((this.maxAge - this.age) / 40F);
}
if (this.age >= this.maxAge) {
this.markDead();
}
this.velocityX = MathHelper.lerp(delta, preVX, nextVX);
this.velocityY = MathHelper.lerp(delta, preVY, nextVY);
this.velocityZ = MathHelper.lerp(delta, preVZ, nextVZ);
this.velocityX = Mth.lerp(delta, preVX, nextVX);
this.velocityY = Mth.lerp(delta, preVY, nextVY);
this.velocityZ = Mth.lerp(delta, preVZ, nextVZ);
super.tick();
}
@Override
public ParticleTextureSheet getType() {
return ParticleTextureSheet.PARTICLE_SHEET_TRANSLUCENT;
}
@Environment(EnvType.CLIENT)
public static class FactoryTenaneaPetal implements ParticleFactory<DefaultParticleType> {
public static class FactoryTenaneaPetal implements ParticleFactory<SimpleParticleType> {
private final SpriteProvider sprites;
private final SpriteSet sprites;
public FactoryTenaneaPetal(SpriteProvider sprites) {
public FactoryTenaneaPetal(SpriteSet sprites) {
this.sprites = sprites;
}
@Override
public Particle createParticle(DefaultParticleType type, ClientWorld world, double x, double y, double z, double vX, double vY, double vZ) {
public Particle createParticle(SimpleParticleType type, ClientLevel world, double x, double y, double z,
double vX, double vY, double vZ) {
return new ParticleTenaneaPetal(world, x, y, z, 1, 1, 1, sprites);
}
}