Change loading models (WIP)

This commit is contained in:
Aleksey 2021-05-14 16:46:26 +03:00
parent 1e6451e375
commit 6447ec6026
56 changed files with 196 additions and 176 deletions

View file

@ -27,7 +27,7 @@ import ru.betterend.blocks.basis.EndStairsBlock;
import ru.betterend.blocks.basis.EndTrapdoorBlock;
import ru.betterend.blocks.basis.EndWoodenPlateBlock;
import ru.betterend.item.EndArmorItem;
import ru.betterend.item.PatternedItem;
import ru.betterend.item.ModelProviderItem;
import ru.betterend.item.tool.EndAxeItem;
import ru.betterend.item.tool.EndHammerItem;
import ru.betterend.item.tool.EndHoeItem;
@ -119,8 +119,8 @@ public class MetalMaterial {
bulb_lantern = EndBlocks.registerBlock(name + "_bulb_lantern", new BulbVineLanternBlock(lanternProperties));
bulb_lantern_colored = new ColoredMaterial(BulbVineLanternColoredBlock::new, bulb_lantern, false);
nugget = EndItems.registerItem(name + "_nugget", new PatternedItem(itemSettings));
ingot = EndItems.registerItem(name + "_ingot", new PatternedItem(itemSettings));
nugget = EndItems.registerItem(name + "_nugget", new ModelProviderItem(itemSettings));
ingot = EndItems.registerItem(name + "_ingot", new ModelProviderItem(itemSettings));
shovelHead = EndItems.registerItem(name + "_shovel_head");
pickaxeHead = EndItems.registerItem(name + "_pickaxe_head");