Changing model loading (WIP)
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4d2e3d7be6
commit
53c9525c2d
33 changed files with 435 additions and 128 deletions
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@ -356,11 +356,11 @@ public class PedestalBlock extends BlockBaseNotFull implements EntityBlock {
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@Override
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public BlockModel getModel(ResourceLocation blockId) {
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return (BlockModel) getBlockModel(blockId, defaultBlockState());
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return getBlockModel(blockId, defaultBlockState());
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}
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@Override
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public @Nullable UnbakedModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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public @Nullable BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
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Map<String, String> textures = createTexturesMap();
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PedestalState state = blockState.getValue(STATE);
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Optional<String> pattern = Patterns.createJson(Patterns.BLOCK_PEDESTAL_DEFAULT, textures);
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@ -386,7 +386,7 @@ public class PedestalBlock extends BlockBaseNotFull implements EntityBlock {
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break;
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}
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}
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return pattern.map(BlockModel::fromString).orElse(null);
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return ModelsHelper.fromPattern(pattern);
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}
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@Override
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