Small fixes, gunpowder recipe

This commit is contained in:
paulevsGitch 2020-12-11 21:07:45 +03:00
parent 3524a4036f
commit 58a389eaf2
7 changed files with 21 additions and 34 deletions

View file

@ -24,6 +24,7 @@ import net.minecraft.world.biome.Biome;
import net.minecraft.world.biome.Biome.Category;
import net.minecraft.world.biome.BiomeKeys;
import ru.betterend.BetterEnd;
import ru.betterend.config.Configs;
import ru.betterend.util.JsonFactory;
import ru.betterend.world.biome.BiomeAmberLand;
import ru.betterend.world.biome.BiomeBlossomingSpires;
@ -267,6 +268,7 @@ public class EndBiomes {
private static void registerBiomeDirect(EndBiome biome) {
fillSet();
int possibleID = incID++;
Configs.BIOME_CONFIG.getBoolean(biome, "enabled");
if (occupiedIDs.contains(possibleID)) {
String message = "ID for biome " + biome.getID() + " is already occupied, changing biome ID from " + possibleID + " to ";
while (occupiedIDs.contains(possibleID)) {

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@ -87,10 +87,10 @@ import ru.betterend.blocks.complex.ColoredMaterial;
import ru.betterend.blocks.complex.StoneMaterial;
import ru.betterend.blocks.complex.WoodenMaterial;
import ru.betterend.config.ItemConfig;
import ru.betterend.config.MainConfig;
import ru.betterend.config.Configs;
public class EndBlocks {
private static final ItemConfig CONFIG = MainConfig.ITEM_CONFIG;
private static final ItemConfig CONFIG = Configs.ITEM_CONFIG;
// Terrain //
public static final Block ENDSTONE_DUST = registerBlock("endstone_dust", new BlockEndstoneDust());

View file

@ -35,7 +35,7 @@ import net.minecraft.util.registry.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.config.ItemConfig;
import ru.betterend.config.MainConfig;
import ru.betterend.config.Configs;
import ru.betterend.item.EndArmorMaterial;
import ru.betterend.item.EndAxe;
import ru.betterend.item.EndHammer;
@ -50,7 +50,7 @@ import ru.betterend.util.TagHelper;
public class EndItems {
private static final ItemConfig CONFIG = MainConfig.ITEM_CONFIG;
private static final ItemConfig CONFIG = Configs.ITEM_CONFIG;
private static final List<Item> MOD_BLOCKS = Lists.newArrayList();
private static final List<Item> MOD_ITEMS = Lists.newArrayList();