Lantern fixes & improvements
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29f84ef7e7
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6953437705
14 changed files with 319 additions and 167 deletions
118
src/main/java/ru/betterend/blocks/basis/BlockLantern.java
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118
src/main/java/ru/betterend/blocks/basis/BlockLantern.java
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package ru.betterend.blocks.basis;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.FluidFillable;
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import net.minecraft.block.Waterloggable;
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import net.minecraft.fluid.Fluid;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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public class BlockLantern extends BlockBaseNotFull implements Waterloggable, FluidFillable {
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public static final BooleanProperty IS_FLOOR = BooleanProperty.of("is_floor");
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public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
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public BlockLantern(Block source) {
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this(FabricBlockSettings.copyOf(source).luminance(15));
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}
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public BlockLantern(FabricBlockSettings settings) {
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super(settings);
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
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stateManager.add(IS_FLOOR, WATERLOGGED);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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WorldView worldView = ctx.getWorld();
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BlockPos blockPos = ctx.getBlockPos();
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Direction dir = ctx.getSide();
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boolean water = worldView.getFluidState(blockPos).getFluid() == Fluids.WATER;
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if (dir != Direction.DOWN && dir != Direction.UP) {
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if (sideCoversSmallSquare(worldView, blockPos.up(), Direction.DOWN)) {
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return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
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}
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else if (sideCoversSmallSquare(worldView, blockPos.down(), Direction.UP)) {
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return getDefaultState().with(IS_FLOOR, true).with(WATERLOGGED, water);
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}
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else {
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return null;
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}
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}
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else if (dir == Direction.DOWN) {
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if (sideCoversSmallSquare(worldView, blockPos.up(), Direction.DOWN)) {
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return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
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}
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else if (sideCoversSmallSquare(worldView, blockPos.down(), Direction.UP)) {
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return getDefaultState().with(IS_FLOOR, true).with(WATERLOGGED, water);
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}
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else {
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return null;
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}
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}
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else {
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if (sideCoversSmallSquare(worldView, blockPos.down(), Direction.UP)) {
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return getDefaultState().with(IS_FLOOR, true).with(WATERLOGGED, water);
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}
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else if (sideCoversSmallSquare(worldView, blockPos.up(), Direction.DOWN)) {
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return getDefaultState().with(IS_FLOOR, false).with(WATERLOGGED, water);
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}
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else {
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return null;
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}
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}
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}
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@Override
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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if (state.get(IS_FLOOR)) {
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return sideCoversSmallSquare(world, pos.down(), Direction.UP);
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}
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else {
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return sideCoversSmallSquare(world, pos.up(), Direction.DOWN);
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}
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}
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState, WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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Boolean water = state.get(WATERLOGGED);
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if (water) {
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world.getFluidTickScheduler().schedule(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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}
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if (!canPlaceAt(state, world, pos)) {
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return water ? Blocks.WATER.getDefaultState() : Blocks.AIR.getDefaultState();
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}
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else {
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return state;
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}
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}
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@Override
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public boolean canFillWithFluid(BlockView world, BlockPos pos, BlockState state, Fluid fluid) {
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return false;
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}
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@Override
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public boolean tryFillWithFluid(WorldAccess world, BlockPos pos, BlockState state, FluidState fluidState) {
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return false;
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : Fluids.EMPTY.getDefaultState();
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}
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}
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