Amaranita mushroom blocks (WIP), shaders for new plants

This commit is contained in:
paulevsGitch 2021-03-01 01:06:04 +03:00
parent 5e3a3ef6cd
commit 4aec8487fa
33 changed files with 229 additions and 1 deletions

View file

@ -0,0 +1,8 @@
#include frex:shaders/api/fragment.glsl
#include frex:shaders/lib/math.glsl
void frx_startFragment(inout frx_FragmentData fragData) {
float a = abs(fragData.spriteColor.b - fragData.spriteColor.r);
float b = abs(fragData.spriteColor.b - fragData.spriteColor.g);
fragData.emissivity = (a > 0.1 && b > 0.1 && fragData.spriteColor.b > 0.1) ? 0.5 : 0;
}

View file

@ -0,0 +1,8 @@
#include frex:shaders/api/fragment.glsl
#include frex:shaders/lib/math.glsl
void frx_startFragment(inout frx_FragmentData fragData) {
float a = abs(fragData.spriteColor.g - fragData.spriteColor.r);
float b = abs(fragData.spriteColor.g - fragData.spriteColor.b);
fragData.emissivity = (fragData.spriteColor.g > 0.3) ? 0.3 : 0;
}