Entity class rename

This commit is contained in:
paulevsGitch 2021-01-15 12:04:26 +03:00
parent 4fb81c1c1f
commit 57548290e9
16 changed files with 144 additions and 147 deletions

View file

@ -10,23 +10,23 @@ import net.minecraft.client.render.entity.feature.EyesFeatureRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import ru.betterend.BetterEnd;
import ru.betterend.entity.EntityCubozoa;
import ru.betterend.entity.model.ModelEntityCubozoa;
import ru.betterend.entity.CubozoaEntity;
import ru.betterend.entity.model.CubozoaEntityModel;
public class RendererEntityCubozoa extends MobEntityRenderer<EntityCubozoa, ModelEntityCubozoa> {
public class RendererEntityCubozoa extends MobEntityRenderer<CubozoaEntity, CubozoaEntityModel> {
private static final Identifier[] TEXTURE = new Identifier[2];
private static final RenderLayer[] GLOW = new RenderLayer[2];
public RendererEntityCubozoa(EntityRenderDispatcher entityRenderDispatcher) {
super(entityRenderDispatcher, new ModelEntityCubozoa(), 0.5f);
this.addFeature(new EyesFeatureRenderer<EntityCubozoa, ModelEntityCubozoa>(this) {
super(entityRenderDispatcher, new CubozoaEntityModel(), 0.5f);
this.addFeature(new EyesFeatureRenderer<CubozoaEntity, CubozoaEntityModel>(this) {
@Override
public RenderLayer getEyesTexture() {
return GLOW[0];
}
@Override
public void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EntityCubozoa entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
public void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, CubozoaEntity entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(GLOW[entity.getVariant()]);
this.getContextModel().render(matrices, vertexConsumer, 15728640, OverlayTexture.DEFAULT_UV, 1.0F, 1.0F, 1.0F, 1.0F);
}
@ -34,13 +34,13 @@ public class RendererEntityCubozoa extends MobEntityRenderer<EntityCubozoa, Mode
}
@Override
protected void scale(EntityCubozoa entity, MatrixStack matrixStack, float f) {
protected void scale(CubozoaEntity entity, MatrixStack matrixStack, float f) {
float scale = entity.getScale();
matrixStack.scale(scale, scale, scale);
}
@Override
public Identifier getTexture(EntityCubozoa entity) {
public Identifier getTexture(CubozoaEntity entity) {
return TEXTURE[entity.getVariant()];
}

View file

@ -6,16 +6,16 @@ import net.minecraft.client.render.entity.MobEntityRenderer;
import net.minecraft.client.render.entity.feature.EyesFeatureRenderer;
import net.minecraft.util.Identifier;
import ru.betterend.BetterEnd;
import ru.betterend.entity.EntityDragonfly;
import ru.betterend.entity.model.ModelEntityDragonfly;
import ru.betterend.entity.DragonflyEntity;
import ru.betterend.entity.model.DragonflyEntityModel;
public class RendererEntityDragonfly extends MobEntityRenderer<EntityDragonfly, ModelEntityDragonfly> {
public class RendererEntityDragonfly extends MobEntityRenderer<DragonflyEntity, DragonflyEntityModel> {
private static final Identifier TEXTURE = BetterEnd.makeID("textures/entity/dragonfly.png");
private static final RenderLayer GLOW = RenderLayer.getEyes(BetterEnd.makeID("textures/entity/dragonfly_glow.png"));
public RendererEntityDragonfly(EntityRenderDispatcher entityRenderDispatcher) {
super(entityRenderDispatcher, new ModelEntityDragonfly(), 0.5f);
this.addFeature(new EyesFeatureRenderer<EntityDragonfly, ModelEntityDragonfly>(this) {
super(entityRenderDispatcher, new DragonflyEntityModel(), 0.5f);
this.addFeature(new EyesFeatureRenderer<DragonflyEntity, DragonflyEntityModel>(this) {
@Override
public RenderLayer getEyesTexture() {
return GLOW;
@ -24,7 +24,7 @@ public class RendererEntityDragonfly extends MobEntityRenderer<EntityDragonfly,
}
@Override
public Identifier getTexture(EntityDragonfly entity) {
public Identifier getTexture(DragonflyEntity entity) {
return TEXTURE;
}
}

View file

@ -10,23 +10,23 @@ import net.minecraft.client.render.entity.feature.EyesFeatureRenderer;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import ru.betterend.BetterEnd;
import ru.betterend.entity.EntityEndFish;
import ru.betterend.entity.model.ModelEntityEndFish;
import ru.betterend.entity.EndFishEntity;
import ru.betterend.entity.model.EndFishEntityModel;
public class RendererEntityEndFish extends MobEntityRenderer<EntityEndFish, ModelEntityEndFish> {
private static final Identifier[] TEXTURE = new Identifier[EntityEndFish.VARIANTS];
private static final RenderLayer[] GLOW = new RenderLayer[EntityEndFish.VARIANTS];
public class RendererEntityEndFish extends MobEntityRenderer<EndFishEntity, EndFishEntityModel> {
private static final Identifier[] TEXTURE = new Identifier[EndFishEntity.VARIANTS];
private static final RenderLayer[] GLOW = new RenderLayer[EndFishEntity.VARIANTS];
public RendererEntityEndFish(EntityRenderDispatcher entityRenderDispatcher) {
super(entityRenderDispatcher, new ModelEntityEndFish(), 0.5f);
this.addFeature(new EyesFeatureRenderer<EntityEndFish, ModelEntityEndFish>(this) {
super(entityRenderDispatcher, new EndFishEntityModel(), 0.5f);
this.addFeature(new EyesFeatureRenderer<EndFishEntity, EndFishEntityModel>(this) {
@Override
public RenderLayer getEyesTexture() {
return GLOW[0];
}
@Override
public void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EntityEndFish entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
public void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EndFishEntity entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(GLOW[entity.getVariant()]);
this.getContextModel().render(matrices, vertexConsumer, 15728640, OverlayTexture.DEFAULT_UV, 1.0F, 1.0F, 1.0F, 1.0F);
}
@ -34,18 +34,18 @@ public class RendererEntityEndFish extends MobEntityRenderer<EntityEndFish, Mode
}
@Override
protected void scale(EntityEndFish entity, MatrixStack matrixStack, float f) {
protected void scale(EndFishEntity entity, MatrixStack matrixStack, float f) {
float scale = entity.getScale();
matrixStack.scale(scale, scale, scale);
}
@Override
public Identifier getTexture(EntityEndFish entity) {
public Identifier getTexture(EndFishEntity entity) {
return TEXTURE[entity.getVariant()];
}
static {
for (int i = 0; i < EntityEndFish.VARIANTS; i++) {
for (int i = 0; i < EndFishEntity.VARIANTS; i++) {
TEXTURE[i] = BetterEnd.makeID("textures/entity/end_fish/end_fish_" + i + ".png");
GLOW[i] = RenderLayer.getEyes(BetterEnd.makeID("textures/entity/end_fish/end_fish_" + i + "_glow.png"));
}

View file

@ -14,24 +14,24 @@ import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import ru.betterend.BetterEnd;
import ru.betterend.entity.EntityEndSlime;
import ru.betterend.entity.EndSlimeEntity;
import ru.betterend.entity.model.EndSlimeEntityModel;
public class RendererEntityEndSlime extends MobEntityRenderer<EntityEndSlime, EndSlimeEntityModel<EntityEndSlime>> {
public class RendererEntityEndSlime extends MobEntityRenderer<EndSlimeEntity, EndSlimeEntityModel<EndSlimeEntity>> {
private static final Identifier TEXTURE[] = new Identifier[4];
private static final RenderLayer GLOW[] = new RenderLayer[4];
public RendererEntityEndSlime(EntityRenderDispatcher entityRenderDispatcher) {
super(entityRenderDispatcher, new EndSlimeEntityModel<EntityEndSlime>(false), 0.25F);
this.addFeature(new OverlayFeatureRenderer<EntityEndSlime>(this));
this.addFeature(new EyesFeatureRenderer<EntityEndSlime, EndSlimeEntityModel<EntityEndSlime>>(this) {
super(entityRenderDispatcher, new EndSlimeEntityModel<EndSlimeEntity>(false), 0.25F);
this.addFeature(new OverlayFeatureRenderer<EndSlimeEntity>(this));
this.addFeature(new EyesFeatureRenderer<EndSlimeEntity, EndSlimeEntityModel<EndSlimeEntity>>(this) {
@Override
public RenderLayer getEyesTexture() {
return GLOW[0];
}
@Override
public void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EntityEndSlime entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
public void render(MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light, EndSlimeEntity entity, float limbAngle, float limbDistance, float tickDelta, float animationProgress, float headYaw, float headPitch) {
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(GLOW[entity.getSlimeType()]);
this.getContextModel().render(matrices, vertexConsumer, 15728640, OverlayTexture.DEFAULT_UV, 1.0F, 1.0F, 1.0F, 1.0F);
if (entity.isLake()) {
@ -42,18 +42,18 @@ public class RendererEntityEndSlime extends MobEntityRenderer<EntityEndSlime, En
}
@Override
public Identifier getTexture(EntityEndSlime entity) {
public Identifier getTexture(EndSlimeEntity entity) {
return TEXTURE[entity.getSlimeType()];
}
@Override
public void render(EntityEndSlime slimeEntity, float f, float g, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int i) {
public void render(EndSlimeEntity slimeEntity, float f, float g, MatrixStack matrixStack, VertexConsumerProvider vertexConsumerProvider, int i) {
this.shadowRadius = 0.25F * (float) slimeEntity.getSize();
super.render(slimeEntity, f, g, matrixStack, vertexConsumerProvider, i);
}
@Override
protected void scale(EntityEndSlime slimeEntity, MatrixStack matrixStack, float f) {
protected void scale(EndSlimeEntity slimeEntity, MatrixStack matrixStack, float f) {
matrixStack.scale(0.999F, 0.999F, 0.999F);
matrixStack.translate(0.0D, 0.0010000000474974513D, 0.0D);
float h = (float) slimeEntity.getSize();
@ -62,7 +62,7 @@ public class RendererEntityEndSlime extends MobEntityRenderer<EntityEndSlime, En
matrixStack.scale(j * h, 1.0F / j * h, j * h);
}
private final class OverlayFeatureRenderer<T extends EntityEndSlime> extends FeatureRenderer<T, EndSlimeEntityModel<T>> {
private final class OverlayFeatureRenderer<T extends EndSlimeEntity> extends FeatureRenderer<T, EndSlimeEntityModel<T>> {
private final EndSlimeEntityModel<T> modelOrdinal = new EndSlimeEntityModel<T>(true);
private final EndSlimeEntityModel<T> modelLake = new EndSlimeEntityModel<T>(true);

View file

@ -5,17 +5,17 @@ import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.model.PlayerEntityModel;
import net.minecraft.util.Identifier;
import ru.betterend.BetterEnd;
import ru.betterend.entity.EntityShadowWalker;
import ru.betterend.entity.ShadowWalkerEntity;
public class RendererEntityShadowWalker extends BipedEntityRenderer<EntityShadowWalker, PlayerEntityModel<EntityShadowWalker>> {
public class RendererEntityShadowWalker extends BipedEntityRenderer<ShadowWalkerEntity, PlayerEntityModel<ShadowWalkerEntity>> {
private static final Identifier TEXTURE = BetterEnd.makeID("textures/entity/shadow_walker.png");
public RendererEntityShadowWalker(EntityRenderDispatcher entityRenderDispatcher) {
super(entityRenderDispatcher, new PlayerEntityModel<EntityShadowWalker>(0.0F, false), 0.5F);
super(entityRenderDispatcher, new PlayerEntityModel<ShadowWalkerEntity>(0.0F, false), 0.5F);
}
@Override
public Identifier getTexture(EntityShadowWalker zombieEntity) {
public Identifier getTexture(ShadowWalkerEntity zombieEntity) {
return TEXTURE;
}
}