Chorus models & fixes
This commit is contained in:
parent
9731063f95
commit
53ad813110
13 changed files with 513 additions and 210 deletions
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@ -1,18 +1,34 @@
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package ru.betterend.mixin.common;
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import java.util.Random;
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import org.jetbrains.annotations.Nullable;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ChorusFlowerBlock;
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import net.minecraft.block.ChorusPlantBlock;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldView;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.registry.BlockTagRegistry;
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import ru.betterend.util.BlocksHelper;
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@Mixin(ChorusFlowerBlock.class)
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public class ChorusFlowerBlockMixin {
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@Shadow
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@Final
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private ChorusPlantBlock plantBlock;
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@Inject(method = "canPlaceAt", at = @At("HEAD"), cancellable = true)
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private void canPlace(BlockState state, WorldView world, BlockPos pos, CallbackInfoReturnable<Boolean> info) {
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if (world.getBlockState(pos.down()).isOf(BlockRegistry.CHORUS_NYLIUM)) {
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@ -20,4 +36,28 @@ public class ChorusFlowerBlockMixin {
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info.cancel();
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}
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}
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@Inject(method = "randomTick", at = @At("HEAD"), cancellable = true)
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private void onTick(BlockState state, ServerWorld world, BlockPos pos, Random random, CallbackInfo info) {
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if (world.getBlockState(pos.down()).isIn(BlockTagRegistry.END_GROUND)) {
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BlockPos up = pos.up();
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if (world.isAir(up) && up.getY() < 256) {
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int i = state.get(ChorusFlowerBlock.AGE);
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if (i < 5) {
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this.grow(world, up, i + 1);
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BlocksHelper.setWithoutUpdate(world, pos, plantBlock.getDefaultState().with(ChorusPlantBlock.UP, true).with(ChorusPlantBlock.DOWN, true).with(BlocksHelper.ROOTS, true));
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info.cancel();
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}
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}
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}
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}
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@Shadow
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private static boolean isSurroundedByAir(WorldView world, BlockPos pos, @Nullable Direction exceptDirection) { return false; }
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@Shadow
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private void grow(World world, BlockPos pos, int age) {}
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@Shadow
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private void die(World world, BlockPos pos) {}
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}
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@ -18,14 +18,13 @@ import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldView;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.registry.BlockTagRegistry;
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import ru.betterend.util.BlocksHelper;
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@Mixin(ChorusPlantBlock.class)
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public class ChorusPlantBlockMixin {
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private static final BooleanProperty ROOTS = BooleanProperty.of("roots");
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@Inject(method = "appendProperties", at = @At("TAIL"))
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private void addProperties(StateManager.Builder<Block, BlockState> builder, CallbackInfo info) {
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builder.add(ROOTS);
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builder.add(BlocksHelper.ROOTS);
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}
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@Inject(method = "canPlaceAt", at = @At("HEAD"), cancellable = true)
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@ -41,10 +40,10 @@ public class ChorusPlantBlockMixin {
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BlockState plant = info.getReturnValue();
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if (plant.isOf(Blocks.CHORUS_PLANT)) {
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if (!plant.get(Properties.DOWN) && world.getBlockState(pos.down()).isIn(BlockTagRegistry.END_GROUND)) {
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info.setReturnValue(plant.with(Properties.DOWN, true).with(ROOTS, true));
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info.setReturnValue(plant.with(Properties.DOWN, true).with(BlocksHelper.ROOTS, true));
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}
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else {
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info.setReturnValue(plant.with(ROOTS, false));
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info.setReturnValue(plant.with(BlocksHelper.ROOTS, false));
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}
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}
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}
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@ -1,205 +1,208 @@
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package ru.betterend.util;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.state.property.Property;
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import net.minecraft.tag.BlockTags;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos.Mutable;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.world.WorldAccess;
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import ru.betterend.blocks.BlockBlueVine;
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import ru.betterend.blocks.basis.BlockDoublePlant;
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import ru.betterend.blocks.basis.BlockGlowingFur;
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import ru.betterend.registry.BlockTagRegistry;
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public class BlocksHelper {
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public static final int FLAG_UPDATE_BLOCK = 1;
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public static final int FLAG_SEND_CLIENT_CHANGES = 2;
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public static final int FLAG_NO_RERENDER = 4;
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public static final int FORSE_RERENDER = 8;
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public static final int FLAG_IGNORE_OBSERVERS = 16;
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public static final int SET_SILENT = FLAG_UPDATE_BLOCK | FLAG_IGNORE_OBSERVERS | FLAG_SEND_CLIENT_CHANGES;
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public static final Direction[] HORIZONTAL = makeHorizontal();
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private static final Mutable POS = new Mutable();
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protected static final BlockState AIR = Blocks.AIR.getDefaultState();
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private static final Vec3i[] OFFSETS = new Vec3i[] {
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new Vec3i(-1, -1, -1), new Vec3i(-1, -1, 0), new Vec3i(-1, -1, 1),
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new Vec3i(-1, 0, -1), new Vec3i(-1, 0, 0), new Vec3i(-1, 0, 1),
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new Vec3i(-1, 1, -1), new Vec3i(-1, 1, 0), new Vec3i(-1, 1, 1),
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new Vec3i(0, -1, -1), new Vec3i(0, -1, 0), new Vec3i(0, -1, 1),
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new Vec3i(0, 0, -1), new Vec3i(0, 0, 0), new Vec3i(0, 0, 1),
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new Vec3i(0, 1, -1), new Vec3i(0, 1, 0), new Vec3i(0, 1, 1),
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new Vec3i(1, -1, -1), new Vec3i(1, -1, 0), new Vec3i(1, -1, 1),
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new Vec3i(1, 0, -1), new Vec3i(1, 0, 0), new Vec3i(1, 0, 1),
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new Vec3i(1, 1, -1), new Vec3i(1, 1, 0), new Vec3i(1, 1, 1)
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};
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public static void setWithoutUpdate(WorldAccess world, BlockPos pos, BlockState state) {
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world.setBlockState(pos, state, SET_SILENT);
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}
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public static void setWithoutUpdate(WorldAccess world, BlockPos pos, Block block) {
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world.setBlockState(pos, block.getDefaultState(), SET_SILENT);
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}
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public static int upRay(WorldAccess world, BlockPos pos, int maxDist) {
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int length = 0;
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for (int j = 1; j < maxDist && (world.isAir(pos.up(j))); j++)
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length++;
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return length;
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}
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public static int downRay(WorldAccess world, BlockPos pos, int maxDist) {
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int length = 0;
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for (int j = 1; j < maxDist && (world.isAir(pos.down(j))); j++)
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length++;
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return length;
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}
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public static int downRayRep(WorldAccess world, BlockPos pos, int maxDist) {
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POS.set(pos);
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for (int j = 1; j < maxDist && (world.getBlockState(POS)).getMaterial().isReplaceable(); j++)
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{
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POS.setY(POS.getY() - 1);
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}
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return pos.getY() - POS.getY();
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}
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public static BlockState rotateHorizontal(BlockState state, BlockRotation rotation, Property<Direction> facing) {
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return (BlockState) state.with(facing, rotation.rotate((Direction) state.get(facing)));
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}
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public static BlockState mirrorHorizontal(BlockState state, BlockMirror mirror, Property<Direction> facing) {
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return state.rotate(mirror.getRotation((Direction) state.get(facing)));
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}
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public static int getLengthDown(WorldAccess world, BlockPos pos, Block block) {
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int count = 1;
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while (world.getBlockState(pos.down(count)).getBlock() == block)
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count++;
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return count;
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}
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public static void cover(WorldAccess world, BlockPos center, Block ground, BlockState cover, int radius, Random random) {
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HashSet<BlockPos> points = new HashSet<BlockPos>();
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HashSet<BlockPos> points2 = new HashSet<BlockPos>();
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if (world.getBlockState(center).getBlock() == ground) {
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points.add(center);
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points2.add(center);
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for (int i = 0; i < radius; i++) {
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Iterator<BlockPos> iterator = points.iterator();
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while (iterator.hasNext()) {
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BlockPos pos = iterator.next();
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for (Vec3i offset : OFFSETS) {
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if (random.nextBoolean()) {
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BlockPos pos2 = pos.add(offset);
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if (random.nextBoolean() && world.getBlockState(pos2).getBlock() == ground
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&& !points.contains(pos2))
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points2.add(pos2);
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}
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}
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}
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points.addAll(points2);
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points2.clear();
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}
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Iterator<BlockPos> iterator = points.iterator();
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while (iterator.hasNext()) {
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BlockPos pos = iterator.next();
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BlocksHelper.setWithoutUpdate(world, pos, cover);
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}
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}
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}
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public static void fixBlocks(WorldAccess world, BlockPos start, BlockPos end) {
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BlockState state;
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for (int x = start.getX(); x <= end.getX(); x++) {
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POS.setX(x);
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for (int z = start.getZ(); z <= end.getZ(); z++) {
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POS.setZ(z);
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for (int y = start.getY(); y <= end.getY(); y++) {
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POS.setY(y);
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state = world.getBlockState(POS);
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// Falling blocks
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if (state.getBlock() instanceof FallingBlock) {
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BlockState falling = state;
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POS.setY(POS.getY() - 1);
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state = world.getBlockState(POS);
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int ray = downRayRep(world, POS.toImmutable(), 64);
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if (ray > 32) {
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BlocksHelper.setWithoutUpdate(world, POS, Blocks.END_STONE.getDefaultState());
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if (world.getRandom().nextBoolean()) {
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POS.setY(POS.getY() - 1);
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state = world.getBlockState(POS);
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BlocksHelper.setWithoutUpdate(world, POS, Blocks.END_STONE.getDefaultState());
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}
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}
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else {
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POS.setY(y);
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BlocksHelper.setWithoutUpdate(world, POS, AIR);
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POS.setY(y - ray);
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BlocksHelper.setWithoutUpdate(world, POS, falling);
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}
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}
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// Blocks without support
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else if (!state.canPlaceAt(world, POS)) {
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// Blue Vine
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if (state.getBlock() instanceof BlockBlueVine) {
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while (!state.canPlaceAt(world, POS)) {
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BlocksHelper.setWithoutUpdate(world, POS, AIR);
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for (Direction dir : HORIZONTAL) {
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BlockPos p = POS.offset(dir).up();
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state = world.getBlockState(p);
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if (state.getBlock() instanceof BlockGlowingFur) {
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BlocksHelper.setWithoutUpdate(world, p, AIR);
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}
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}
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POS.setY(POS.getY() + 1);
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state = world.getBlockState(POS);
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}
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}
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// Double plants
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if (state.getBlock() instanceof BlockDoublePlant) {
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BlocksHelper.setWithoutUpdate(world, POS, AIR);
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POS.setY(POS.getY() + 1);
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BlocksHelper.setWithoutUpdate(world, POS, AIR);
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}
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// Other blocks
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else {
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BlocksHelper.setWithoutUpdate(world, POS, AIR);
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}
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}
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}
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}
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}
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}
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public static boolean isEndNylium(Block block) {
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return block.isIn(BlockTags.NYLIUM) && block.isIn(BlockTagRegistry.END_GROUND);
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}
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public static boolean isEndNylium(BlockState state) {
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return isEndNylium(state.getBlock());
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}
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public static Direction[] makeHorizontal() {
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return new Direction[] { Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST };
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}
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}
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package ru.betterend.util;
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import java.util.HashSet;
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import java.util.Iterator;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FallingBlock;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.Property;
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import net.minecraft.tag.BlockTags;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockPos.Mutable;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.Vec3i;
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import net.minecraft.world.WorldAccess;
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import ru.betterend.blocks.BlockBlueVine;
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import ru.betterend.blocks.basis.BlockDoublePlant;
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import ru.betterend.blocks.basis.BlockGlowingFur;
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import ru.betterend.registry.BlockTagRegistry;
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public class BlocksHelper {
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public static final BooleanProperty ROOTS = BooleanProperty.of("roots");
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public static final int FLAG_UPDATE_BLOCK = 1;
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public static final int FLAG_SEND_CLIENT_CHANGES = 2;
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public static final int FLAG_NO_RERENDER = 4;
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public static final int FORSE_RERENDER = 8;
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public static final int FLAG_IGNORE_OBSERVERS = 16;
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public static final int SET_SILENT = FLAG_UPDATE_BLOCK | FLAG_IGNORE_OBSERVERS | FLAG_SEND_CLIENT_CHANGES;
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public static final Direction[] HORIZONTAL = makeHorizontal();
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private static final Mutable POS = new Mutable();
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protected static final BlockState AIR = Blocks.AIR.getDefaultState();
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private static final Vec3i[] OFFSETS = new Vec3i[] {
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new Vec3i(-1, -1, -1), new Vec3i(-1, -1, 0), new Vec3i(-1, -1, 1),
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new Vec3i(-1, 0, -1), new Vec3i(-1, 0, 0), new Vec3i(-1, 0, 1),
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new Vec3i(-1, 1, -1), new Vec3i(-1, 1, 0), new Vec3i(-1, 1, 1),
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new Vec3i(0, -1, -1), new Vec3i(0, -1, 0), new Vec3i(0, -1, 1),
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new Vec3i(0, 0, -1), new Vec3i(0, 0, 0), new Vec3i(0, 0, 1),
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new Vec3i(0, 1, -1), new Vec3i(0, 1, 0), new Vec3i(0, 1, 1),
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new Vec3i(1, -1, -1), new Vec3i(1, -1, 0), new Vec3i(1, -1, 1),
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new Vec3i(1, 0, -1), new Vec3i(1, 0, 0), new Vec3i(1, 0, 1),
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new Vec3i(1, 1, -1), new Vec3i(1, 1, 0), new Vec3i(1, 1, 1)
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};
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public static void setWithoutUpdate(WorldAccess world, BlockPos pos, BlockState state) {
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world.setBlockState(pos, state, SET_SILENT);
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}
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public static void setWithoutUpdate(WorldAccess world, BlockPos pos, Block block) {
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world.setBlockState(pos, block.getDefaultState(), SET_SILENT);
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}
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public static int upRay(WorldAccess world, BlockPos pos, int maxDist) {
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int length = 0;
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for (int j = 1; j < maxDist && (world.isAir(pos.up(j))); j++)
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length++;
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return length;
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}
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public static int downRay(WorldAccess world, BlockPos pos, int maxDist) {
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int length = 0;
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for (int j = 1; j < maxDist && (world.isAir(pos.down(j))); j++)
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length++;
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return length;
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}
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public static int downRayRep(WorldAccess world, BlockPos pos, int maxDist) {
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POS.set(pos);
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for (int j = 1; j < maxDist && (world.getBlockState(POS)).getMaterial().isReplaceable(); j++)
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{
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POS.setY(POS.getY() - 1);
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}
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return pos.getY() - POS.getY();
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}
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public static BlockState rotateHorizontal(BlockState state, BlockRotation rotation, Property<Direction> facing) {
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return (BlockState) state.with(facing, rotation.rotate((Direction) state.get(facing)));
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}
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public static BlockState mirrorHorizontal(BlockState state, BlockMirror mirror, Property<Direction> facing) {
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return state.rotate(mirror.getRotation((Direction) state.get(facing)));
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}
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public static int getLengthDown(WorldAccess world, BlockPos pos, Block block) {
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int count = 1;
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while (world.getBlockState(pos.down(count)).getBlock() == block)
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count++;
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return count;
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}
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public static void cover(WorldAccess world, BlockPos center, Block ground, BlockState cover, int radius, Random random) {
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HashSet<BlockPos> points = new HashSet<BlockPos>();
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HashSet<BlockPos> points2 = new HashSet<BlockPos>();
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if (world.getBlockState(center).getBlock() == ground) {
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points.add(center);
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points2.add(center);
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for (int i = 0; i < radius; i++) {
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Iterator<BlockPos> iterator = points.iterator();
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while (iterator.hasNext()) {
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BlockPos pos = iterator.next();
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for (Vec3i offset : OFFSETS) {
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if (random.nextBoolean()) {
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BlockPos pos2 = pos.add(offset);
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if (random.nextBoolean() && world.getBlockState(pos2).getBlock() == ground
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||||
&& !points.contains(pos2))
|
||||
points2.add(pos2);
|
||||
}
|
||||
}
|
||||
}
|
||||
points.addAll(points2);
|
||||
points2.clear();
|
||||
}
|
||||
Iterator<BlockPos> iterator = points.iterator();
|
||||
while (iterator.hasNext()) {
|
||||
BlockPos pos = iterator.next();
|
||||
BlocksHelper.setWithoutUpdate(world, pos, cover);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static void fixBlocks(WorldAccess world, BlockPos start, BlockPos end) {
|
||||
BlockState state;
|
||||
for (int x = start.getX(); x <= end.getX(); x++) {
|
||||
POS.setX(x);
|
||||
for (int z = start.getZ(); z <= end.getZ(); z++) {
|
||||
POS.setZ(z);
|
||||
for (int y = start.getY(); y <= end.getY(); y++) {
|
||||
POS.setY(y);
|
||||
state = world.getBlockState(POS);
|
||||
// Falling blocks
|
||||
if (state.getBlock() instanceof FallingBlock) {
|
||||
BlockState falling = state;
|
||||
|
||||
POS.setY(POS.getY() - 1);
|
||||
state = world.getBlockState(POS);
|
||||
|
||||
int ray = downRayRep(world, POS.toImmutable(), 64);
|
||||
if (ray > 32) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, Blocks.END_STONE.getDefaultState());
|
||||
if (world.getRandom().nextBoolean()) {
|
||||
POS.setY(POS.getY() - 1);
|
||||
state = world.getBlockState(POS);
|
||||
BlocksHelper.setWithoutUpdate(world, POS, Blocks.END_STONE.getDefaultState());
|
||||
}
|
||||
}
|
||||
else {
|
||||
POS.setY(y);
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
|
||||
POS.setY(y - ray);
|
||||
BlocksHelper.setWithoutUpdate(world, POS, falling);
|
||||
}
|
||||
}
|
||||
// Blocks without support
|
||||
else if (!state.canPlaceAt(world, POS)) {
|
||||
// Blue Vine
|
||||
if (state.getBlock() instanceof BlockBlueVine) {
|
||||
while (!state.canPlaceAt(world, POS)) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
for (Direction dir : HORIZONTAL) {
|
||||
BlockPos p = POS.offset(dir).up();
|
||||
state = world.getBlockState(p);
|
||||
if (state.getBlock() instanceof BlockGlowingFur) {
|
||||
BlocksHelper.setWithoutUpdate(world, p, AIR);
|
||||
}
|
||||
}
|
||||
POS.setY(POS.getY() + 1);
|
||||
state = world.getBlockState(POS);
|
||||
}
|
||||
}
|
||||
// Double plants
|
||||
if (state.getBlock() instanceof BlockDoublePlant) {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
POS.setY(POS.getY() + 1);
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
}
|
||||
// Other blocks
|
||||
else {
|
||||
BlocksHelper.setWithoutUpdate(world, POS, AIR);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean isEndNylium(Block block) {
|
||||
return block.isIn(BlockTags.NYLIUM) && block.isIn(BlockTagRegistry.END_GROUND);
|
||||
}
|
||||
|
||||
public static boolean isEndNylium(BlockState state) {
|
||||
return isEndNylium(state.getBlock());
|
||||
}
|
||||
|
||||
public static Direction[] makeHorizontal() {
|
||||
return new Direction[] { Direction.NORTH, Direction.SOUTH, Direction.EAST, Direction.WEST };
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,50 @@
|
|||
{
|
||||
"__comment": "Designed by Paulevs with Cubik Studio - https://cubik.studio",
|
||||
"textures": {
|
||||
"particle": "betterend:block/chorus_plant_flower_side",
|
||||
"side": "betterend:block/chorus_plant_flower_side",
|
||||
"top": "betterend:block/chorus_plant_flower_top",
|
||||
"bottom": "betterend:block/chorus_plant_flower_bottom"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"__comment": "Box1",
|
||||
"from": [ 0, 2, 2 ],
|
||||
"to": [ 16, 14, 14 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 2, 16, 14 ], "texture": "#bottom" },
|
||||
"up": { "uv": [ 0, 2, 16, 14 ], "texture": "#top" },
|
||||
"north": { "uv": [ 0, 2, 16, 14 ], "texture": "#side" },
|
||||
"south": { "uv": [ 0, 2, 16, 14 ], "texture": "#side" },
|
||||
"west": { "uv": [ 2, 2, 14, 14 ], "texture": "#side" },
|
||||
"east": { "uv": [ 2, 2, 14, 14 ], "texture": "#side" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "Box1",
|
||||
"from": [ 2, 2, 0 ],
|
||||
"to": [ 14, 14, 16 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 2, 0, 14, 16 ], "texture": "#bottom" },
|
||||
"up": { "uv": [ 2, 0, 14, 16 ], "texture": "#top" },
|
||||
"north": { "uv": [ 2, 2, 14, 14 ], "texture": "#side" },
|
||||
"south": { "uv": [ 2, 2, 14, 14 ], "texture": "#side" },
|
||||
"west": { "uv": [ 0, 2, 16, 14 ], "texture": "#side" },
|
||||
"east": { "uv": [ 0, 2, 16, 14 ], "texture": "#side" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "Box1",
|
||||
"from": [ 2, 0, 2 ],
|
||||
"to": [ 14, 16, 14 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 2, 2, 14, 14 ], "texture": "#bottom" },
|
||||
"up": { "uv": [ 2, 2, 14, 14 ], "texture": "#top" },
|
||||
"north": { "uv": [ 2, 0, 14, 16 ], "texture": "#side" },
|
||||
"south": { "uv": [ 2, 0, 14, 16 ], "texture": "#side" },
|
||||
"west": { "uv": [ 2, 0, 14, 16 ], "texture": "#side" },
|
||||
"east": { "uv": [ 2, 0, 14, 16 ], "texture": "#side" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
|
@ -0,0 +1,175 @@
|
|||
{
|
||||
"__comment": "Designed by Paulevs with Cubik Studio - https://cubik.studio",
|
||||
"textures": {
|
||||
"particle": "betterend:block/chorus_plant_flower_petal",
|
||||
"texture": "betterend:block/chorus_plant_flower_petal",
|
||||
"center": "betterend:block/chorus_plant_flower_center",
|
||||
"texture1": "betterend:block/chorus_plant_flower_fur"
|
||||
},
|
||||
"elements": [
|
||||
{
|
||||
"__comment": "Box1",
|
||||
"from": [ 4, 0, 4 ],
|
||||
"to": [ 12, 2, 12 ],
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 8, 8, 16 ], "texture": "#center" },
|
||||
"up": { "uv": [ 0, 0, 8, 8 ], "texture": "#center" },
|
||||
"north": { "uv": [ 8, 14, 16, 16 ], "texture": "#center" },
|
||||
"south": { "uv": [ 8, 14, 16, 16 ], "texture": "#center" },
|
||||
"west": { "uv": [ 8, 14, 16, 16 ], "texture": "#center" },
|
||||
"east": { "uv": [ 8, 14, 16, 16 ], "texture": "#center" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY2",
|
||||
"from": [ 4.5, 1.125, 16 ],
|
||||
"to": [ 20.5, 1.126, 32 ],
|
||||
"rotation": { "origin": [ 4.5, 1.125, 16 ], "axis": "y", "angle": 45 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture", "rotation": 180 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY2",
|
||||
"from": [ 0, 1.25, 4.5 ],
|
||||
"to": [ 16, 1.251, 20.5 ],
|
||||
"rotation": { "origin": [ 0, 1.25, 4.5 ], "axis": "y", "angle": -45 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture", "rotation": 180 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY2",
|
||||
"from": [ -4.5, 1.375, -16 ],
|
||||
"to": [ 11.5, 1.376, 0 ],
|
||||
"rotation": { "origin": [ 11.5, 1.375, 0 ], "axis": "y", "angle": 45 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture", "rotation": 180 },
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY2",
|
||||
"from": [ 0, 1, -4.5 ],
|
||||
"to": [ 16, 1.001, 11.5 ],
|
||||
"rotation": { "origin": [ 16, 1, 11.5 ], "axis": "y", "angle": -45 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture", "rotation": 180 },
|
||||
"up": { "uv": [ 0, 0, 16, 16 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneX6",
|
||||
"from": [ 11, 0.999, 0.5 ],
|
||||
"to": [ 20, 0.9999999, 16.5 ],
|
||||
"rotation": { "origin": [ 11, 1, 0.5 ], "axis": "z", "angle": 22.5 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 7, 16, 16 ], "texture": "#texture", "rotation": 90 },
|
||||
"up": { "uv": [ 16, 16, 0, 7 ], "texture": "#texture", "rotation": 270 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneX6",
|
||||
"from": [ 19.25, 4.374, 0.5 ],
|
||||
"to": [ 28.25, 4.375, 16.5 ],
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 9 ], "texture": "#texture", "rotation": 90 },
|
||||
"up": { "uv": [ 16, 9, 0, 0 ], "texture": "#texture", "rotation": 270 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY11",
|
||||
"from": [ -3, 0.999, 0 ],
|
||||
"to": [ 5, 0.9999999, 16 ],
|
||||
"rotation": { "origin": [ 5, 1, 0 ], "axis": "z", "angle": -22.5 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 8, 16, 16 ], "texture": "#texture", "rotation": 270 },
|
||||
"up": { "uv": [ 0, 8, 16, 16 ], "texture": "#texture", "rotation": 270 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY11",
|
||||
"from": [ -10.375, 3.999, 0 ],
|
||||
"to": [ -2.375, 4, 16 ],
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 8 ], "texture": "#texture", "rotation": 270 },
|
||||
"up": { "uv": [ 0, 0, 16, 8 ], "texture": "#texture", "rotation": 270 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY13",
|
||||
"from": [ -0.5, 1, 11 ],
|
||||
"to": [ 15.5, 1.001, 20 ],
|
||||
"rotation": { "origin": [ -0.5, 1, 11 ], "axis": "x", "angle": -22.5 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 7, 16, 16 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 7, 16, 16 ], "texture": "#texture", "rotation": 180 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY13",
|
||||
"from": [ -0.5, 4.5, 19.25 ],
|
||||
"to": [ 15.5, 4.501, 28.25 ],
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 9 ], "texture": "#texture" },
|
||||
"up": { "uv": [ 0, 0, 16, 9 ], "texture": "#texture", "rotation": 180 }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY18",
|
||||
"from": [ 1, 0.999, -4 ],
|
||||
"to": [ 17, 0.9999999, 5 ],
|
||||
"rotation": { "origin": [ 1, 1, 5 ], "axis": "x", "angle": 22.5 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 8, 16, 16 ], "texture": "#texture", "rotation": 180 },
|
||||
"up": { "uv": [ 0, 8, 16, 16 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneY18",
|
||||
"from": [ 1, 4.374, -12.25 ],
|
||||
"to": [ 17, 4.375, -3.25 ],
|
||||
"rotation": { "origin": [ 1, 4.375, -3.25 ], "axis": "x", "angle": 0 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"down": { "uv": [ 0, 0, 16, 8 ], "texture": "#texture", "rotation": 180 },
|
||||
"up": { "uv": [ 0, 0, 16, 8 ], "texture": "#texture" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneX20",
|
||||
"from": [ 2, 1, 2 ],
|
||||
"to": [ 2.001, 8, 18 ],
|
||||
"rotation": { "origin": [ 2, 1, 2 ], "axis": "y", "angle": 45 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"west": { "uv": [ 0, 9, 16, 16 ], "texture": "#texture1" },
|
||||
"east": { "uv": [ 0, 9, 16, 16 ], "texture": "#texture1" }
|
||||
}
|
||||
},
|
||||
{
|
||||
"__comment": "PlaneX20",
|
||||
"from": [ 14, 1, 2 ],
|
||||
"to": [ 14.001, 8, 18 ],
|
||||
"rotation": { "origin": [ 14, 1, 2 ], "axis": "y", "angle": -45 },
|
||||
"shade": false,
|
||||
"faces": {
|
||||
"west": { "uv": [ 0, 9, 16, 16 ], "texture": "#texture1" },
|
||||
"east": { "uv": [ 0, 9, 16, 16 ], "texture": "#texture1" }
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
Binary file not shown.
After Width: | Height: | Size: 2.5 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.1 KiB |
Binary file not shown.
After Width: | Height: | Size: 2 KiB |
Binary file not shown.
After Width: | Height: | Size: 1.7 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.3 KiB |
Binary file not shown.
After Width: | Height: | Size: 2.5 KiB |
|
@ -0,0 +1,22 @@
|
|||
{
|
||||
"variants": {
|
||||
"age=0": {
|
||||
"model": "betterend:block/chorus_plant_flower"
|
||||
},
|
||||
"age=1": {
|
||||
"model": "betterend:block/chorus_plant_flower"
|
||||
},
|
||||
"age=2": {
|
||||
"model": "betterend:block/chorus_plant_flower"
|
||||
},
|
||||
"age=3": {
|
||||
"model": "betterend:block/chorus_plant_flower"
|
||||
},
|
||||
"age=4": {
|
||||
"model": "betterend:block/chorus_plant_flower"
|
||||
},
|
||||
"age=5": {
|
||||
"model": "betterend:block/chorus_plant_flower_open"
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,14 @@
|
|||
{
|
||||
"defaultMap": {
|
||||
"spriteMap": [
|
||||
{
|
||||
"sprite": "betterend:block/chorus_plant_flower_petal",
|
||||
"material": "betterend:waving_floor"
|
||||
},
|
||||
{
|
||||
"sprite": "betterend:block/chorus_plant_flower_fur",
|
||||
"material": "betterend:waving_floor"
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue