Use fog density config
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2549ab810f
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2 changed files with 12 additions and 1 deletions
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@ -22,6 +22,7 @@ import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.Biome;
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import net.minecraft.world.biome.Biome.Category;
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import ru.betterend.client.ClientOptions;
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import ru.betterend.registry.EndBiomes;
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import ru.betterend.util.BackgroundInfo;
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import ru.betterend.world.biome.EndBiome;
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@ -72,7 +73,7 @@ public class BackgroundRendererMixin {
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Entity entity = camera.getFocusedEntity();
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Biome biome = entity.world.getBiome(entity.getBlockPos());
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FluidState fluidState = camera.getSubmergedFluidState();
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if (biome.getCategory() == Category.THEEND && fluidState.isEmpty()) {
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if (ClientOptions.useFogDensity() && biome.getCategory() == Category.THEEND && fluidState.isEmpty()) {
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EndBiome endBiome = EndBiomes.getRenderBiome(biome);
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if (fogDensity == 0) {
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