Change loading models (WIP)

This commit is contained in:
Aleksey 2021-05-14 16:46:26 +03:00
parent 1e6451e375
commit 6447ec6026
56 changed files with 196 additions and 176 deletions

View file

@ -21,10 +21,10 @@ import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.blocks.basis.EndLanternBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.patterns.BlockPatterned;
import ru.betterend.patterns.BlockModelProvider;
import ru.betterend.patterns.Patterns;
public class BulbVineLanternBlock extends EndLanternBlock implements IRenderTypeable, BlockPatterned {
public class BulbVineLanternBlock extends EndLanternBlock implements IRenderTypeable, BlockModelProvider {
private static final VoxelShape SHAPE_CEIL = Block.box(4, 4, 4, 12, 16, 12);
private static final VoxelShape SHAPE_FLOOR = Block.box(4, 0, 4, 12, 12, 12);