Block class rename

This commit is contained in:
paulevsGitch 2021-01-05 04:02:08 +03:00
parent 4b55bf30a8
commit 5f3547de8e
157 changed files with 748 additions and 756 deletions

View file

@ -28,7 +28,7 @@ import net.minecraft.util.Identifier;
import net.minecraft.util.SignType;
import net.minecraft.util.registry.Registry;
import ru.betterend.BetterEnd;
import ru.betterend.blocks.basis.BlockSign;
import ru.betterend.blocks.basis.EndSignBlock;
import ru.betterend.blocks.entities.ESignBlockEntity;
import ru.betterend.registry.EndItems;
@ -50,7 +50,7 @@ public class EndSignBlockEntityRenderer extends BlockEntityRenderer<ESignBlockEn
float angle = -((float) ((Integer) state.get(SignBlock.ROTATION) * 360) / 16.0F);
BlockState blockState = signBlockEntity.getCachedState();
if (blockState.get(BlockSign.FLOOR)) {
if (blockState.get(EndSignBlock.FLOOR)) {
matrixStack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(angle));
this.model.foot.visible = true;
} else {
@ -109,7 +109,7 @@ public class EndSignBlockEntityRenderer extends BlockEntityRenderer<ESignBlockEn
EndItems.getModBlocks().forEach((item) -> {
if (item instanceof BlockItem) {
Block block = ((BlockItem) item).getBlock();
if (block instanceof BlockSign) {
if (block instanceof EndSignBlock) {
String name = Registry.BLOCK.getId(block).getPath();
RenderLayer layer = RenderLayer.getEntitySolid(BetterEnd.makeID("textures/entity/sign/" + name + ".png"));
LAYERS.put(block, layer);