Fixes & textures
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a549f52527
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24 changed files with 301 additions and 102 deletions
116
src/main/java/ru/betterend/blocks/NeonCactusBlock.java
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116
src/main/java/ru/betterend/blocks/NeonCactusBlock.java
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package ru.betterend.blocks;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.Waterloggable;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.EnumProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Direction.Axis;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldAccess;
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import ru.betterend.blocks.BlockProperties.TripleShape;
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import ru.betterend.blocks.basis.BlockBaseNotFull;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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import ru.betterend.util.BlocksHelper;
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public class NeonCactusBlock extends BlockBaseNotFull implements Waterloggable, IRenderTypeable {
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public static final EnumProperty<TripleShape> SHAPE = BlockProperties.TRIPLE_SHAPE;
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public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
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public static final DirectionProperty FACING = Properties.FACING;
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private static final VoxelShape MEDIUM_X = Block.createCuboidShape(0, 2, 2, 16, 14, 14);
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private static final VoxelShape MEDIUM_Y = Block.createCuboidShape(2, 0, 2, 14, 16, 14);
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private static final VoxelShape MEDIUM_Z = Block.createCuboidShape(2, 2, 0, 14, 14, 16);
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private static final VoxelShape SMALL_X = Block.createCuboidShape(0, 4, 4, 16, 12, 12);
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private static final VoxelShape SMALL_Y = Block.createCuboidShape(4, 0, 4, 12, 16, 12);
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private static final VoxelShape SMALL_Z = Block.createCuboidShape(4, 4, 0, 12, 12, 16);
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public NeonCactusBlock() {
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super(FabricBlockSettings.copyOf(Blocks.CACTUS).luminance(state -> {
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TripleShape shape = state.get(SHAPE);
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if (shape == TripleShape.TOP) {
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return 15;
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}
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return shape == TripleShape.MIDDLE ? 13 : 10;
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}));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
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stateManager.add(SHAPE, WATERLOGGED, FACING);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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WorldAccess worldAccess = ctx.getWorld();
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BlockPos blockPos = ctx.getBlockPos();
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return this.getDefaultState().with(WATERLOGGED, worldAccess.getFluidState(blockPos).getFluid() == Fluids.WATER).with(FACING, ctx.getSide());
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}
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@Override
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return BlocksHelper.rotateHorizontal(state, rotation, FACING);
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}
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@Override
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return (Boolean) state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
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}
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) {
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if ((Boolean) state.get(WATERLOGGED)) {
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world.getFluidTickScheduler().schedule(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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}
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return state;
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
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TripleShape shape = state.get(SHAPE);
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if (shape == TripleShape.BOTTOM) {
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return VoxelShapes.fullCube();
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}
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Axis dir = state.get(FACING).getAxis();
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if (shape == TripleShape.MIDDLE) {
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if (dir == Axis.Y) {
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return MEDIUM_Y;
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}
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return dir == Axis.X ? MEDIUM_X : MEDIUM_Z;
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}
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else {
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if (dir == Axis.Y) {
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return SMALL_Y;
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}
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return dir == Axis.X ? SMALL_X : SMALL_Z;
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}
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}
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}
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