Block class rename

This commit is contained in:
paulevsGitch 2021-01-05 04:02:08 +03:00
parent 4b55bf30a8
commit 5f3547de8e
157 changed files with 748 additions and 756 deletions

View file

@ -0,0 +1,55 @@
package ru.betterend.blocks;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.MaterialColor;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import ru.betterend.blocks.basis.BaseBlock;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems;
import ru.betterend.util.BlocksHelper;
public class UmbrellaTreeClusterBlock extends BaseBlock {
public static final BooleanProperty NATURAL = BlockProperties.NATURAL;
public UmbrellaTreeClusterBlock() {
super(FabricBlockSettings.copyOf(Blocks.NETHER_WART_BLOCK)
.materialColor(MaterialColor.PURPLE)
.luminance(15));
setDefaultState(stateManager.getDefaultState().with(NATURAL, false));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
stateManager.add(NATURAL);
}
@Override
public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
ItemStack stack = player.getMainHandStack();
if (stack.getItem() == Items.GLASS_BOTTLE) {
if (!player.isCreative()) {
stack.decrement(1);
}
stack = new ItemStack(EndItems.UMBRELLA_CLUSTER_JUICE);
player.giveItemStack(stack);
world.playSound(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, SoundEvents.ITEM_BOTTLE_FILL, SoundCategory.BLOCKS, 1, 1, false);
BlocksHelper.setWithUpdate(world, pos, EndBlocks.UMBRELLA_TREE_CLUSTER_EMPTY.getDefaultState().with(NATURAL, state.get(NATURAL)));
return ActionResult.SUCCESS;
}
return ActionResult.FAIL;
}
}