Start migration

This commit is contained in:
Aleksey 2021-04-08 21:55:07 +03:00
parent 6630ce0cab
commit 47ed597358
491 changed files with 12045 additions and 11953 deletions

View file

@ -6,36 +6,37 @@ import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.Material;
import net.minecraft.world.level.block.ShapeContext;
import net.minecraft.world.level.block.SoundType;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.level.BlockGetter;
import ru.betterend.blocks.basis.AttachedBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
public class FilaluxWingsBlock extends AttachedBlock implements IRenderTypeable {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public FilaluxWingsBlock() {
super(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sounds(BlockSoundGroup.WET_GRASS).noCollision());
super(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sounds(SoundType.WET_GRASS)
.noCollision());
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
return BOUNDING_SHAPES.get(state.get(FACING));
return BOUNDING_SHAPES.get(state.getValue(FACING));
}
static {
BOUNDING_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0.0, 0.0, 0.0, 1.0, 0.5, 1.0));
BOUNDING_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0.0, 0.5, 0.0, 1.0, 1.0, 1.0));