Block class rename

This commit is contained in:
paulevsGitch 2021-01-05 04:02:08 +03:00
parent 4b55bf30a8
commit 5f3547de8e
157 changed files with 748 additions and 756 deletions

View file

@ -1,131 +0,0 @@
package ru.betterend.blocks.basis;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Lists;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.AbstractBlock;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.Fertilizable;
import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.ItemEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.loot.context.LootContext;
import net.minecraft.loot.context.LootContextParameters;
import net.minecraft.server.world.ServerWorld;
import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView;
import net.minecraft.world.World;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.WorldView;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.registry.EndTags;
public class BlockPlant extends BlockBaseNotFull implements IRenderTypeable, Fertilizable {
private static final VoxelShape SHAPE = Block.createCuboidShape(4, 0, 4, 12, 14, 12);
public BlockPlant() {
this(false);
}
public BlockPlant(int light) {
this(false, light);
}
public BlockPlant(boolean replaceable) {
super(FabricBlockSettings.of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT)
.breakByTool(FabricToolTags.SHEARS)
.sounds(BlockSoundGroup.GRASS)
.breakByHand(true)
.noCollision());
}
public BlockPlant(boolean replaceable, int light) {
super(FabricBlockSettings.of(replaceable ? Material.REPLACEABLE_PLANT : Material.PLANT)
.breakByTool(FabricToolTags.SHEARS)
.sounds(BlockSoundGroup.GRASS)
.luminance(light)
.breakByHand(true)
.noCollision());
}
public BlockPlant(Settings settings) {
super(settings);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
Vec3d vec3d = state.getModelOffset(view, pos);
return SHAPE.offset(vec3d.x, vec3d.y, vec3d.z);
}
@Override
public AbstractBlock.OffsetType getOffsetType() {
return AbstractBlock.OffsetType.XZ;
}
@Override
public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
BlockState down = world.getBlockState(pos.down());
return isTerrain(down);
}
protected boolean isTerrain(BlockState state) {
return state.isIn(EndTags.END_GROUND);
}
@Override
public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
if (!canPlaceAt(state, world, pos)) {
return Blocks.AIR.getDefaultState();
}
else {
return state;
}
}
@Override
public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
ItemStack tool = builder.get(LootContextParameters.TOOL);
if (tool != null && tool.getItem().isIn(FabricToolTags.SHEARS) || EnchantmentHelper.getLevel(Enchantments.SILK_TOUCH, tool) > 0) {
return Lists.newArrayList(new ItemStack(this));
}
else {
return Lists.newArrayList();
}
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public boolean isFertilizable(BlockView world, BlockPos pos, BlockState state, boolean isClient) {
return true;
}
@Override
public boolean canGrow(World world, Random random, BlockPos pos, BlockState state) {
return true;
}
@Override
public void grow(ServerWorld world, Random random, BlockPos pos, BlockState state) {
ItemEntity item = new ItemEntity(world, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, new ItemStack(this));
world.spawnEntity(item);
}
}