- Got all hammers back

- Added anvil level and recipe input count
This commit is contained in:
Aleksey 2021-01-31 17:35:11 +03:00
parent 7b40047213
commit 68636e2ecd
18 changed files with 176 additions and 85 deletions

View file

@ -41,13 +41,17 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
private final Ingredient input;
private final ItemStack output;
private final int damage;
private final int level;
private final int toolLevel;
private final int anvilLevel;
private final int inputCount;
public AnvilRecipe(Identifier identifier, Ingredient input, ItemStack output, int level, int damage) {
public AnvilRecipe(Identifier identifier, Ingredient input, ItemStack output, int inputCount, int toolLevel, int anvilLevel, int damage) {
this.id = identifier;
this.input = input;
this.output = output;
this.level = level;
this.toolLevel = toolLevel;
this.anvilLevel = anvilLevel;
this.inputCount = inputCount;
this.damage = damage;
}
@ -75,9 +79,8 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (!player.isCreative()) {
if (!checkHammerDurability(craftingInventory, player)) return ItemStack.EMPTY;
ItemStack hammer = craftingInventory.getStack(1);
hammer.damage(this.damage, player, entity -> {
entity.sendEquipmentBreakStatus(null);
});
hammer.damage(this.damage, player, entity ->
entity.sendEquipmentBreakStatus(null));
}
return this.craft(craftingInventory);
}
@ -94,20 +97,31 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (hammer.isEmpty() || !EndTags.HAMMERS.contains(hammer.getItem())) {
return false;
}
ItemStack material = craftingInventory.getStack(0);
int materialCount = material.getCount();
int level = ((ToolItem) hammer.getItem()).getMaterial().getMiningLevel();
return level >= this.level && this.input.test(craftingInventory.getStack(0));
return this.input.test(craftingInventory.getStack(0)) &&
materialCount >= this.inputCount &&
level >= this.toolLevel;
}
public int getDamage() {
return this.damage;
}
public int getInputCount() {
return this.inputCount;
}
public int getAnvilLevel() {
return this.anvilLevel;
}
@Override
public DefaultedList<Ingredient> getPreviewInputs() {
DefaultedList<Ingredient> defaultedList = DefaultedList.of();
defaultedList.add(Ingredient.ofStacks(EndTags.HAMMERS.values().stream().filter(hammer -> {
return ((ToolItem) hammer).getMaterial().getMiningLevel() >= level;
}).map(ItemStack::new)));
defaultedList.add(Ingredient.ofStacks(EndTags.HAMMERS.values().stream().filter(hammer ->
((ToolItem) hammer).getMaterial().getMiningLevel() >= toolLevel).map(ItemStack::new)));
defaultedList.add(input);
return defaultedList;
@ -139,12 +153,12 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
AnvilRecipe that = (AnvilRecipe) o;
return damage == that.damage && level == that.level && id.equals(that.id) && input.equals(that.input) && output.equals(that.output);
return damage == that.damage && toolLevel == that.toolLevel && id.equals(that.id) && input.equals(that.input) && output.equals(that.output);
}
@Override
public int hashCode() {
return Objects.hash(id, input, output, damage, level);
return Objects.hash(id, input, output, damage, toolLevel);
}
public static class Builder {
@ -158,7 +172,9 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
INSTANCE.id = id;
INSTANCE.input = null;
INSTANCE.output = null;
INSTANCE.level = 1;
INSTANCE.inputCount = 1;
INSTANCE.toolLevel = 1;
INSTANCE.anvilLevel = 1;
INSTANCE.damage = 1;
INSTANCE.alright = true;
@ -168,7 +184,9 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
private Identifier id;
private Ingredient input;
private ItemStack output;
private int level = 1;
private int inputCount = 1;
private int toolLevel = 1;
private int anvilLevel = 1;
private int damage = 1;
private boolean alright;
@ -189,6 +207,11 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
this.input = ingredient;
return this;
}
public Builder setInputCount(int count) {
this.inputCount = count;
return this;
}
public Builder setOutput(ItemConvertible output) {
return this.setOutput(output, 1);
@ -200,8 +223,13 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
return this;
}
public Builder setLevel(int level) {
this.level = level;
public Builder setToolLevel(int level) {
this.toolLevel = level;
return this;
}
public Builder setAnvilLevel(int level) {
this.anvilLevel = level;
return this;
}
@ -228,7 +256,7 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
BetterEnd.LOGGER.debug("Can't add Anvil recipe {}! Ingeredient or output not exists.", id);
return;
}
EndRecipeManager.addRecipe(TYPE, new AnvilRecipe(id, input, output, level, damage));
EndRecipeManager.addRecipe(TYPE, new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage));
}
}
}
@ -242,27 +270,33 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (output == null) {
throw new IllegalStateException("Output item does not exists!");
}
int level = JsonHelper.getInt(json, "level", 1);
int inputCount = JsonHelper.getInt(json, "inputCount", 1);
int toolLevel = JsonHelper.getInt(json, "toolLevel", 1);
int anvilLevel = JsonHelper.getInt(json, "anvilLevel", 1);
int damage = JsonHelper.getInt(json, "damage", 1);
return new AnvilRecipe(id, input, output, level, damage);
return new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage);
}
@Override
public AnvilRecipe read(Identifier id, PacketByteBuf packetBuffer) {
Ingredient input = Ingredient.fromPacket(packetBuffer);
ItemStack output = packetBuffer.readItemStack();
int level = packetBuffer.readVarInt();
int inputCount = packetBuffer.readVarInt();
int toolLevel = packetBuffer.readVarInt();
int anvilLevel = packetBuffer.readVarInt();
int damage = packetBuffer.readVarInt();
return new AnvilRecipe(id, input, output, level, damage);
return new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage);
}
@Override
public void write(PacketByteBuf packetBuffer, AnvilRecipe recipe) {
recipe.input.write(packetBuffer);
packetBuffer.writeItemStack(recipe.output);
packetBuffer.writeVarInt(recipe.level);
packetBuffer.writeVarInt(recipe.inputCount);
packetBuffer.writeVarInt(recipe.toolLevel);
packetBuffer.writeVarInt(recipe.anvilLevel);
packetBuffer.writeVarInt(recipe.damage);
}