- Got all hammers back

- Added anvil level and recipe input count
This commit is contained in:
Aleksey 2021-01-31 17:35:11 +03:00
parent 7b40047213
commit 68636e2ecd
18 changed files with 176 additions and 85 deletions

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@ -35,6 +35,10 @@ public class EndAnvilBlock extends AnvilBlock implements BlockPatterned {
super.appendProperties(builder);
builder.add(DESTRUCTION);
}
public int getCraftingLevel() {
return 1;
}
@Override
public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {

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@ -2,6 +2,7 @@ package ru.betterend.integration.rei;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
import org.jetbrains.annotations.NotNull;
@ -49,10 +50,12 @@ public class REIAnvilCategory implements TransferRecipeCategory<REIAnvilDisplay>
int y = startPoint.y;
widgets.add(Widgets.createResultSlotBackground(new Point(x + 61, y + 4)));
List<List<EntryStack>> inputEntries = display.getInputEntries();
List<EntryStack> materials = inputEntries.get(1);
materials.forEach(entryStack -> entryStack.setAmount(display.getInputCount()));
widgets.add(Widgets.createArrow(new Point(x + 24, y + 3)));
widgets.add(Widgets.createLabel(new Point(bounds.x + bounds.width - 5, bounds.y + bounds.height - 12),
new TranslatableText("category.rei.damage.amount&dmg", display.getDamage())).noShadow().rightAligned().color(0xFF404040, 0xFFBBBBBB));
widgets.add(Widgets.createSlot(new Point(x - 20, y + 3)).entries(inputEntries.get(1)).markInput());
widgets.add(Widgets.createSlot(new Point(x - 20, y + 3)).entries(materials).markInput());
widgets.add(Widgets.createSlot(new Point(x + 1, y + 3)).entries(inputEntries.get(0)).markInput());
widgets.add(Widgets.createSlot(new Point(x + 61, y + 4)).entries(display.getResultingEntries().get(0)).disableBackground().markOutput());
return widgets;

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@ -16,9 +16,9 @@ import ru.betterend.recipe.builders.AnvilRecipe;
public class REIAnvilDisplay implements TransferRecipeDisplay {
private AnvilRecipe recipe;
private List<List<EntryStack>> input;
private List<EntryStack> output;
private final AnvilRecipe recipe;
private final List<List<EntryStack>> input;
private final List<EntryStack> output;
public REIAnvilDisplay(AnvilRecipe recipe) {
this.recipe = recipe;
@ -29,6 +29,10 @@ public class REIAnvilDisplay implements TransferRecipeDisplay {
public int getDamage() {
return this.recipe.getDamage();
}
public int getInputCount() {
return this.recipe.getInputCount();
}
@Override
public @NotNull Optional<Identifier> getRecipeLocation() {

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@ -2,7 +2,9 @@ package ru.betterend.mixin.common;
import java.util.Collections;
import java.util.List;
import java.util.stream.Collectors;
import net.minecraft.block.Block;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
@ -21,6 +23,7 @@ import net.minecraft.screen.ForgingScreenHandler;
import net.minecraft.screen.ScreenHandlerContext;
import net.minecraft.screen.ScreenHandlerType;
import net.minecraft.tag.BlockTags;
import ru.betterend.blocks.basis.EndAnvilBlock;
import ru.betterend.interfaces.AnvilScreenHandlerExtended;
import ru.betterend.recipe.builders.AnvilRecipe;
@ -48,7 +51,7 @@ public abstract class AnvilScreenHandlerMixin extends ForgingScreenHandler imple
@Inject(method = "onTakeOutput", at = @At("HEAD"), cancellable = true)
protected void be_onTakeOutput(PlayerEntity player, ItemStack stack, CallbackInfoReturnable<ItemStack> info) {
if (be_currentRecipe != null) {
this.input.getStack(0).decrement(1);
this.input.getStack(0).decrement(be_currentRecipe.getInputCount());
stack = be_currentRecipe.craft(input, player);
this.onContentChanged(input);
this.context.run((world, blockPos) -> {
@ -75,11 +78,24 @@ public abstract class AnvilScreenHandlerMixin extends ForgingScreenHandler imple
RecipeManager recipeManager = this.player.world.getRecipeManager();
this.be_recipes = recipeManager.getAllMatches(AnvilRecipe.TYPE, input, player.world);
if (be_recipes.size() > 0) {
if (be_currentRecipe == null || !be_recipes.contains(be_currentRecipe)) {
this.be_currentRecipe = be_recipes.get(0);
this.context.run((world, blockPos) -> {
int anvilLevel;
Block anvilBlock = world.getBlockState(blockPos).getBlock();
if (anvilBlock instanceof EndAnvilBlock) {
anvilLevel = ((EndAnvilBlock) anvilBlock).getCraftingLevel();
} else {
anvilLevel = 1;
}
this.be_recipes = be_recipes.stream().filter(recipe ->
anvilLevel >= recipe.getAnvilLevel()).collect(Collectors.toList());
});
if (be_recipes.size() > 0) {
if (be_currentRecipe == null || !be_recipes.contains(be_currentRecipe)) {
this.be_currentRecipe = be_recipes.get(0);
}
this.be_updateResult();
info.cancel();
}
this.be_updateResult();
info.cancel();
}
}

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@ -9,50 +9,50 @@ public class AnvilRecipes {
AnvilRecipe.Builder.create("ender_pearl_to_dust")
.setInput(Items.ENDER_PEARL)
.setOutput(EndItems.ENDER_DUST)
.setLevel(4)
.setToolLevel(4)
.setDamage(5)
.build();
AnvilRecipe.Builder.create("ender_shard_to_dust")
.setInput(EndItems.ENDER_SHARD)
.setOutput(EndItems.ENDER_DUST)
.setLevel(0)
.setToolLevel(0)
.setDamage(3)
.build();
AnvilRecipe.Builder.create("aeternium_axe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_AXE_HEAD)
.setLevel(4)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_pickaxe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_PICKAXE_HEAD)
.setLevel(4)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_shovel_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SHOVEL_HEAD)
.setLevel(4)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hoe_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HOE_HEAD)
.setLevel(4)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_hammer_head")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_HAMMER_HEAD)
.setLevel(4)
.setToolLevel(4)
.setDamage(6)
.build();
AnvilRecipe.Builder.create("aeternium_sword_blade")
.setInput(EndItems.AETERNIUM_INGOT)
.setOutput(EndItems.AETERNIUM_SWORD_BLADE)
.setLevel(4)
.setToolLevel(4)
.setDamage(6)
.build();
}

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@ -2,6 +2,7 @@ package ru.betterend.recipe;
import net.minecraft.block.Block;
import net.minecraft.block.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.potion.PotionUtil;
@ -163,21 +164,25 @@ public class CraftingRecipes {
GridRecipe.make("fiber_string", Items.STRING).setOutputCount(6).setShape("#", "#", "#").addMaterial('#', EndItems.SILK_FIBER).build();
GridRecipe.make("ender_eye_amber", Items.ENDER_EYE)
.setShape("SAS", "APA", "SAS")
.addMaterial('S', EndItems.CRYSTAL_SHARDS)
.addMaterial('A', EndItems.AMBER_GEM)
.addMaterial('P', Items.ENDER_PEARL)
.build();
.setShape("SAS", "APA", "SAS")
.addMaterial('S', EndItems.CRYSTAL_SHARDS)
.addMaterial('A', EndItems.AMBER_GEM)
.addMaterial('P', Items.ENDER_PEARL)
.build();
GridRecipe.make("iron_chandelier", EndBlocks.IRON_CHANDELIER).setShape("I#I", " # ").addMaterial('#', Items.IRON_INGOT).addMaterial('I', EndItems.LUMECORN_ROD).setGroup("end_metal_chandelier").build();
GridRecipe.make("gold_chandelier", EndBlocks.GOLD_CHANDELIER).setShape("I#I", " # ").addMaterial('#', Items.GOLD_INGOT).addMaterial('I', EndItems.LUMECORN_ROD).setGroup("end_metal_chandelier").build();
GridRecipe.make("missing_tile", EndBlocks.MISSING_TILE)
.setOutputCount(4)
.setShape("#P", "P#")
.addMaterial('#', EndBlocks.VIOLECITE.stone, EndBlocks.VIOLECITE.bricks, EndBlocks.VIOLECITE.tiles)
.addMaterial('P', Blocks.PURPUR_BLOCK)
.build();
.setOutputCount(4)
.setShape("#P", "P#")
.addMaterial('#', EndBlocks.VIOLECITE.stone, EndBlocks.VIOLECITE.bricks, EndBlocks.VIOLECITE.tiles)
.addMaterial('P', Blocks.PURPUR_BLOCK)
.build();
registerHammer("iron", Items.IRON_INGOT, EndItems.IRON_HAMMER);
registerHammer("golden", Items.GOLD_INGOT, EndItems.GOLDEN_HAMMER);
registerHammer("diamond", Items.DIAMOND, EndItems.DIAMOND_HAMMER);
}
private static void registerLantern(String name, Block lantern, Block slab) {
@ -197,4 +202,12 @@ public class CraftingRecipes {
.setOutputCount(2)
.build();
}
private static void registerHammer(String name, Item material, Item result) {
GridRecipe.make(name + "_hammer", result)
.setShape("I I", "I#I", " # ")
.addMaterial('I', material)
.addMaterial('#', Items.STICK)
.build();
}
}

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@ -1,5 +1,6 @@
package ru.betterend.recipe;
import net.minecraft.item.Items;
import ru.betterend.recipe.builders.SmithingTableRecipe;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndItems;
@ -43,6 +44,12 @@ public class SmithingRecipes {
.setBase(EndItems.AETERNIUM_HAMMER_HEAD)
.setAddition(EndItems.LEATHER_WRAPPED_STICK)
.build();
SmithingTableRecipe.create("netherite_hammer")
.setResult(EndItems.NETHERITE_HAMMER)
.setBase(EndItems.DIAMOND_HAMMER)
.setAddition(Items.NETHERITE_INGOT)
.build();
SmithingTableRecipe.create("aeternium_helmet")
.setResult(EndItems.AETERNIUM_HELMET)

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@ -41,13 +41,17 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
private final Ingredient input;
private final ItemStack output;
private final int damage;
private final int level;
private final int toolLevel;
private final int anvilLevel;
private final int inputCount;
public AnvilRecipe(Identifier identifier, Ingredient input, ItemStack output, int level, int damage) {
public AnvilRecipe(Identifier identifier, Ingredient input, ItemStack output, int inputCount, int toolLevel, int anvilLevel, int damage) {
this.id = identifier;
this.input = input;
this.output = output;
this.level = level;
this.toolLevel = toolLevel;
this.anvilLevel = anvilLevel;
this.inputCount = inputCount;
this.damage = damage;
}
@ -75,9 +79,8 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (!player.isCreative()) {
if (!checkHammerDurability(craftingInventory, player)) return ItemStack.EMPTY;
ItemStack hammer = craftingInventory.getStack(1);
hammer.damage(this.damage, player, entity -> {
entity.sendEquipmentBreakStatus(null);
});
hammer.damage(this.damage, player, entity ->
entity.sendEquipmentBreakStatus(null));
}
return this.craft(craftingInventory);
}
@ -94,20 +97,31 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (hammer.isEmpty() || !EndTags.HAMMERS.contains(hammer.getItem())) {
return false;
}
ItemStack material = craftingInventory.getStack(0);
int materialCount = material.getCount();
int level = ((ToolItem) hammer.getItem()).getMaterial().getMiningLevel();
return level >= this.level && this.input.test(craftingInventory.getStack(0));
return this.input.test(craftingInventory.getStack(0)) &&
materialCount >= this.inputCount &&
level >= this.toolLevel;
}
public int getDamage() {
return this.damage;
}
public int getInputCount() {
return this.inputCount;
}
public int getAnvilLevel() {
return this.anvilLevel;
}
@Override
public DefaultedList<Ingredient> getPreviewInputs() {
DefaultedList<Ingredient> defaultedList = DefaultedList.of();
defaultedList.add(Ingredient.ofStacks(EndTags.HAMMERS.values().stream().filter(hammer -> {
return ((ToolItem) hammer).getMaterial().getMiningLevel() >= level;
}).map(ItemStack::new)));
defaultedList.add(Ingredient.ofStacks(EndTags.HAMMERS.values().stream().filter(hammer ->
((ToolItem) hammer).getMaterial().getMiningLevel() >= toolLevel).map(ItemStack::new)));
defaultedList.add(input);
return defaultedList;
@ -139,12 +153,12 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (this == o) return true;
if (o == null || getClass() != o.getClass()) return false;
AnvilRecipe that = (AnvilRecipe) o;
return damage == that.damage && level == that.level && id.equals(that.id) && input.equals(that.input) && output.equals(that.output);
return damage == that.damage && toolLevel == that.toolLevel && id.equals(that.id) && input.equals(that.input) && output.equals(that.output);
}
@Override
public int hashCode() {
return Objects.hash(id, input, output, damage, level);
return Objects.hash(id, input, output, damage, toolLevel);
}
public static class Builder {
@ -158,7 +172,9 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
INSTANCE.id = id;
INSTANCE.input = null;
INSTANCE.output = null;
INSTANCE.level = 1;
INSTANCE.inputCount = 1;
INSTANCE.toolLevel = 1;
INSTANCE.anvilLevel = 1;
INSTANCE.damage = 1;
INSTANCE.alright = true;
@ -168,7 +184,9 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
private Identifier id;
private Ingredient input;
private ItemStack output;
private int level = 1;
private int inputCount = 1;
private int toolLevel = 1;
private int anvilLevel = 1;
private int damage = 1;
private boolean alright;
@ -189,6 +207,11 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
this.input = ingredient;
return this;
}
public Builder setInputCount(int count) {
this.inputCount = count;
return this;
}
public Builder setOutput(ItemConvertible output) {
return this.setOutput(output, 1);
@ -200,8 +223,13 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
return this;
}
public Builder setLevel(int level) {
this.level = level;
public Builder setToolLevel(int level) {
this.toolLevel = level;
return this;
}
public Builder setAnvilLevel(int level) {
this.anvilLevel = level;
return this;
}
@ -228,7 +256,7 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
BetterEnd.LOGGER.debug("Can't add Anvil recipe {}! Ingeredient or output not exists.", id);
return;
}
EndRecipeManager.addRecipe(TYPE, new AnvilRecipe(id, input, output, level, damage));
EndRecipeManager.addRecipe(TYPE, new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage));
}
}
}
@ -242,27 +270,33 @@ public class AnvilRecipe implements Recipe<Inventory>, BetterEndRecipe {
if (output == null) {
throw new IllegalStateException("Output item does not exists!");
}
int level = JsonHelper.getInt(json, "level", 1);
int inputCount = JsonHelper.getInt(json, "inputCount", 1);
int toolLevel = JsonHelper.getInt(json, "toolLevel", 1);
int anvilLevel = JsonHelper.getInt(json, "anvilLevel", 1);
int damage = JsonHelper.getInt(json, "damage", 1);
return new AnvilRecipe(id, input, output, level, damage);
return new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage);
}
@Override
public AnvilRecipe read(Identifier id, PacketByteBuf packetBuffer) {
Ingredient input = Ingredient.fromPacket(packetBuffer);
ItemStack output = packetBuffer.readItemStack();
int level = packetBuffer.readVarInt();
int inputCount = packetBuffer.readVarInt();
int toolLevel = packetBuffer.readVarInt();
int anvilLevel = packetBuffer.readVarInt();
int damage = packetBuffer.readVarInt();
return new AnvilRecipe(id, input, output, level, damage);
return new AnvilRecipe(id, input, output, inputCount, toolLevel, anvilLevel, damage);
}
@Override
public void write(PacketByteBuf packetBuffer, AnvilRecipe recipe) {
recipe.input.write(packetBuffer);
packetBuffer.writeItemStack(recipe.output);
packetBuffer.writeVarInt(recipe.level);
packetBuffer.writeVarInt(recipe.inputCount);
packetBuffer.writeVarInt(recipe.toolLevel);
packetBuffer.writeVarInt(recipe.anvilLevel);
packetBuffer.writeVarInt(recipe.damage);
}

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@ -13,18 +13,8 @@ import net.minecraft.entity.SpawnReason;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ArmorItem;
import net.minecraft.item.FishBucketItem;
import net.minecraft.item.FoodComponent;
import net.minecraft.item.FoodComponents;
import net.minecraft.item.Item;
import net.minecraft.item.*;
import net.minecraft.item.Item.Settings;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.ShovelItem;
import net.minecraft.item.SpawnEggItem;
import net.minecraft.item.SwordItem;
import net.minecraft.item.ToolItem;
import net.minecraft.tag.Tag;
import net.minecraft.util.Identifier;
import net.minecraft.util.Rarity;
@ -100,6 +90,12 @@ public class EndItems {
public final static Item AETERNIUM_HAMMER_HEAD = registerItem("aeternium_hammer_head");
public final static Item AETERNIUM_SWORD_BLADE = registerItem("aeternium_sword_blade");
public final static Item AETERNIUM_SWORD_HANDLE = registerItem("aeternium_sword_handle");
// Hammers //
public static final ToolItem IRON_HAMMER = registerTool("iron_hammer", new EndHammerItem(ToolMaterials.IRON, 5.0F, -3.2F, 0.2D, makeItemSettings()));
public static final ToolItem GOLDEN_HAMMER = registerTool("golden_hammer", new EndHammerItem(ToolMaterials.GOLD, 4.5F, -3.4F, 0.3D, makeItemSettings()));
public static final ToolItem DIAMOND_HAMMER = registerTool("diamond_hammer", new EndHammerItem(ToolMaterials.DIAMOND, 5.5F, -3.1F, 0.2D, makeItemSettings()));
public static final ToolItem NETHERITE_HAMMER = registerTool("netherite_hammer", new EndHammerItem(ToolMaterials.NETHERITE, 5.0F, -3.0F, 0.2D, makeItemSettings().fireproof()));
// Food //
public final static Item SHADOW_BERRY_RAW = registerFood("shadow_berry_raw", 4, 0.5F);

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@ -1,14 +1,9 @@
package ru.betterend.registry;
import java.util.List;
import com.google.common.collect.Lists;
import net.fabricmc.fabric.api.tag.TagRegistry;
import net.fabricmc.fabric.impl.tool.attribute.ToolManagerImpl;
import net.fabricmc.fabric.impl.tool.attribute.handlers.ModdedToolsVanillaBlocksToolHandler;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.LeavesBlock;
import net.minecraft.block.Material;
@ -28,10 +23,11 @@ import ru.betterend.blocks.EndTerrainBlock;
import ru.betterend.blocks.basis.PedestalBlock;
import ru.betterend.blocks.basis.SimpleLeavesBlock;
import ru.betterend.blocks.basis.VineBlock;
import ru.betterend.item.EndHammerItem;
import ru.betterend.mixin.common.ComposterBlockAccessor;
import ru.betterend.util.TagHelper;
import java.util.Arrays;
public class EndTags {
// Block Tags
public static final Tag.Identified<Block> BOOKSHELVES = makeCommonBlockTag("bookshelves");
@ -98,14 +94,18 @@ public class EndTags {
TagHelper.addTag(GEN_TERRAIN, EndBlocks.ENDER_ORE, EndBlocks.FLAVOLITE.stone, EndBlocks.VIOLECITE.stone, EndBlocks.SULPHURIC_ROCK.stone, EndBlocks.BRIMSTONE);
TagHelper.addTag(END_GROUND, EndBlocks.SULPHURIC_ROCK.stone, EndBlocks.BRIMSTONE);
List<Item> hammers = Lists.newArrayList();
EndItems.getModItems().forEach((item) -> {
if (item instanceof EndHammerItem) {
hammers.add(item);
}
});
ToolManagerImpl.tag(HAMMERS).register(new ModdedToolsVanillaBlocksToolHandler(hammers));
ToolManagerImpl.tag(HAMMERS).register(new ModdedToolsVanillaBlocksToolHandler(
Arrays.asList(
EndItems.IRON_HAMMER,
EndItems.GOLDEN_HAMMER,
EndItems.DIAMOND_HAMMER,
EndItems.NETHERITE_HAMMER,
EndItems.AETERNIUM_HAMMER,
EndBlocks.THALLASIUM.hammer,
EndBlocks.TERMINITE.hammer
)
));
}
public static void addSurfaceBlock(Block block) {
@ -123,17 +123,7 @@ public class EndTags {
TagHelper.addTag(END_GROUND, surface);
}
});
END_STONES.values().forEach((block) -> {
addSurfaceBlock(block);
});
}
public static boolean validGenBlock(BlockState block) {
return block.isIn(END_GROUND) || block.isIn(GEN_TERRAIN);
}
public static Tag<Item> registerItemTag(String name) {
return TagRegistry.item(BetterEnd.makeID(name));
END_STONES.values().forEach(EndTags::addSurfaceBlock);
}
public static Tag<Item> registerFabricItemTag(String name) {

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "betterend:item/diamond_hammer"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "betterend:item/golden_hammer"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "betterend:item/iron_hammer"
}
}

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@ -0,0 +1,6 @@
{
"parent": "minecraft:item/handheld",
"textures": {
"layer0": "betterend:item/netherite_hammer"
}
}

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