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491 changed files with 12045 additions and 11953 deletions
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@ -2,11 +2,11 @@ package ru.betterend.world.features;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.world.StructureWorldAccess;
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import ru.betterend.blocks.basis.AttachedBlock;
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import ru.betterend.blocks.basis.EndWallPlantBlock;
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@ -14,7 +14,7 @@ import ru.betterend.util.BlocksHelper;
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public class WallPlantFeature extends WallScatterFeature {
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private final Block block;
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public WallPlantFeature(Block block, int radius) {
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super(radius);
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this.block = block;
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@ -23,23 +23,21 @@ public class WallPlantFeature extends WallScatterFeature {
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@Override
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public boolean canGenerate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir) {
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if (block instanceof EndWallPlantBlock) {
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BlockState state = block.getDefaultState().with(EndWallPlantBlock.FACING, dir);
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BlockState state = block.defaultBlockState().with(EndWallPlantBlock.FACING, dir);
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return block.canPlaceAt(state, world, pos);
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} else if (block instanceof AttachedBlock) {
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BlockState state = block.defaultBlockState().with(Properties.FACING, dir);
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return block.canPlaceAt(state, world, pos);
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}
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else if (block instanceof AttachedBlock) {
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BlockState state = block.getDefaultState().with(Properties.FACING, dir);
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return block.canPlaceAt(state, world, pos);
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}
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return block.canPlaceAt(block.getDefaultState(), world, pos);
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return block.canPlaceAt(block.defaultBlockState(), world, pos);
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}
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@Override
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public void generate(StructureWorldAccess world, Random random, BlockPos pos, Direction dir) {
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BlockState state = block.getDefaultState();
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BlockState state = block.defaultBlockState();
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if (block instanceof EndWallPlantBlock) {
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state = state.with(EndWallPlantBlock.FACING, dir);
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}
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else if (block instanceof AttachedBlock) {
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} else if (block instanceof AttachedBlock) {
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state = state.with(Properties.FACING, dir);
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}
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BlocksHelper.setWithoutUpdate(world, pos, state);
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