Change loading models (WIP)
This commit is contained in:
parent
1e6451e375
commit
6447ec6026
56 changed files with 196 additions and 176 deletions
|
@ -19,10 +19,10 @@ import net.minecraft.world.phys.shapes.VoxelShape;
|
|||
import ru.betterend.blocks.basis.AttachedBlock;
|
||||
import ru.betterend.client.render.ERenderLayer;
|
||||
import ru.betterend.interfaces.IRenderTypeable;
|
||||
import ru.betterend.patterns.BlockPatterned;
|
||||
import ru.betterend.patterns.BlockModelProvider;
|
||||
import ru.betterend.patterns.Patterns;
|
||||
|
||||
public class ChandelierBlock extends AttachedBlock implements IRenderTypeable, BlockPatterned {
|
||||
public class ChandelierBlock extends AttachedBlock implements IRenderTypeable, BlockModelProvider {
|
||||
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
|
||||
|
||||
public ChandelierBlock(Block source) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue