Replaced spaces, proper biome getter, imports cleanup

This commit is contained in:
paulevsGitch 2021-12-21 18:06:48 +03:00
parent 91e7bab993
commit 58310d020c
26 changed files with 979 additions and 981 deletions

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@ -5,7 +5,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
@ -56,7 +56,7 @@ public final class ArmorRenderingRegistry {
* Registers a provider for custom armor models for an item.
*
* @param provider the provider for the model
* @param items the items to be registered for
* @param items the items to be registered for
*/
public static void registerModel(@Nullable ModelProvider provider, Item... items) {
registerModel(provider, Arrays.asList(items));
@ -66,7 +66,7 @@ public final class ArmorRenderingRegistry {
* Registers a provider for custom armor models for an item.
*
* @param provider the provider for the model
* @param items the items to be registered for
* @param items the items to be registered for
*/
public static void registerModel(@Nullable ModelProvider provider, Iterable<Item> items) {
ArmorRenderingRegistryImpl.registerModel(provider, items);
@ -76,7 +76,7 @@ public final class ArmorRenderingRegistry {
* Registers a provider for custom texture models for an item.
*
* @param provider the provider for the texture
* @param items the items to be registered for
* @param items the items to be registered for
*/
public static void registerTexture(@Nullable TextureProvider provider, Item... items) {
registerTexture(provider, Arrays.asList(items));
@ -86,7 +86,7 @@ public final class ArmorRenderingRegistry {
* Registers a provider for custom texture models for an item.
*
* @param provider the provider for the texture
* @param items the items to be registered for
* @param items the items to be registered for
*/
public static void registerTexture(@Nullable TextureProvider provider, Iterable<Item> items) {
ArmorRenderingRegistryImpl.registerTexture(provider, items);
@ -96,7 +96,7 @@ public final class ArmorRenderingRegistry {
* Register simple armor items to use the vanilla armor file name under the mods namespace.
*
* @param identifier The namespace + path to use for the armor texture location.
* @param items the items to be registered
* @param items the items to be registered
*/
public static void registerSimpleTexture(ResourceLocation identifier, Item... items) {
registerTexture((entity, stack, slot, secondLayer, suffix, defaultTexture) -> {
@ -110,9 +110,9 @@ public final class ArmorRenderingRegistry {
/**
* Gets the model of the armor piece.
*
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param defaultModel The default model that vanilla provides
* @return The model of the armor piece.
*/
@ -124,11 +124,11 @@ public final class ArmorRenderingRegistry {
/**
* Gets the armor texture {@link net.minecraft.resources.ResourceLocation}.
*
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param secondLayer True if using the second texture layer
* @param suffix The texture suffix, used in vanilla by {@link net.minecraft.world.item.DyeableArmorItem}
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param secondLayer True if using the second texture layer
* @param suffix The texture suffix, used in vanilla by {@link net.minecraft.world.item.DyeableArmorItem}
* @param defaultTexture The default vanilla texture identifier
* @return the custom armor texture identifier, return null to use the vanilla ones. Defaulted to the item's registry id.
*/
@ -143,9 +143,9 @@ public final class ArmorRenderingRegistry {
/**
* Gets the model of the armor piece.
*
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param defaultModel The default vanilla armor model
* @return The model of the armor piece. Should never be null.
*/
@ -158,9 +158,9 @@ public final class ArmorRenderingRegistry {
/**
* Gets the armor texture {@link net.minecraft.resources.ResourceLocation}.
*
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param entity The entity equipping the armor
* @param stack The item stack of the armor
* @param slot The slot which the armor is in
* @param defaultTexture The default vanilla texture identifier
* @return the custom armor texture identifier. Should never be null.
*/

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@ -5,7 +5,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,

View file

@ -5,7 +5,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,

View file

@ -5,7 +5,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,

View file

@ -5,7 +5,7 @@
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,