Finally fixed Eternal Teleportation

This commit is contained in:
Aleksey 2021-01-17 17:46:23 +03:00
parent 337dd60d18
commit 5e6763d619
5 changed files with 150 additions and 61 deletions

View file

@ -1,6 +1,22 @@
package ru.betterend.mixin.common;
import com.mojang.authlib.GameProfile;
import net.minecraft.entity.Entity;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.network.packet.s2c.play.*;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.PlayerManager;
import net.minecraft.server.network.ServerPlayNetworkHandler;
import net.minecraft.server.network.ServerPlayerInteractionManager;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.TeleportTarget;
import net.minecraft.world.World;
import net.minecraft.world.WorldProperties;
import net.minecraft.world.biome.source.BiomeAccess;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@ -8,13 +24,115 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.server.network.ServerPlayerEntity;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.util.math.BlockPos;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import ru.betterend.interfaces.TeleportingEntity;
@Mixin(ServerPlayerEntity.class)
public class ServerPlayerEntityMixin {
public abstract class ServerPlayerEntityMixin extends PlayerEntity implements TeleportingEntity {
@Shadow
public ServerPlayNetworkHandler networkHandler;
@Final
@Shadow
public ServerPlayerInteractionManager interactionManager;
@Final
@Shadow
public MinecraftServer server;
@Shadow
private boolean inTeleportationState;
@Shadow
private float syncedHealth;
@Shadow
private int syncedFoodLevel;
@Shadow
private int syncedExperience;
private BlockPos exitPos;
public ServerPlayerEntityMixin(World world, BlockPos pos, float yaw, GameProfile profile) {
super(world, pos, yaw, profile);
}
@Inject(method = "createEndSpawnPlatform", at = @At("HEAD"), cancellable = true)
private void be_createEndSpawnPlatform(ServerWorld world, BlockPos centerPos, CallbackInfo info) {
if (!centerPos.equals(world.getSpawnPos())) {
if (!centerPos.equals(world.getSpawnPos()) || beCanTeleport()) {
info.cancel();
}
}
@Inject(method = "getTeleportTarget", at = @At("HEAD"), cancellable = true)
protected void be_getTeleportTarget(ServerWorld destination, CallbackInfoReturnable<TeleportTarget> info) {
if (beCanTeleport()) {
info.setReturnValue(new TeleportTarget(new Vec3d(exitPos.getX() + 0.5, exitPos.getY(), exitPos.getZ() + 0.5), getVelocity(), yaw, pitch));
}
}
@Inject(method = "moveToWorld", at = @At("HEAD"), cancellable = true)
public void be_moveToWorld(ServerWorld destination, CallbackInfoReturnable<Entity> info) {
if (beCanTeleport() && world instanceof ServerWorld) {
this.inTeleportationState = true;
ServerWorld serverWorld = this.getServerWorld();
WorldProperties worldProperties = destination.getLevelProperties();
ServerPlayerEntity player = ServerPlayerEntity.class.cast(this);
this.networkHandler.sendPacket(new PlayerRespawnS2CPacket(destination.getDimension(), destination.getRegistryKey(), BiomeAccess.hashSeed(destination.getSeed()),
interactionManager.getGameMode(),interactionManager.getPreviousGameMode(), destination.isDebugWorld(), destination.isFlat(), true));
this.networkHandler.sendPacket(new DifficultyS2CPacket(worldProperties.getDifficulty(), worldProperties.isDifficultyLocked()));
PlayerManager playerManager = this.server.getPlayerManager();
playerManager.sendCommandTree(player);
serverWorld.removePlayer(player);
this.removed = false;
TeleportTarget teleportTarget = this.getTeleportTarget(destination);
if (teleportTarget != null) {
serverWorld.getProfiler().push("moving");
serverWorld.getProfiler().pop();
serverWorld.getProfiler().push("placing");
this.setWorld(destination);
destination.onPlayerChangeDimension(player);
this.setRotation(teleportTarget.yaw, teleportTarget.pitch);
this.refreshPositionAfterTeleport(teleportTarget.position.x, teleportTarget.position.y, teleportTarget.position.z);
serverWorld.getProfiler().pop();
this.worldChanged(serverWorld);
this.interactionManager.setWorld(destination);
this.networkHandler.sendPacket(new PlayerAbilitiesS2CPacket(this.abilities));
playerManager.sendWorldInfo(player, destination);
playerManager.sendPlayerStatus(player);
for (StatusEffectInstance statusEffectInstance : this.getStatusEffects()) {
this.networkHandler.sendPacket(new EntityStatusEffectS2CPacket(getEntityId(), statusEffectInstance));
}
this.networkHandler.sendPacket(new WorldEventS2CPacket(1032, BlockPos.ORIGIN, 0, false));
this.syncedExperience = -1;
this.syncedHealth = -1.0F;
this.syncedFoodLevel = -1;
}
this.beResetExitPos();
info.setReturnValue(player);
}
}
@Shadow
abstract ServerWorld getServerWorld();
@Shadow
abstract void worldChanged(ServerWorld origin);
@Shadow
@Override
protected abstract TeleportTarget getTeleportTarget(ServerWorld destination);
@Override
public void beSetExitPos(BlockPos pos) {
this.exitPos = pos.toImmutable();
}
@Override
public void beResetExitPos() {
this.exitPos = null;
}
@Override
public boolean beCanTeleport() {
return this.exitPos != null;
}
}