Filalux textures & models

This commit is contained in:
paulevsGitch 2021-03-14 22:07:29 +03:00
parent 292c169007
commit 5b3c889263
15 changed files with 281 additions and 1 deletions

View file

@ -0,0 +1,47 @@
package ru.betterend.registry;
import java.util.EnumMap;
import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.BlockState;
import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import ru.betterend.blocks.basis.AttachedBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
public class FilaluxWingsBlock extends AttachedBlock implements IRenderTypeable {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public FilaluxWingsBlock() {
super(FabricBlockSettings.of(Material.PLANT).breakByTool(FabricToolTags.SHEARS).sounds(BlockSoundGroup.WET_GRASS).noCollision());
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
return BOUNDING_SHAPES.get(state.get(FACING));
}
static {
BOUNDING_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0.0, 0.0, 0.0, 1.0, 0.5, 1.0));
BOUNDING_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0.0, 0.5, 0.0, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.NORTH, VoxelShapes.cuboid(0.0, 0.0, 0.5, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.SOUTH, VoxelShapes.cuboid(0.0, 0.0, 0.0, 1.0, 1.0, 0.5));
BOUNDING_SHAPES.put(Direction.WEST, VoxelShapes.cuboid(0.5, 0.0, 0.0, 1.0, 1.0, 1.0));
BOUNDING_SHAPES.put(Direction.EAST, VoxelShapes.cuboid(0.0, 0.0, 0.0, 0.5, 1.0, 1.0));
}
}