Bulb vine (WIP)
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e59af33124
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15 changed files with 220 additions and 5 deletions
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@ -26,11 +26,13 @@ public class VineFeature extends InvertedScatterFeature {
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@Override
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public void generate(StructureWorldAccess world, Random random, BlockPos blockPos) {
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int h = BlocksHelper.downRay(world, blockPos, random.nextInt(maxLength));
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BlocksHelper.setWithoutUpdate(world, blockPos, vineBlock.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
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for (int i = 1; i < h; i++) {
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BlocksHelper.setWithoutUpdate(world, blockPos.down(i), vineBlock.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
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int h = BlocksHelper.downRay(world, blockPos, random.nextInt(maxLength)) - 1;
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if (h > 2) {
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BlocksHelper.setWithoutUpdate(world, blockPos, vineBlock.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.TOP));
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for (int i = 1; i < h; i++) {
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BlocksHelper.setWithoutUpdate(world, blockPos.down(i), vineBlock.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.MIDDLE));
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}
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BlocksHelper.setWithoutUpdate(world, blockPos.down(h), vineBlock.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
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}
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BlocksHelper.setWithoutUpdate(world, blockPos.down(h), vineBlock.getDefaultState().with(BlockProperties.TRIPLE_SHAPE, TripleShape.BOTTOM));
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}
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}
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