Change loading models (WIP)

This commit is contained in:
Aleksey 2021-05-14 16:46:26 +03:00
parent 1e6451e375
commit 6447ec6026
56 changed files with 196 additions and 176 deletions

View file

@ -19,10 +19,10 @@ import net.minecraft.world.phys.shapes.VoxelShape;
import ru.betterend.blocks.basis.AttachedBlock;
import ru.betterend.client.render.ERenderLayer;
import ru.betterend.interfaces.IRenderTypeable;
import ru.betterend.patterns.BlockPatterned;
import ru.betterend.patterns.BlockModelProvider;
import ru.betterend.patterns.Patterns;
public class ChandelierBlock extends AttachedBlock implements IRenderTypeable, BlockPatterned {
public class ChandelierBlock extends AttachedBlock implements IRenderTypeable, BlockModelProvider {
private static final EnumMap<Direction, VoxelShape> BOUNDING_SHAPES = Maps.newEnumMap(Direction.class);
public ChandelierBlock(Block source) {