Block class rename

This commit is contained in:
paulevsGitch 2021-01-05 04:02:08 +03:00
parent 4b55bf30a8
commit 5f3547de8e
157 changed files with 748 additions and 756 deletions

View file

@ -0,0 +1,121 @@
package ru.betterend.blocks;
import java.util.Collections;
import java.util.EnumMap;
import java.util.List;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.FluidFillable;
import net.minecraft.block.Material;
import net.minecraft.block.MaterialColor;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.Waterloggable;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContext;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.IntProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.blocks.basis.AttachedBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems;
import ru.betterend.util.MHelper;
public class SulphurCrystalBlock extends AttachedBlock implements IRenderTypeable, Waterloggable, FluidFillable {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public static final IntProperty AGE = IntProperty.of("age", 0, 2);
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
public SulphurCrystalBlock() {
super(FabricBlockSettings.of(Material.STONE)
.materialColor(MaterialColor.YELLOW)
.breakByTool(FabricToolTags.PICKAXES)
.sounds(BlockSoundGroup.GLASS)
.requiresTool()
.noCollision());
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
super.appendProperties(stateManager);
stateManager.add(AGE, WATERLOGGED);
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
return state.get(AGE) < 2 ? Collections.emptyList() : Lists.newArrayList(new ItemStack(EndItems.CRYSTALLINE_SULPHUR, MHelper.randRange(1, 3, MHelper.RANDOM)));
}
@Override
public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
return !state.get(WATERLOGGED);
}
@Override
public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) {
return !state.get(WATERLOGGED);
}
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
BlockState state = super.getPlacementState(ctx);
if (state != null) {
WorldView worldView = ctx.getWorld();
BlockPos blockPos = ctx.getBlockPos();
boolean water = worldView.getFluidState(blockPos).getFluid() == Fluids.WATER;
return state.with(WATERLOGGED, water);
}
return null;
}
@Override
public FluidState getFluidState(BlockState state) {
return state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : Fluids.EMPTY.getDefaultState();
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
return BOUNDING_SHAPES.get(state.get(FACING));
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
Direction direction = (Direction) state.get(FACING);
BlockPos blockPos = pos.offset(direction.getOpposite());
return world.getBlockState(blockPos).isOf(EndBlocks.BRIMSTONE);
}
static {
BOUNDING_SHAPES.put(Direction.UP, VoxelShapes.cuboid(0.125, 0.0, 0.125, 0.875F, 0.5, 0.875F));
BOUNDING_SHAPES.put(Direction.DOWN, VoxelShapes.cuboid(0.125, 0.5, 0.125, 0.875F, 1.0, 0.875F));
BOUNDING_SHAPES.put(Direction.NORTH, VoxelShapes.cuboid(0.125, 0.125, 0.5, 0.875F, 0.875F, 1.0));
BOUNDING_SHAPES.put(Direction.SOUTH, VoxelShapes.cuboid(0.125, 0.125, 0.0, 0.875F, 0.875F, 0.5));
BOUNDING_SHAPES.put(Direction.WEST, VoxelShapes.cuboid(0.5, 0.125, 0.125, 1.0, 0.875F, 0.875F));
BOUNDING_SHAPES.put(Direction.EAST, VoxelShapes.cuboid(0.0, 0.125, 0.125, 0.5, 0.875F, 0.875F));
}
}