New Structures for end village
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3454b4e801
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14 changed files with 56 additions and 10 deletions
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@ -16,4 +16,7 @@ public class EndProcessors {
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public static final ResourceKey<StructureProcessorList> END_STREET =
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ProcessorHelper.createKey(BetterEnd.makeID("end_street"));
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public static final ResourceKey<StructureProcessorList> CRYING_10_PERCENT =
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ProcessorHelper.createKey(BetterEnd.makeID("crying_10_percent"));
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}
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@ -40,13 +40,13 @@ public class EndStructures {
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public static final BCLStructure<MegaLakeStructure> MEGALAKE = BCLStructureBuilder
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.start(BetterEnd.makeID("megalake"), MegaLakeStructure::new)
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.step(Decoration.RAW_GENERATION)
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.step(Decoration.LAKES)
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.randomPlacement(4, 1)
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.build();
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public static final BCLStructure<MegaLakeSmallStructure> MEGALAKE_SMALL = BCLStructureBuilder
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.start(BetterEnd.makeID("megalake_small"), MegaLakeSmallStructure::new)
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.step(Decoration.RAW_GENERATION)
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.step(Decoration.LAKES)
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.randomPlacement(4, 1)
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.build();
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@ -24,6 +24,10 @@ import com.google.common.collect.ImmutableList;
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import java.util.function.Function;
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public class VillagePools {
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public static final ResourceKey<PlacedFeature> CHORUS_VILLAGE = ResourceKey.create(
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Registries.PLACED_FEATURE,
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BetterEnd.makeID("village_chorus")
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);
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public static ResourceKey<StructureTemplatePool> TERMINATORS_KEY = StructurePools
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.createKey(BetterEnd.makeID("village/terminators"));
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public static ResourceKey<StructureTemplatePool> START = StructurePools
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@ -54,12 +58,14 @@ public class VillagePools {
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final Holder.Reference<StructureTemplatePool> emptyPool = poolGetter.getOrThrow(Pools.EMPTY);
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final Holder.Reference<StructureTemplatePool> terminatorPool = poolGetter.getOrThrow(VillagePools.TERMINATORS_KEY);
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Holder.Reference<StructureProcessorList> mossifyProcessor = processorGetter.getOrThrow(EndProcessors.WEATHERED_10_PERCENT);
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Holder.Reference<StructureProcessorList> crack = processorGetter.getOrThrow(EndProcessors.CRACK_20_PERCENT);
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Holder.Reference<StructureProcessorList> crackAndWeather = processorGetter.getOrThrow(EndProcessors.CRACK_AND_WEATHER);
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Holder.Reference<StructureProcessorList> endStreetProcessor = processorGetter.getOrThrow(EndProcessors.END_STREET);
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final Holder.Reference<StructureProcessorList> mossifyProcessor = processorGetter.getOrThrow(EndProcessors.WEATHERED_10_PERCENT);
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final Holder.Reference<StructureProcessorList> crack = processorGetter.getOrThrow(EndProcessors.CRACK_20_PERCENT);
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final Holder.Reference<StructureProcessorList> cry = processorGetter.getOrThrow(EndProcessors.CRYING_10_PERCENT);
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final Holder.Reference<StructureProcessorList> crackAndWeather = processorGetter.getOrThrow(EndProcessors.CRACK_AND_WEATHER);
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final Holder.Reference<StructureProcessorList> endStreetProcessor = processorGetter.getOrThrow(EndProcessors.END_STREET);
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final Holder.Reference<StructureProcessorList> emptyProcessor = processorGetter.getOrThrow(ProcessorLists.EMPTY);
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final Holder.Reference<PlacedFeature> chorus = featureGetter.getOrThrow(CHORUS_VILLAGE);
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ctx.register(VillagePools.TERMINATORS_KEY, new StructureTemplatePool(
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emptyPool,
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ImmutableList.of(
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@ -101,7 +107,8 @@ public class VillagePools {
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single("village/decoration/pond_01", mossifyProcessor, 1),
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single("village/decoration/respawn_01", endStreetProcessor, 1),
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single("village/decoration/respawn_02", endStreetProcessor, 1),
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single("village/decoration/fountain_01", endStreetProcessor, 1)
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single("village/decoration/fountain_01", endStreetProcessor, 1),
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single("village/street_decoration/work_01", endStreetProcessor, 1)
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),
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StructureTemplatePool.Projection.RIGID
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@ -124,8 +131,15 @@ public class VillagePools {
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terminatorPool,
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ImmutableList.of(
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Pair.of(StructurePoolElement.empty(), 5),
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single("village/street_decoration/lamp_02", emptyProcessor, 2),
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single("village/street_decoration/lamp_05", emptyProcessor, 1)
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single("village/street_decoration/lamp_02", emptyProcessor, 4),
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single("village/street_decoration/lamp_05", emptyProcessor, 2),
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single("village/street_decoration/lamp_06", emptyProcessor, 3),
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single("village/street_decoration/obsidian_01", cry, 2),
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single("village/street_decoration/obsidian_02", cry, 3),
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single("village/street_decoration/obsidian_03", cry, 2),
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single("village/street_decoration/obsidian_04", cry, 2),
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single("village/street_decoration/obsidian_05", cry, 1),
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Pair.of(StructurePoolElement.feature(chorus), 2)
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),
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StructureTemplatePool.Projection.RIGID
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));
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