Fixed surface gen in UmbraValleyBiome

This commit is contained in:
Frank 2021-12-08 21:11:24 +01:00
parent 338aee76e9
commit 5c12813b3e
5 changed files with 79 additions and 22 deletions

View file

@ -26,6 +26,11 @@ public class EndBiome extends BCLBiome {
protected static final SurfaceRules.RuleSource FLAVOLITE =SurfaceRules.state(EndBlocks.FLAVOLITE.stone.defaultBlockState());
protected static final SurfaceRules.RuleSource SULPHURIC_ROCK =SurfaceRules.state(EndBlocks.SULPHURIC_ROCK.stone.defaultBlockState());
protected static final SurfaceRules.RuleSource BRIMSTONE =SurfaceRules.state(EndBlocks.BRIMSTONE.defaultBlockState());
protected static final SurfaceRules.RuleSource PALLIDIUM_FULL =SurfaceRules.state(EndBlocks.PALLIDIUM_FULL.defaultBlockState());
protected static final SurfaceRules.RuleSource PALLIDIUM_HEAVY =SurfaceRules.state(EndBlocks.PALLIDIUM_HEAVY.defaultBlockState());
protected static final SurfaceRules.RuleSource PALLIDIUM_THIN =SurfaceRules.state(EndBlocks.PALLIDIUM_THIN.defaultBlockState());
protected static final SurfaceRules.RuleSource PALLIDIUM_TINY =SurfaceRules.state(EndBlocks.PALLIDIUM_TINY.defaultBlockState());
protected static final SurfaceRules.RuleSource UMBRALITH =SurfaceRules.state(EndBlocks.UMBRALITH.stone.defaultBlockState());
public final ResourceLocation ID;