Fixes, violecite

This commit is contained in:
paulevsGitch 2020-10-11 15:21:06 +03:00
parent c28cbffb74
commit 4a5ce4a894
2 changed files with 4 additions and 2 deletions

View file

@ -49,8 +49,8 @@ public class StoneMaterial {
bricks = BlockRegistry.registerBlock(name + "_bricks", new BlockBase(material)); bricks = BlockRegistry.registerBlock(name + "_bricks", new BlockBase(material));
brick_stairs = BlockRegistry.registerBlock(name + "_brick_stairs", new BlockStairs(bricks)); brick_stairs = BlockRegistry.registerBlock(name + "_brick_stairs", new BlockStairs(bricks));
brick_slab = BlockRegistry.registerBlock(name + "_brick_stairs", new BlockSlab(bricks)); brick_slab = BlockRegistry.registerBlock(name + "_brick_slab", new BlockSlab(bricks));
brick_wall = BlockRegistry.registerBlock(name + "_wall", new BlockWall(bricks)); brick_wall = BlockRegistry.registerBlock(name + "_brick_wall", new BlockWall(bricks));
// Recipes // // Recipes //
RecipeBuilder.make(name + "_bricks", bricks).setOutputCount(4).setShape("##", "##").addMaterial('#', stone).setGroup("end_bricks").build(); RecipeBuilder.make(name + "_bricks", bricks).setOutputCount(4).setShape("##", "##").addMaterial('#', stone).setGroup("end_bricks").build();

View file

@ -31,6 +31,7 @@ import ru.betterend.blocks.EnderBlock;
import ru.betterend.blocks.TerminiteBlock; import ru.betterend.blocks.TerminiteBlock;
import ru.betterend.blocks.basis.BlockGlowingFur; import ru.betterend.blocks.basis.BlockGlowingFur;
import ru.betterend.blocks.basis.BlockVine; import ru.betterend.blocks.basis.BlockVine;
import ru.betterend.blocks.complex.StoneMaterial;
import ru.betterend.blocks.complex.WoodenMaterial; import ru.betterend.blocks.complex.WoodenMaterial;
import ru.betterend.tab.CreativeTab; import ru.betterend.tab.CreativeTab;
@ -48,6 +49,7 @@ public class BlockRegistry {
// Rocks // // Rocks //
public static final Block FLAVOLITE = registerBlock("flavolite", new BlockStone(MaterialColor.SAND)); public static final Block FLAVOLITE = registerBlock("flavolite", new BlockStone(MaterialColor.SAND));
public static final StoneMaterial VIOLECITE = new StoneMaterial("violecite", MaterialColor.PURPLE);
// Wooden Materials // // Wooden Materials //
public static final Block MOSSY_GLOWSHROOM_SAPLING = registerBlock("mossy_glowshroom_sapling", new BlockMossyGlowshroomSapling()); public static final Block MOSSY_GLOWSHROOM_SAPLING = registerBlock("mossy_glowshroom_sapling", new BlockMossyGlowshroomSapling());