Umbrella tree update

This commit is contained in:
paulevsGitch 2020-12-24 12:40:13 +03:00
parent 113aab6d24
commit 5921317d3e
21 changed files with 159 additions and 16 deletions

View file

@ -25,11 +25,13 @@ import net.minecraft.state.property.IntProperty;
import net.minecraft.util.math.MathHelper;
import ru.betterend.blocks.basis.BlockBase;
import ru.betterend.interfaces.IColorProvider;
import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.registry.EndBlocks;
import ru.betterend.util.MHelper;
public class BlockHelixTreeLeaves extends BlockBase implements IColorProvider {
public static final IntProperty COLOR = IntProperty.of("color", 0, 7);
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(0);
public BlockHelixTreeLeaves() {
super(FabricBlockSettings.of(Material.LEAVES)
@ -61,7 +63,10 @@ public class BlockHelixTreeLeaves extends BlockBase implements IColorProvider {
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
return this.getDefaultState().with(COLOR, MHelper.randRange(3, 5, ctx.getWorld().getRandom()));
double px = ctx.getBlockPos().getX() * 0.1;
double py = ctx.getBlockPos().getY() * 0.1;
double pz = ctx.getBlockPos().getZ() * 0.1;
return this.getDefaultState().with(COLOR, MHelper.floor(NOISE.eval(px, py, pz) * 3.5 + 4));
}
private int getGreen(int color) {

View file

@ -5,25 +5,51 @@ import java.util.List;
import com.google.common.collect.Lists;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.AbstractGlassBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContext;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.IntProperty;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.registry.Registry;
import net.minecraft.world.BlockView;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.noise.OpenSimplexNoise;
import ru.betterend.patterns.BlockPatterned;
import ru.betterend.patterns.Patterns;
import ru.betterend.registry.EndItems;
import ru.betterend.util.MHelper;
public class BlockUmbrellaTreeMembrane extends AbstractGlassBlock implements IRenderTypeable, BlockPatterned {
public static final IntProperty COLOR = IntProperty.of("color", 0, 7);
private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(0);
public BlockUmbrellaTreeMembrane() {
super(FabricBlockSettings.copyOf(Blocks.SLIME_BLOCK));
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
double px = ctx.getBlockPos().getX() * 0.1;
double py = ctx.getBlockPos().getY() * 0.1;
double pz = ctx.getBlockPos().getZ() * 0.1;
return this.getDefaultState().with(COLOR, MHelper.floor(NOISE.eval(px, py, pz) * 3.5 + 4));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
stateManager.add(COLOR);
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.TRANSLUCENT;
@ -31,7 +57,7 @@ public class BlockUmbrellaTreeMembrane extends AbstractGlassBlock implements IRe
@Override
public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
return Lists.newArrayList(new ItemStack(EndItems.CRYSTAL_SHARDS));
return Lists.newArrayList(new ItemStack(this));
}
@Override
@ -50,4 +76,19 @@ public class BlockUmbrellaTreeMembrane extends AbstractGlassBlock implements IRe
public Identifier statePatternId() {
return Patterns.STATE_SIMPLE;
}
@Override
public boolean isTranslucent(BlockState state, BlockView world, BlockPos pos) {
return state.get(COLOR) > 0;
}
@Environment(EnvType.CLIENT)
public boolean isSideInvisible(BlockState state, BlockState stateFrom, Direction direction) {
if (state.get(COLOR) > 0) {
return super.isSideInvisible(state, stateFrom, direction);
}
else {
return false;
}
}
}