Block class rename
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157 changed files with 748 additions and 756 deletions
121
src/main/java/ru/betterend/blocks/SulphurCrystalBlock.java
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121
src/main/java/ru/betterend/blocks/SulphurCrystalBlock.java
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package ru.betterend.blocks;
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import java.util.Collections;
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import java.util.EnumMap;
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import java.util.List;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.FluidFillable;
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import net.minecraft.block.Material;
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import net.minecraft.block.MaterialColor;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.Waterloggable;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import net.minecraft.sound.BlockSoundGroup;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.IntProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.util.shape.VoxelShapes;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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import ru.betterend.blocks.basis.AttachedBlock;
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import ru.betterend.client.render.ERenderLayer;
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import ru.betterend.interfaces.IRenderTypeable;
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import ru.betterend.registry.EndBlocks;
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import ru.betterend.registry.EndItems;
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import ru.betterend.util.MHelper;
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public class SulphurCrystalBlock extends AttachedBlock implements IRenderTypeable, Waterloggable, FluidFillable {
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private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
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public static final IntProperty AGE = IntProperty.of("age", 0, 2);
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public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
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public SulphurCrystalBlock() {
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super(FabricBlockSettings.of(Material.STONE)
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.materialColor(MaterialColor.YELLOW)
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.breakByTool(FabricToolTags.PICKAXES)
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.sounds(BlockSoundGroup.GLASS)
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.requiresTool()
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.noCollision());
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
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super.appendProperties(stateManager);
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stateManager.add(AGE, WATERLOGGED);
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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@Override
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public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
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return state.get(AGE) < 2 ? Collections.emptyList() : Lists.newArrayList(new ItemStack(EndItems.CRYSTALLINE_SULPHUR, MHelper.randRange(1, 3, MHelper.RANDOM)));
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}
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@Override
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public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
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return !state.get(WATERLOGGED);
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}
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@Override
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public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) {
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return !state.get(WATERLOGGED);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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BlockState state = super.getPlacementState(ctx);
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if (state != null) {
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WorldView worldView = ctx.getWorld();
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BlockPos blockPos = ctx.getBlockPos();
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boolean water = worldView.getFluidState(blockPos).getFluid() == Fluids.WATER;
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return state.with(WATERLOGGED, water);
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}
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return null;
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : Fluids.EMPTY.getDefaultState();
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
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return BOUNDING_SHAPES.get(state.get(FACING));
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}
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@Override
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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Direction direction = (Direction) state.get(FACING);
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BlockPos blockPos = pos.offset(direction.getOpposite());
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return world.getBlockState(blockPos).isOf(EndBlocks.BRIMSTONE);
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}
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static {
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BOUNDING_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0.125, 0.0, 0.125, 0.875F, 0.5, 0.875F));
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BOUNDING_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0.125, 0.5, 0.125, 0.875F, 1.0, 0.875F));
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BOUNDING_SHAPES.put(Direction.NORTH, VoxelShapes.cuboid(0.125, 0.125, 0.5, 0.875F, 0.875F, 1.0));
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BOUNDING_SHAPES.put(Direction.SOUTH, VoxelShapes.cuboid(0.125, 0.125, 0.0, 0.875F, 0.875F, 0.5));
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BOUNDING_SHAPES.put(Direction.WEST, VoxelShapes.cuboid(0.5, 0.125, 0.125, 1.0, 0.875F, 0.875F));
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BOUNDING_SHAPES.put(Direction.EAST, VoxelShapes.cuboid(0.0, 0.125, 0.125, 0.5, 0.875F, 0.875F));
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}
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}
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