Blossoming spires sounds & music

This commit is contained in:
paulevsGitch 2020-11-27 20:12:29 +03:00
parent 0f55ad3c4c
commit 4e1e72348a
9 changed files with 34 additions and 5 deletions

View file

@ -10,8 +10,9 @@ public class EndSounds {
public static final SoundEvent MUSIC_CHORUS_FOREST = register("music", "chorus_forest");
public static final SoundEvent MUSIC_CRYSTAL_MOUNTAINS = register("music", "crystal_mountains");
public static final SoundEvent MUSIC_MEGALAKE = register("music", "megalake");
public static final SoundEvent DUST_WASTELANDS = register("music", "dust_wastelands");
public static final SoundEvent SHADOW_FOREST = register("music", "shadow_forest");
public static final SoundEvent MUSIC_DUST_WASTELANDS = register("music", "dust_wastelands");
public static final SoundEvent MUSIC_SHADOW_FOREST = register("music", "shadow_forest");
public static final SoundEvent MUSIC_BLOSSOMING_SPIRES = register("music", "blossoming_spires");
// Ambient
public static final SoundEvent AMBIENT_FOGGY_MUSHROOMLAND = register("ambient", "foggy_mushroomland");
@ -19,6 +20,7 @@ public class EndSounds {
public static final SoundEvent AMBIENT_MEGALAKE = register("ambient", "megalake");
public static final SoundEvent AMBIENT_DUST_WASTELANDS = register("ambient", "dust_wastelands");
public static final SoundEvent AMBIENT_MEGALAKE_GROVE = register("ambient", "megalake_grove");
public static final SoundEvent AMBIENT_BLOSSOMING_SPIRES = register("ambient", "blossoming_spires");
// Entity
public static final SoundEvent ENTITY_DRAGONFLY = register("entity", "dragonfly");