Dragon respawning fix
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parent
60175b2425
commit
53268ec8c8
5 changed files with 98 additions and 14 deletions
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@ -26,18 +26,15 @@ import ru.betterend.world.features.DefaultFeature;
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public class ObsidianPillarBasementFeature extends DefaultFeature {
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@Override
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public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos,
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NoneFeatureConfiguration config) {
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pos = getPosOnSurface(world,
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new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
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public boolean place(WorldGenLevel world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, NoneFeatureConfiguration config) {
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pos = getPosOnSurface(world, new BlockPos(pos.getX() + random.nextInt(16), pos.getY(), pos.getZ() + random.nextInt(16)));
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if (!world.getBlockState(pos.below(5)).is(EndTags.GEN_TERRAIN)) {
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return false;
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}
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float height = MHelper.randRange(10F, 35F, random);
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float radius = MHelper.randRange(2F, 5F, random);
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SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F)
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.setBlock(Blocks.OBSIDIAN);
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SDF pillar = new SDFCappedCone().setRadius1(radius).setRadius2(radius).setHeight(height * 0.5F).setBlock(Blocks.OBSIDIAN);
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pillar = new SDFTranslate().setTranslate(0, height * 0.5F - 3, 0).setSource(pillar);
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SDF cut = new SDFFlatland().setBlock(Blocks.OBSIDIAN);
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OpenSimplexNoise noise = new OpenSimplexNoise(random.nextLong());
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@ -52,7 +49,6 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
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vec = MHelper.randomHorizontal(random);
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angle = random.nextFloat() * 0.2F;
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pillar = new SDFRotation().setRotation(vec, angle).setSource(pillar);
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BlockState mossy = EndBlocks.MOSSY_OBSIDIAN.defaultBlockState();
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pillar.addPostProcess((info) -> {
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if (info.getStateUp().isAir() && random.nextFloat() > 0.1F) {
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@ -60,8 +56,7 @@ public class ObsidianPillarBasementFeature extends DefaultFeature {
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}
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return info.getState();
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}).setReplaceFunction((state) -> {
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return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN)
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|| state.getMaterial().equals(Material.PLANT);
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return state.getMaterial().isReplaceable() || state.is(EndTags.GEN_TERRAIN) || state.getMaterial().equals(Material.PLANT);
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}).fillRecursive(world, pos);
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return true;
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@ -27,9 +27,9 @@ public class EternalPortalStructure extends FeatureBaseStructure {
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@Override
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protected boolean shouldStartAt(ChunkGenerator chunkGenerator, BiomeSource biomeSource, long worldSeed, WorldgenRandom chunkRandom, int chunkX, int chunkZ, Biome biome, ChunkPos chunkPos, NoneFeatureConfiguration featureConfig) {
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long x = chunkPos.x;
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long z = chunkPos.z;
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if (x * x + z * z < 10000) {
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long x = (long) chunkPos.x * (long) chunkPos.x;
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long z = (long) chunkPos.z * (long) chunkPos.z;
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if (x + z < 1024L) {
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return false;
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}
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if (chunkGenerator.getBaseHeight((chunkX << 4) | 8, (chunkZ << 4) | 8, Heightmap.Types.WORLD_SURFACE_WG) < 10) {
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