Bulb vine seed
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213468f7b1
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513bbaa1b6
8 changed files with 92 additions and 2 deletions
32
src/main/java/ru/betterend/blocks/BlockBulbVine.java
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32
src/main/java/ru/betterend/blocks/BlockBulbVine.java
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package ru.betterend.blocks;
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import java.util.List;
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import com.google.common.collect.Lists;
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import net.minecraft.block.BlockState;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import ru.betterend.blocks.BlockProperties.TripleShape;
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import ru.betterend.blocks.basis.BlockVine;
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import ru.betterend.registry.EndItems;
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import ru.betterend.util.MHelper;
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public class BlockBulbVine extends BlockVine {
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public BlockBulbVine() {
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super(15, true);
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}
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@Override
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public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
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if (state.get(SHAPE) == TripleShape.BOTTOM) {
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return Lists.newArrayList(new ItemStack(EndItems.GLOWING_BULB));
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}
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else if (MHelper.RANDOM.nextInt(8) == 0) {
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return Lists.newArrayList(new ItemStack(EndItems.GLOWING_BULB));
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}
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else {
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return Lists.newArrayList();
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}
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}
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}
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34
src/main/java/ru/betterend/blocks/BlockBulbVineSeed.java
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34
src/main/java/ru/betterend/blocks/BlockBulbVineSeed.java
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package ru.betterend.blocks;
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import java.util.Random;
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import net.minecraft.block.BlockState;
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import net.minecraft.tag.BlockTags;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.WorldView;
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import ru.betterend.blocks.BlockProperties.TripleShape;
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import ru.betterend.blocks.basis.BlockPlantWithAge;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndTags;
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import ru.betterend.util.BlocksHelper;
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public class BlockBulbVineSeed extends BlockPlantWithAge {
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@Override
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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BlockState up = world.getBlockState(pos.up());
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return up.isIn(EndTags.GEN_TERRAIN) || up.isIn(BlockTags.LOGS) || up.isIn(BlockTags.LEAVES);
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}
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@Override
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public void growAdult(StructureWorldAccess world, Random random, BlockPos pos) {
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int h = BlocksHelper.downRay(world, pos, random.nextInt(24)) - 1;
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if (h > 2) {
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BlocksHelper.setWithoutUpdate(world, pos, EndBlocks.BULB_VINE.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
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for (int i = 1; i < h; i++) {
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BlocksHelper.setWithoutUpdate(world, pos.down(i), EndBlocks.BULB_VINE.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
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}
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BlocksHelper.setWithoutUpdate(world, pos.down(h), EndBlocks.BULB_VINE.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
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}
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}
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}
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@ -15,6 +15,8 @@ import ru.betterend.blocks.BlockBlueVine;
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import ru.betterend.blocks.BlockBlueVineLantern;
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import ru.betterend.blocks.BlockBlueVineSeed;
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import ru.betterend.blocks.BlockBubbleCoral;
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import ru.betterend.blocks.BlockBulbVine;
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import ru.betterend.blocks.BlockBulbVineSeed;
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import ru.betterend.blocks.BlockChorusGrass;
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import ru.betterend.blocks.BlockDragonTreeSapling;
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import ru.betterend.blocks.BlockEndLily;
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@ -164,7 +166,8 @@ public class EndBlocks {
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// Vines //
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public static final Block DENSE_VINE = registerBlock("dense_vine", new BlockVine(15, true));
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public static final Block TWISTED_VINE = registerBlock("twisted_vine", new BlockVine());
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public static final Block BULB_VINE = registerBlock("bulb_vine", new BlockVine(15, true));
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public static final Block BULB_VINE_SEED = registerBlock("bulb_vine_seed", new BlockBulbVineSeed());
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public static final Block BULB_VINE = registerBlock("bulb_vine", new BlockBulbVine());
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// Ores //
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public static final Block ENDER_ORE = registerBlock("ender_ore", new BlockOre(EndItems.ENDER_DUST, 1, 3, 5));
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@ -57,6 +57,7 @@ public class EndItems {
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public final static Item CRYSTAL_SHARDS = registerItem("crystal_shards");
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public final static Item RAW_AMBER = registerItem("raw_amber");
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public final static Item AMBER_GEM = registerItem("amber_gem");
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public final static Item GLOWING_BULB = registerItem("glowing_bulb");
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// Armor //
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public static final Item TERMINITE_HELMET = registerItem("terminite_helmet", new ArmorItem(EndArmorMaterial.TERMINITE, EquipmentSlot.HEAD, makeSettings()));
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@ -3,11 +3,15 @@
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"spriteMap": [
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{
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"sprite": "betterend:block/bulb_vine",
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"material": "betterend:glow_inc"
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"material": "betterend:waving_glow_inc"
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},
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{
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"sprite": "betterend:block/bulb_vine_middle",
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"material": "betterend:waving"
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},
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{
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"sprite": "betterend:block/bulb_vine_fur",
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"material": "betterend:waving"
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}
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]
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}
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@ -0,0 +1,10 @@
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{
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"layers": [
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{
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"vertexSource": "betterend:shaders/material/wave.vert",
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"fragmentSource": "betterend:shaders/material/glow_inc.frag",
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"disableAo": true,
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"disableDiffuse": true
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}
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]
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}
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@ -0,0 +1,6 @@
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{
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"parent": "item/generated",
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"textures": {
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"layer0": "betterend:item/glowing_bulb"
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}
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}
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