Block class rename

This commit is contained in:
paulevsGitch 2021-01-05 04:02:08 +03:00
parent 4b55bf30a8
commit 5f3547de8e
157 changed files with 748 additions and 756 deletions

View file

@ -0,0 +1,123 @@
package ru.betterend.blocks;
import java.util.Random;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.FluidDrainable;
import net.minecraft.block.FluidFillable;
import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.entity.Entity;
import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.particle.ParticleTypes;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.SoundCategory;
import net.minecraft.sound.SoundEvents;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.util.shape.VoxelShapes;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.registry.EndBlocks;
import ru.betterend.util.BlocksHelper;
public class VentBubbleColumnBlock extends Block implements FluidDrainable, FluidFillable {
public VentBubbleColumnBlock() {
super(FabricBlockSettings.of(Material.BUBBLE_COLUMN).nonOpaque().noCollision().dropsNothing());
}
@Override
public Fluid tryDrainFluid(WorldAccess world, BlockPos pos, BlockState state) {
world.setBlockState(pos, Blocks.AIR.getDefaultState(), 11);
return Fluids.WATER;
}
@Override
public BlockRenderType getRenderType(BlockState state) {
return BlockRenderType.INVISIBLE;
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
BlockState blockState = world.getBlockState(pos.down());
return blockState.isOf(this) || blockState.isOf(EndBlocks.HYDROTHERMAL_VENT);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView world, BlockPos pos, ShapeContext context) {
return VoxelShapes.empty();
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction direction, BlockState newState, WorldAccess world, BlockPos pos, BlockPos posFrom) {
if (!state.canPlaceAt(world, pos)) {
return Blocks.WATER.getDefaultState();
}
else {
BlockPos up = pos.up();
if (world.getBlockState(up).isOf(Blocks.WATER)) {
BlocksHelper.setWithoutUpdate(world, up, this);
world.getBlockTickScheduler().schedule(up, this, 5);
}
}
return state;
}
@Environment(EnvType.CLIENT)
public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) {
if (random.nextInt(4) == 0) {
double px = pos.getX() + random.nextDouble();
double py = pos.getY() + random.nextDouble();
double pz = pos.getZ() + random.nextDouble();
world.addImportantParticle(ParticleTypes.BUBBLE_COLUMN_UP, px, py, pz, 0, 0.04, 0);
}
if (random.nextInt(200) == 0) {
world.playSound(pos.getX(), pos.getY(), pos.getZ(), SoundEvents.BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT, SoundCategory.BLOCKS, 0.2F + random.nextFloat() * 0.2F, 0.9F + random.nextFloat() * 0.15F, false);
}
}
@Environment(EnvType.CLIENT)
public void onEntityCollision(BlockState state, World world, BlockPos pos, Entity entity) {
BlockState blockState = world.getBlockState(pos.up());
if (blockState.isAir()) {
entity.onBubbleColumnSurfaceCollision(false);
if (!world.isClient) {
ServerWorld serverWorld = (ServerWorld) world;
for (int i = 0; i < 2; ++i) {
serverWorld.spawnParticles(ParticleTypes.SPLASH, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.0D, 0.0D, 1.0D);
serverWorld.spawnParticles(ParticleTypes.BUBBLE, (double) pos.getX() + world.random.nextDouble(), (double) (pos.getY() + 1), (double) pos.getZ() + world.random.nextDouble(), 1, 0.0D, 0.01D, 0.0D, 0.2D);
}
}
}
else {
entity.onBubbleColumnCollision(false);
}
}
@Override
public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
return false;
}
@Override
public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) {
return false;
}
@Override
public FluidState getFluidState(BlockState state) {
return Fluids.WATER.getStill(false);
}
}