More Feature Changes
This commit is contained in:
parent
5c3a9986bc
commit
6dd711930e
19 changed files with 417 additions and 213 deletions
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@ -3,7 +3,6 @@ package org.betterx.betterend.registry;
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import org.betterx.bclib.api.v2.levelgen.biomes.BCLBiome;
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import org.betterx.bclib.api.v2.levelgen.biomes.BCLBiomeBuilder;
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import org.betterx.bclib.api.v2.levelgen.biomes.BiomeAPI;
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import org.betterx.bclib.api.v2.levelgen.features.features.DefaultFeature;
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import org.betterx.bclib.api.v3.levelgen.features.BCLConfigureFeature;
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import org.betterx.bclib.api.v3.levelgen.features.BCLFeature;
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import org.betterx.bclib.api.v3.levelgen.features.BCLFeatureBuilder;
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@ -35,6 +34,8 @@ import net.minecraft.world.level.levelgen.feature.OreFeature;
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import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
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import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
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import net.minecraft.world.level.levelgen.feature.configurations.OreConfiguration;
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import net.minecraft.world.level.levelgen.feature.configurations.SimpleBlockConfiguration;
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import net.minecraft.world.level.levelgen.feature.stateproviders.SimpleStateProvider;
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import net.minecraft.world.level.levelgen.placement.CountPlacement;
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import com.google.common.collect.Lists;
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@ -45,6 +46,10 @@ import java.io.InputStream;
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import java.util.List;
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public class EndFeatures {
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public static final StalactiteFeature STALACTITE_FEATURE = inlineBuild(
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"stalactite_feature",
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new StalactiteFeature()
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);
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public static final BuildingListFeature BUILDING_LIST_FEATURE = inlineBuild(
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"building_list_feature",
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new BuildingListFeature()
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@ -144,69 +149,86 @@ public class EndFeatures {
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"end_lotus_feature",
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new EndLotusFeature()
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);
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public static final BushFeature BUSH_FEATURE = inlineBuild(
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"bush_feature",
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new BushFeature()
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);
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public static final SingleBlockFeature SINGLE_BLOCK_FEATURE = inlineBuild(
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"single_block_feature",
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new SingleBlockFeature()
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);
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public static final BushWithOuterFeature BUSH_WITH_OUTER_FEATURE = inlineBuild(
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"bush_with_outer_feature",
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new BushWithOuterFeature()
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);
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public static final BCLFeature<MossyGlowshroomFeature, NoneFeatureConfiguration> MOSSY_GLOWSHROOM = registerVegetation(
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"mossy_glowshroom",
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new MossyGlowshroomFeature(),
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inlineBuild("mossy_glowshroom", new MossyGlowshroomFeature()),
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2
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);
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public static final BCLFeature<PythadendronTreeFeature, NoneFeatureConfiguration> PYTHADENDRON_TREE = registerVegetation(
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"pythadendron_tree",
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new PythadendronTreeFeature(),
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inlineBuild("pythadendron_tree", new PythadendronTreeFeature()),
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1
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);
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public static final BCLFeature<LacugroveFeature, NoneFeatureConfiguration> LACUGROVE = registerVegetation(
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"lacugrove",
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new LacugroveFeature(),
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inlineBuild("lacugrove", new LacugroveFeature()),
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4
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);
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public static final BCLFeature<DragonTreeFeature, NoneFeatureConfiguration> DRAGON_TREE = registerVegetation(
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"dragon_tree",
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new DragonTreeFeature(),
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inlineBuild("dragon_tree", new DragonTreeFeature()),
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2
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);
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public static final BCLFeature<TenaneaFeature, NoneFeatureConfiguration> TENANEA = registerVegetation(
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"tenanea",
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new TenaneaFeature(),
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inlineBuild("tenanea", new TenaneaFeature()),
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2
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);
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public static final BCLFeature<HelixTreeFeature, NoneFeatureConfiguration> HELIX_TREE = registerVegetation(
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"helix_tree",
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new HelixTreeFeature(),
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inlineBuild("helix_tree", new HelixTreeFeature()),
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1
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);
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public static final BCLFeature<UmbrellaTreeFeature, NoneFeatureConfiguration> UMBRELLA_TREE = registerVegetation(
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"umbrella_tree",
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new UmbrellaTreeFeature(),
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inlineBuild("umbrella_tree", new UmbrellaTreeFeature()),
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2
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);
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public static final BCLFeature<JellyshroomFeature, NoneFeatureConfiguration> JELLYSHROOM = registerVegetation(
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"jellyshroom",
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new JellyshroomFeature(),
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inlineBuild("jellyshroom", new JellyshroomFeature()),
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2
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);
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public static final BCLFeature<GiganticAmaranitaFeature, NoneFeatureConfiguration> GIGANTIC_AMARANITA = registerVegetation(
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"gigantic_amaranita",
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new GiganticAmaranitaFeature(),
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inlineBuild("gigantic_amaranita", new GiganticAmaranitaFeature()),
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1
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);
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public static final BCLFeature<LucerniaFeature, NoneFeatureConfiguration> LUCERNIA = registerVegetation(
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"lucernia",
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new LucerniaFeature(),
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inlineBuild("lucernia", new LucerniaFeature()),
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3
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);
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// Bushes //
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public static final BCLFeature<BushFeature, NoneFeatureConfiguration> PYTHADENDRON_BUSH = registerVegetation(
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public static final BCLFeature<BushFeature, BushFeatureConfig> PYTHADENDRON_BUSH = registerVegetation(
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"pythadendron_bush",
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new BushFeature(
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BUSH_FEATURE,
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new BushFeatureConfig(
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EndBlocks.PYTHADENDRON_LEAVES,
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EndBlocks.PYTHADENDRON.getBark()
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),
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3
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);
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public static final BCLFeature<BushFeature, NoneFeatureConfiguration> DRAGON_TREE_BUSH = registerVegetation(
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public static final BCLFeature<BushFeature, BushFeatureConfig> DRAGON_TREE_BUSH = registerVegetation(
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"dragon_tree_bush",
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new BushFeature(
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BUSH_FEATURE,
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new BushFeatureConfig(
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EndBlocks.DRAGON_TREE_LEAVES,
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EndBlocks.DRAGON_TREE.getBark()
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),
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@ -214,31 +236,33 @@ public class EndFeatures {
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);
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public static final BCLFeature<TenaneaBushFeature, NoneFeatureConfiguration> TENANEA_BUSH = registerVegetation(
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"tenanea_bush",
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new TenaneaBushFeature(),
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inlineBuild("tenanea_bush", new TenaneaBushFeature()),
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6
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);
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public static final BCLFeature<Lumecorn, NoneFeatureConfiguration> LUMECORN = registerVegetation(
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"lumecorn",
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new Lumecorn(),
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inlineBuild("lumecorn", new Lumecorn()),
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5
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);
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public static final BCLFeature<LargeAmaranitaFeature, NoneFeatureConfiguration> LARGE_AMARANITA = registerVegetation(
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"large_amaranita",
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new LargeAmaranitaFeature(),
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inlineBuild("large_amaranita", new LargeAmaranitaFeature()),
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5
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);
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public static final BCLFeature<BushWithOuterFeature, NoneFeatureConfiguration> LUCERNIA_BUSH = registerVegetation(
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public static final BCLFeature<BushWithOuterFeature, BushWithOuterFeatureConfig> LUCERNIA_BUSH = registerVegetation(
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"lucernia_bush",
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new BushWithOuterFeature(
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BUSH_WITH_OUTER_FEATURE,
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new BushWithOuterFeatureConfig(
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EndBlocks.LUCERNIA_LEAVES,
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EndBlocks.LUCERNIA_OUTER_LEAVES,
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EndBlocks.LUCERNIA.getBark()
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),
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10
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);
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public static final BCLFeature<BushWithOuterFeature, NoneFeatureConfiguration> LUCERNIA_BUSH_RARE = registerVegetation(
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public static final BCLFeature<BushWithOuterFeature, BushWithOuterFeatureConfig> LUCERNIA_BUSH_RARE = registerVegetation(
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"lucernia_bush_rare",
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new BushWithOuterFeature(
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BUSH_WITH_OUTER_FEATURE,
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new BushWithOuterFeatureConfig(
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EndBlocks.LUCERNIA_LEAVES,
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EndBlocks.LUCERNIA_OUTER_LEAVES,
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EndBlocks.LUCERNIA.getBark()
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@ -247,7 +271,7 @@ public class EndFeatures {
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);
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public static final BCLFeature<NeonCactusFeature, NoneFeatureConfiguration> NEON_CACTUS = registerVegetation(
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"neon_cactus",
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new NeonCactusFeature(),
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inlineBuild("neon_cactus", new NeonCactusFeature()),
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2
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);
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@ -766,50 +790,51 @@ public class EndFeatures {
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20
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);
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public static final EndLakeFeature END_LAKE_FEATURE = inlineBuild("end_lake", new EndLakeFeature());
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// Terrain //
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public static final BCLFeature<EndLakeFeature, NoneFeatureConfiguration> END_LAKE = registerLake(
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"end_lake",
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new EndLakeFeature(),
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END_LAKE_FEATURE,
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4
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);
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public static final BCLFeature<EndLakeFeature, NoneFeatureConfiguration> END_LAKE_NORMAL = registerLake(
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"end_lake_normal",
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new EndLakeFeature(),
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END_LAKE_FEATURE,
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20
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);
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public static final BCLFeature<EndLakeFeature, NoneFeatureConfiguration> END_LAKE_RARE = registerLake(
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"end_lake_rare",
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new EndLakeFeature(),
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END_LAKE_FEATURE,
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40
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);
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public static final BCLFeature<DesertLakeFeature, NoneFeatureConfiguration> DESERT_LAKE = registerLake(
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"desert_lake",
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new DesertLakeFeature(),
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inlineBuild("desert_lake", new DesertLakeFeature()),
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8
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);
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public static final BCLFeature<RoundCaveFeature, NoneFeatureConfiguration> ROUND_CAVE = registerRawGen(
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"round_cave",
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new RoundCaveFeature(),
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inlineBuild("round_cave", new RoundCaveFeature()),
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2
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);
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public static final BCLFeature<SpireFeature, NoneFeatureConfiguration> SPIRE = registerRawGen(
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"spire",
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new SpireFeature(),
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inlineBuild("spire", new SpireFeature()),
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4
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);
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public static final BCLFeature<FloatingSpireFeature, NoneFeatureConfiguration> FLOATING_SPIRE = registerRawGen(
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"floating_spire",
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new FloatingSpireFeature(),
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inlineBuild("floating_spire", new FloatingSpireFeature()),
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8
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);
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public static final BCLFeature<GeyserFeature, NoneFeatureConfiguration> GEYSER = registerRawGen(
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"geyser",
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new GeyserFeature(),
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inlineBuild("geyser", new GeyserFeature()),
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8
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);
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public static final BCLFeature<SulphuricLakeFeature, NoneFeatureConfiguration> SULPHURIC_LAKE = registerLake(
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"sulphuric_lake",
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new SulphuricLakeFeature(),
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inlineBuild("sulphuric_lake", new SulphuricLakeFeature()),
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8
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);
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public static final BCLFeature<SulphuricCaveFeature, NoneFeatureConfiguration> SULPHURIC_CAVE = BCLFeatureBuilder
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@ -824,39 +849,43 @@ public class EndFeatures {
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.squarePlacement()
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.onlyInBiome()
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.buildAndRegister();
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public static final BCLFeature<IceStarFeature, NoneFeatureConfiguration> ICE_STAR = registerRawGen(
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public static final IceStarFeature ICE_STAR_FEATURE = inlineBuild("ice_star", new IceStarFeature());
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public static final BCLFeature<IceStarFeature, IceStarFeatureConfig> ICE_STAR = registerRawGen(
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"ice_star",
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new IceStarFeature(5, 15, 10, 25),
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ICE_STAR_FEATURE,
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new IceStarFeatureConfig(5, 15, 10, 25),
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15
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);
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public static final BCLFeature<IceStarFeature, NoneFeatureConfiguration> ICE_STAR_SMALL = registerRawGen(
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public static final BCLFeature<IceStarFeature, IceStarFeatureConfig> ICE_STAR_SMALL = registerRawGen(
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"ice_star_small",
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new IceStarFeature(3, 5, 7, 12),
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ICE_STAR_FEATURE,
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new IceStarFeatureConfig(3, 5, 7, 12),
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8
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);
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public static final BCLFeature<SurfaceVentFeature, NoneFeatureConfiguration> SURFACE_VENT = registerChanced(
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"surface_vent",
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new SurfaceVentFeature(),
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inlineBuild("surface_vent", new SurfaceVentFeature()),
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4
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);
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public static final BCLFeature<SulphurHillFeature, NoneFeatureConfiguration> SULPHUR_HILL = registerChanced(
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"sulphur_hill",
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new SulphurHillFeature(),
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inlineBuild("sulphur_hill", new SulphurHillFeature()),
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8
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);
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public static final BCLFeature<ObsidianPillarBasementFeature, NoneFeatureConfiguration> OBSIDIAN_PILLAR_BASEMENT = registerChanced(
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"obsidian_pillar_basement",
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new ObsidianPillarBasementFeature(),
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inlineBuild("obsidian_pillar_basement", new ObsidianPillarBasementFeature()),
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8
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);
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public static final BCLFeature<ObsidianBoulderFeature, NoneFeatureConfiguration> OBSIDIAN_BOULDER = registerChanced(
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"obsidian_boulder",
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new ObsidianBoulderFeature(),
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inlineBuild("obsidian_boulder", new ObsidianBoulderFeature()),
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10
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);
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public static final BCLFeature<FallenPillarFeature, NoneFeatureConfiguration> FALLEN_PILLAR = registerChanced(
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"fallen_pillar",
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new FallenPillarFeature(),
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inlineBuild("fallen_pillar", new FallenPillarFeature()),
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20
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);
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public static final BCLFeature<TunelCaveFeature, NoneFeatureConfiguration> TUNEL_CAVE = BCLFeatureBuilder
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@ -930,7 +959,7 @@ public class EndFeatures {
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// Buildings
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public static final BCLFeature<CrashedShipFeature, NBTFeatureConfig> CRASHED_SHIP = registerChanced(
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"crashed_ship",
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new CrashedShipFeature(),
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inlineBuild("crashed_ship", new CrashedShipFeature()),
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new NBTFeatureConfig(EndBiome.Config.DEFAULT_MATERIAL.getTopMaterial()),
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500
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);
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@ -938,16 +967,36 @@ public class EndFeatures {
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// Mobs
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public static final BCLFeature<SilkMothNestFeature, NoneFeatureConfiguration> SILK_MOTH_NEST = registerChanced(
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"silk_moth_nest",
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new SilkMothNestFeature(),
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inlineBuild("silk_moth_nest", new SilkMothNestFeature()),
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2
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);
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// Caves
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public static final DefaultFeature SMARAGDANT_CRYSTAL = new SmaragdantCrystalFeature();
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public static final DefaultFeature SMARAGDANT_CRYSTAL_SHARD = new SingleBlockFeature(EndBlocks.SMARAGDANT_CRYSTAL_SHARD);
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public static final DefaultFeature BIG_AURORA_CRYSTAL = new BigAuroraCrystalFeature();
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public static final DefaultFeature CAVE_BUSH = new BushFeature(EndBlocks.CAVE_BUSH, EndBlocks.CAVE_BUSH);
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public static final DefaultFeature CAVE_GRASS = new SingleBlockFeature(EndBlocks.CAVE_GRASS);
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public static final BCLConfigureFeature<SmaragdantCrystalFeature, NoneFeatureConfiguration> SMARAGDANT_CRYSTAL = BCLFeatureBuilder
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.start(
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BetterEnd.makeID("smaragdant_crystal"),
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inlineBuild("smaragdant_crystal", new SmaragdantCrystalFeature())
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)
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.buildAndRegister();
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public static final BCLConfigureFeature<SingleBlockFeature, SimpleBlockConfiguration> SMARAGDANT_CRYSTAL_SHARD = BCLFeatureBuilder
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.start(BetterEnd.makeID("smaragdant_crystal_shard"), SINGLE_BLOCK_FEATURE)
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.configuration(new SimpleBlockConfiguration(SimpleStateProvider.simple(EndBlocks.SMARAGDANT_CRYSTAL_SHARD)))
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.buildAndRegister();
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public static final BCLConfigureFeature<BigAuroraCrystalFeature, NoneFeatureConfiguration> BIG_AURORA_CRYSTAL = BCLFeatureBuilder
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.start(
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BetterEnd.makeID("big_aurora_crystal"),
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inlineBuild("big_aurora_crystal", new BigAuroraCrystalFeature())
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)
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.buildAndRegister();
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public static final BCLConfigureFeature<BushFeature, BushFeatureConfig> CAVE_BUSH = BCLFeatureBuilder
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.start(BetterEnd.makeID("cave_bush"), BUSH_FEATURE)
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.configuration(new BushFeatureConfig(EndBlocks.CAVE_BUSH, EndBlocks.CAVE_BUSH))
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.buildAndRegister();
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public static final BCLConfigureFeature<SingleBlockFeature, SimpleBlockConfiguration> CAVE_GRASS = BCLFeatureBuilder
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.start(BetterEnd.makeID("cave_grass"), SINGLE_BLOCK_FEATURE)
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.configuration(new SimpleBlockConfiguration(SimpleStateProvider.simple(EndBlocks.CAVE_GRASS)))
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.buildAndRegister();
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public static final BCLConfigureFeature<VineFeature, VineFeatureConfig> RUBINEA = BCLFeatureBuilder
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.start(BetterEnd.makeID("rubinea"), VINE_FEATURE)
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.configuration(new VineFeatureConfig(EndBlocks.RUBINEA, 8))
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@ -958,28 +1007,40 @@ public class EndFeatures {
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.configuration(new VineFeatureConfig(EndBlocks.MAGNULA, 8))
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.buildAndRegister();
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public static final DefaultFeature END_STONE_STALACTITE = new StalactiteFeature(
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true,
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EndBlocks.END_STONE_STALACTITE,
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Blocks.END_STONE
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);
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public static final DefaultFeature END_STONE_STALAGMITE = new StalactiteFeature(
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false,
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EndBlocks.END_STONE_STALACTITE,
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Blocks.END_STONE
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);
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public static final DefaultFeature END_STONE_STALACTITE_CAVEMOSS = new StalactiteFeature(
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true,
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EndBlocks.END_STONE_STALACTITE_CAVEMOSS,
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Blocks.END_STONE,
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EndBlocks.CAVE_MOSS
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);
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public static final DefaultFeature END_STONE_STALAGMITE_CAVEMOSS = new StalactiteFeature(
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false,
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EndBlocks.END_STONE_STALACTITE_CAVEMOSS,
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EndBlocks.CAVE_MOSS
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);
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public static final DefaultFeature CAVE_PUMPKIN = new CavePumpkinFeature();
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public static final BCLConfigureFeature<StalactiteFeature, StalactiteFeatureConfig> END_STONE_STALACTITE = BCLFeatureBuilder
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.start(BetterEnd.makeID("end_stone_stalactite"), STALACTITE_FEATURE)
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.configuration(new StalactiteFeatureConfig(true, EndBlocks.END_STONE_STALACTITE, Blocks.END_STONE))
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.buildAndRegister();
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public static final BCLConfigureFeature<StalactiteFeature, StalactiteFeatureConfig> END_STONE_STALAGMITE = BCLFeatureBuilder
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.start(BetterEnd.makeID("end_stone_stalagmite"), STALACTITE_FEATURE)
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.configuration(new StalactiteFeatureConfig(false, EndBlocks.END_STONE_STALACTITE, Blocks.END_STONE))
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.buildAndRegister();
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public static final BCLConfigureFeature<StalactiteFeature, StalactiteFeatureConfig> END_STONE_STALACTITE_CAVEMOSS = BCLFeatureBuilder
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.start(BetterEnd.makeID("end_stone_stalactite_cavemoss"), STALACTITE_FEATURE)
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.configuration(new StalactiteFeatureConfig(
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true,
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EndBlocks.END_STONE_STALACTITE_CAVEMOSS,
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Blocks.END_STONE,
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EndBlocks.CAVE_MOSS
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))
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.buildAndRegister();
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||||
public static final BCLConfigureFeature<StalactiteFeature, StalactiteFeatureConfig> END_STONE_STALAGMITE_CAVEMOSS = BCLFeatureBuilder
|
||||
.start(BetterEnd.makeID("end_stone_stalagmite_cavemoss"), STALACTITE_FEATURE)
|
||||
.configuration(new StalactiteFeatureConfig(
|
||||
false,
|
||||
EndBlocks.END_STONE_STALACTITE_CAVEMOSS,
|
||||
EndBlocks.CAVE_MOSS
|
||||
))
|
||||
.buildAndRegister();
|
||||
public static final BCLConfigureFeature<CavePumpkinFeature, NoneFeatureConfiguration> CAVE_PUMPKIN = BCLFeatureBuilder
|
||||
.start(
|
||||
BetterEnd.makeID("cave_pumpkin"),
|
||||
inlineBuild("cave_pumpkin", new CavePumpkinFeature())
|
||||
)
|
||||
.buildAndRegister();
|
||||
|
||||
|
||||
public static <F extends Feature<FC>, FC extends FeatureConfiguration> F inlineBuild(String name, F feature) {
|
||||
ResourceLocation l = BetterEnd.makeID(name);
|
||||
|
@ -1019,7 +1080,6 @@ public class EndFeatures {
|
|||
FC config,
|
||||
int density
|
||||
) {
|
||||
feature = inlineBuild("feature_" + name, feature);
|
||||
ResourceLocation id = BetterEnd.makeID(name);
|
||||
return BCLFeatureBuilder.start(id, feature)
|
||||
.configuration(config)
|
||||
|
@ -1035,9 +1095,18 @@ public class EndFeatures {
|
|||
F feature,
|
||||
int chance
|
||||
) {
|
||||
feature = inlineBuild("feature_" + name, feature);
|
||||
return registerRawGen(name, feature, FeatureConfiguration.NONE, chance);
|
||||
}
|
||||
|
||||
private static <F extends Feature<FC>, FC extends FeatureConfiguration> BCLFeature<F, FC> registerRawGen(
|
||||
String name,
|
||||
F feature,
|
||||
FC config,
|
||||
int chance
|
||||
) {
|
||||
return BCLFeatureBuilder
|
||||
.start(BetterEnd.makeID(name), feature)
|
||||
.configuration(config)
|
||||
.buildAndRegister()
|
||||
.place()
|
||||
.decoration(Decoration.RAW_GENERATION)
|
||||
|
@ -1052,7 +1121,6 @@ public class EndFeatures {
|
|||
F feature,
|
||||
int chance
|
||||
) {
|
||||
feature = inlineBuild("feature_" + name, feature);
|
||||
return BCLFeatureBuilder
|
||||
.start(BetterEnd.makeID(name), feature)
|
||||
.buildAndRegister()
|
||||
|
@ -1078,7 +1146,6 @@ public class EndFeatures {
|
|||
FC config,
|
||||
int chance
|
||||
) {
|
||||
feature = inlineBuild("feature_" + name, feature);
|
||||
return
|
||||
BCLFeatureBuilder
|
||||
.start(BetterEnd.makeID(name), feature)
|
||||
|
|
|
@ -14,9 +14,9 @@ public class EmptyAuroraCaveBiome extends EndCaveBiome.Config {
|
|||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
|
||||
this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL.configuredFeature, 1);
|
||||
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE.configuredFeature, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -13,8 +13,8 @@ public class EmptyEndCaveBiome extends EndCaveBiome.Config {
|
|||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
|
||||
this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE.configuredFeature, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE.configuredFeature, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -14,10 +14,10 @@ public class EmptySmaragdantCaveBiome extends EndCaveBiome.Config {
|
|||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL, 1);
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD, 20);
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL.configuredFeature, 1);
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD.configuredFeature, 20);
|
||||
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE.configuredFeature, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -14,12 +14,13 @@ import org.betterx.betterend.world.features.terrain.caves.CaveChunkPopulatorFeat
|
|||
import org.betterx.betterend.world.features.terrain.caves.CaveChunkPopulatorFeatureConfig;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Holder;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.GenerationStep;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
|
||||
|
||||
public class EndCaveBiome extends EndBiome {
|
||||
public static abstract class Config extends EndBiome.Config {
|
||||
|
@ -59,26 +60,26 @@ public class EndCaveBiome extends EndBiome {
|
|||
}
|
||||
}
|
||||
|
||||
private final WeightedList<Feature<?>> floorFeatures = new WeightedList<Feature<?>>();
|
||||
private final WeightedList<Feature<?>> ceilFeatures = new WeightedList<Feature<?>>();
|
||||
private final WeightedList<Holder<? extends ConfiguredFeature<?, ?>>> floorFeatures = new WeightedList<>();
|
||||
private final WeightedList<Holder<? extends ConfiguredFeature<?, ?>>> ceilFeatures = new WeightedList<>();
|
||||
|
||||
public EndCaveBiome(ResourceLocation biomeID, Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
}
|
||||
|
||||
public void addFloorFeature(Feature<?> feature, float weight) {
|
||||
public void addFloorFeature(Holder<? extends ConfiguredFeature<?, ?>> feature, float weight) {
|
||||
floorFeatures.add(feature, weight);
|
||||
}
|
||||
|
||||
public void addCeilFeature(Feature<?> feature, float weight) {
|
||||
public void addCeilFeature(Holder<? extends ConfiguredFeature<?, ?>> feature, float weight) {
|
||||
ceilFeatures.add(feature, weight);
|
||||
}
|
||||
|
||||
public Feature<?> getFloorFeature(RandomSource random) {
|
||||
public Holder<? extends ConfiguredFeature<?, ?>> getFloorFeature(RandomSource random) {
|
||||
return floorFeatures.isEmpty() ? null : floorFeatures.get(random);
|
||||
}
|
||||
|
||||
public Feature<?> getCeilFeature(RandomSource random) {
|
||||
public Holder<? extends ConfiguredFeature<?, ?>> getCeilFeature(RandomSource random) {
|
||||
return ceilFeatures.isEmpty() ? null : ceilFeatures.get(random);
|
||||
}
|
||||
|
||||
|
|
|
@ -19,16 +19,16 @@ public class LushAuroraCaveBiome extends EndCaveBiome.Config {
|
|||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL, 1);
|
||||
this.addFloorFeature(EndFeatures.CAVE_BUSH, 5);
|
||||
this.addFloorFeature(EndFeatures.CAVE_GRASS, 40);
|
||||
this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE_CAVEMOSS, 5);
|
||||
this.addFloorFeature(EndFeatures.BIG_AURORA_CRYSTAL.configuredFeature, 1);
|
||||
this.addFloorFeature(EndFeatures.CAVE_BUSH.configuredFeature, 5);
|
||||
this.addFloorFeature(EndFeatures.CAVE_GRASS.configuredFeature, 40);
|
||||
this.addFloorFeature(EndFeatures.END_STONE_STALAGMITE_CAVEMOSS.configuredFeature, 5);
|
||||
|
||||
this.addCeilFeature(EndFeatures.CAVE_BUSH, 1);
|
||||
this.addCeilFeature(EndFeatures.CAVE_PUMPKIN, 1);
|
||||
this.addCeilFeature(EndFeatures.RUBINEA.getFeature(), 3);
|
||||
this.addCeilFeature(EndFeatures.MAGNULA.getFeature(), 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE_CAVEMOSS, 10);
|
||||
this.addCeilFeature(EndFeatures.CAVE_BUSH.configuredFeature, 1);
|
||||
this.addCeilFeature(EndFeatures.CAVE_PUMPKIN.configuredFeature, 1);
|
||||
this.addCeilFeature(EndFeatures.RUBINEA.configuredFeature, 3);
|
||||
this.addCeilFeature(EndFeatures.MAGNULA.configuredFeature, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE_CAVEMOSS.configuredFeature, 10);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -17,10 +17,10 @@ public class LushSmaragdantCaveBiome extends EndCaveBiome.Config {
|
|||
public Biome(ResourceLocation biomeID, net.minecraft.world.level.biome.Biome biome, BCLBiomeSettings settings) {
|
||||
super(biomeID, biome, settings);
|
||||
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL, 1);
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD, 20);
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL.configuredFeature, 1);
|
||||
this.addFloorFeature(EndFeatures.SMARAGDANT_CRYSTAL_SHARD.configuredFeature, 20);
|
||||
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE, 1);
|
||||
this.addCeilFeature(EndFeatures.END_STONE_STALACTITE.configuredFeature, 1);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -19,24 +19,21 @@ import net.minecraft.world.level.WorldGenLevel;
|
|||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
public class BushFeature extends DefaultFeature {
|
||||
public class BushFeature extends Feature<BushFeatureConfig> {
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private final Block leaves;
|
||||
private final Block stem;
|
||||
|
||||
public BushFeature(Block leaves, Block stem) {
|
||||
this.leaves = leaves;
|
||||
this.stem = stem;
|
||||
public BushFeature() {
|
||||
super(BushFeatureConfig.CODEC);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
public boolean place(FeaturePlaceContext<BushFeatureConfig> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
|
@ -44,16 +41,19 @@ public class BushFeature extends DefaultFeature {
|
|||
.is(CommonBlockTags.END_STONES))
|
||||
return false;
|
||||
|
||||
BushFeatureConfig cfg = featureConfig.config();
|
||||
Block leaves = cfg.leaves.getState(random, pos).getBlock();
|
||||
BlockState stem = cfg.stem.getState(random, pos);
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(this.leaves);
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return MHelper.randRange(-2F, 2F, random);
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
|
||||
vec.x() * 0.2,
|
||||
vec.y() * 0.2,
|
||||
vec.z() * 0.2
|
||||
) * 3).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-2F, 2F, random)).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
|
@ -63,7 +63,7 @@ public class BushFeature extends DefaultFeature {
|
|||
if (distance < 7) {
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
return DefaultFeature.AIR;
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
package org.betterx.betterend.world.features.bushes;
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
|
||||
import net.minecraft.world.level.levelgen.feature.stateproviders.SimpleStateProvider;
|
||||
|
||||
public class BushFeatureConfig implements FeatureConfiguration {
|
||||
public static final Codec<BushFeatureConfig> CODEC = RecordCodecBuilder.create(instance -> instance
|
||||
.group(
|
||||
BlockStateProvider.CODEC.fieldOf("leaves").forGetter(o -> o.leaves),
|
||||
BlockStateProvider.CODEC.fieldOf("stem").forGetter(o -> o.stem)
|
||||
)
|
||||
.apply(instance, BushFeatureConfig::new));
|
||||
|
||||
|
||||
public final BlockStateProvider leaves;
|
||||
public final BlockStateProvider stem;
|
||||
|
||||
public BushFeatureConfig(Block leaves, Block stem) {
|
||||
this(
|
||||
SimpleStateProvider.simple(leaves),
|
||||
SimpleStateProvider.simple(stem)
|
||||
);
|
||||
}
|
||||
|
||||
public BushFeatureConfig(
|
||||
BlockStateProvider leaves,
|
||||
BlockStateProvider stem
|
||||
) {
|
||||
this.leaves = leaves;
|
||||
this.stem = stem;
|
||||
}
|
||||
}
|
|
@ -20,29 +20,30 @@ import net.minecraft.world.level.block.Block;
|
|||
import net.minecraft.world.level.block.LeavesBlock;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.material.Material;
|
||||
|
||||
import java.util.function.Function;
|
||||
|
||||
public class BushWithOuterFeature extends DefaultFeature {
|
||||
public class BushWithOuterFeature extends Feature<BushWithOuterFeatureConfig> {
|
||||
private static final Direction[] DIRECTIONS = Direction.values();
|
||||
private static final Function<BlockState, Boolean> REPLACE;
|
||||
private final Block outer_leaves;
|
||||
private final Block leaves;
|
||||
private final Block stem;
|
||||
|
||||
public BushWithOuterFeature(Block leaves, Block outer_leaves, Block stem) {
|
||||
this.outer_leaves = outer_leaves;
|
||||
this.leaves = leaves;
|
||||
this.stem = stem;
|
||||
|
||||
public BushWithOuterFeature() {
|
||||
super(BushWithOuterFeatureConfig.CODEC);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
public boolean place(FeaturePlaceContext<BushWithOuterFeatureConfig> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
BushWithOuterFeatureConfig cfg = featureConfig.config();
|
||||
BlockState outer_leaves = cfg.outer_leaves.getState(random, pos);
|
||||
Block leaves = cfg.leaves.getState(random, pos).getBlock();
|
||||
BlockState stem = cfg.stem.getState(random, pos);
|
||||
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.END_STONES) && !world.getBlockState(pos.above())
|
||||
.is(CommonBlockTags.END_STONES))
|
||||
|
@ -50,14 +51,14 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
|
||||
float radius = MHelper.randRange(1.8F, 3.5F, random);
|
||||
OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(this.leaves);
|
||||
SDF sphere = new SDFSphere().setRadius(radius).setBlock(leaves);
|
||||
sphere = new SDFScale3D().setScale(1, 0.5F, 1).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return (float) noise.eval(vec.x() * 0.2, vec.y() * 0.2, vec.z() * 0.2) * 3;
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> {
|
||||
return MHelper.randRange(-2F, 2F, random);
|
||||
}).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> (float) noise.eval(
|
||||
vec.x() * 0.2,
|
||||
vec.y() * 0.2,
|
||||
vec.z() * 0.2
|
||||
) * 3).setSource(sphere);
|
||||
sphere = new SDFDisplacement().setFunction((vec) -> MHelper.randRange(-2F, 2F, random)).setSource(sphere);
|
||||
sphere = new SDFSubtraction().setSourceA(sphere)
|
||||
.setSourceB(new SDFTranslate().setTranslate(0, -radius, 0).setSource(sphere));
|
||||
sphere.setReplaceFunction(REPLACE);
|
||||
|
@ -67,7 +68,7 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
if (distance < 7) {
|
||||
return info.getState().setValue(LeavesBlock.DISTANCE, distance);
|
||||
} else {
|
||||
return AIR;
|
||||
return DefaultFeature.AIR;
|
||||
}
|
||||
}
|
||||
return info.getState();
|
||||
|
@ -78,7 +79,7 @@ public class BushWithOuterFeature extends DefaultFeature {
|
|||
if (info.getState(dir).isAir()) {
|
||||
info.setBlockPos(
|
||||
info.getPos().relative(dir),
|
||||
outer_leaves.defaultBlockState().setValue(BlockStateProperties.FACING, dir)
|
||||
outer_leaves.setValue(BlockStateProperties.FACING, dir)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,37 @@
|
|||
package org.betterx.betterend.world.features.bushes;
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
|
||||
import net.minecraft.world.level.levelgen.feature.stateproviders.SimpleStateProvider;
|
||||
|
||||
public class BushWithOuterFeatureConfig extends BushFeatureConfig {
|
||||
public static final Codec<BushWithOuterFeatureConfig> CODEC = RecordCodecBuilder.create(instance -> instance
|
||||
.group(
|
||||
BlockStateProvider.CODEC.fieldOf("leaves").forGetter(o -> o.leaves),
|
||||
BlockStateProvider.CODEC.fieldOf("outer_leaves").forGetter(o -> o.outer_leaves),
|
||||
BlockStateProvider.CODEC.fieldOf("stem").forGetter(o -> o.stem)
|
||||
)
|
||||
.apply(instance, BushWithOuterFeatureConfig::new));
|
||||
|
||||
|
||||
public final BlockStateProvider outer_leaves;
|
||||
|
||||
public BushWithOuterFeatureConfig(Block leaves, Block outer_leaves, Block stem) {
|
||||
this(
|
||||
SimpleStateProvider.simple(leaves),
|
||||
SimpleStateProvider.simple(outer_leaves),
|
||||
SimpleStateProvider.simple(stem)
|
||||
);
|
||||
}
|
||||
|
||||
public BushWithOuterFeatureConfig(
|
||||
BlockStateProvider leaves,
|
||||
BlockStateProvider outer_leaves,
|
||||
BlockStateProvider stem
|
||||
) {
|
||||
super(leaves, stem);
|
||||
this.outer_leaves = outer_leaves;
|
||||
}
|
||||
}
|
|
@ -1,6 +1,5 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import org.betterx.bclib.api.v2.levelgen.features.features.DefaultFeature;
|
||||
import org.betterx.bclib.sdf.SDF;
|
||||
import org.betterx.bclib.sdf.operator.SDFRotation;
|
||||
import org.betterx.bclib.sdf.operator.SDFTranslate;
|
||||
|
@ -14,32 +13,27 @@ import net.minecraft.core.BlockPos;
|
|||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class IceStarFeature extends DefaultFeature {
|
||||
private final float minSize;
|
||||
private final float maxSize;
|
||||
private final int minCount;
|
||||
private final int maxCount;
|
||||
public class IceStarFeature extends Feature<IceStarFeatureConfig> {
|
||||
|
||||
public IceStarFeature(float minSize, float maxSize, int minCount, int maxCount) {
|
||||
this.minSize = minSize;
|
||||
this.maxSize = maxSize;
|
||||
this.minCount = minCount;
|
||||
this.maxCount = maxCount;
|
||||
|
||||
public IceStarFeature() {
|
||||
super(IceStarFeatureConfig.CODEC);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
public boolean place(FeaturePlaceContext<IceStarFeatureConfig> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
float size = MHelper.randRange(minSize, maxSize, random);
|
||||
int count = MHelper.randRange(minCount, maxCount, random);
|
||||
IceStarFeatureConfig cfg = featureConfig.config();
|
||||
float size = MHelper.randRange(cfg.minSize, cfg.maxSize, random);
|
||||
int count = MHelper.randRange(cfg.minCount, cfg.maxCount, random);
|
||||
List<Vector3f> points = getFibonacciPoints(count);
|
||||
SDF sdf = null;
|
||||
SDF spike = new SDFCappedCone().setRadius1(3 + (size - 5) * 0.2F)
|
||||
|
|
|
@ -0,0 +1,30 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
|
||||
|
||||
public class IceStarFeatureConfig implements FeatureConfiguration {
|
||||
public static final Codec<IceStarFeatureConfig> CODEC = RecordCodecBuilder.create(instance -> instance
|
||||
.group(
|
||||
Codec.FLOAT.fieldOf("min_size").forGetter(o -> o.minSize),
|
||||
Codec.FLOAT.fieldOf("max_size").forGetter(o -> o.maxSize),
|
||||
Codec.INT.fieldOf("min_count").forGetter(o -> o.minCount),
|
||||
Codec.INT.fieldOf("max_count").forGetter(o -> o.maxCount)
|
||||
)
|
||||
.apply(instance, IceStarFeatureConfig::new));
|
||||
|
||||
|
||||
public final float minSize;
|
||||
public final float maxSize;
|
||||
public final int minCount;
|
||||
public final int maxCount;
|
||||
|
||||
|
||||
public IceStarFeatureConfig(float minSize, float maxSize, int minCount, int maxCount) {
|
||||
this.minSize = minSize;
|
||||
this.maxSize = maxSize;
|
||||
this.minCount = minCount;
|
||||
this.maxCount = maxCount;
|
||||
}
|
||||
}
|
|
@ -1,36 +1,34 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import org.betterx.bclib.api.v2.levelgen.features.features.DefaultFeature;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.worlds.together.tag.v3.CommonBlockTags;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.SimpleBlockConfiguration;
|
||||
|
||||
public class SingleBlockFeature extends DefaultFeature {
|
||||
private final Block block;
|
||||
|
||||
public SingleBlockFeature(Block block) {
|
||||
this.block = block;
|
||||
public class SingleBlockFeature extends Feature<SimpleBlockConfiguration> {
|
||||
public SingleBlockFeature() {
|
||||
super(SimpleBlockConfiguration.CODEC);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
public boolean place(FeaturePlaceContext<SimpleBlockConfiguration> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final SimpleBlockConfiguration cfg = featureConfig.config();
|
||||
if (!world.getBlockState(pos.below()).is(CommonBlockTags.GEN_END_STONES)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
BlockState state = block.defaultBlockState();
|
||||
if (block.getStateDefinition().getProperty("waterlogged") != null) {
|
||||
BlockState state = cfg.toPlace().getState(random, pos);
|
||||
if (state.getBlock().getStateDefinition().getProperty("waterlogged") != null) {
|
||||
boolean waterlogged = !world.getFluidState(pos).isEmpty();
|
||||
state = state.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
}
|
||||
|
|
|
@ -1,6 +1,5 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
import org.betterx.bclib.api.v2.levelgen.features.features.DefaultFeature;
|
||||
import org.betterx.bclib.blocks.StalactiteBlock;
|
||||
import org.betterx.bclib.util.BlocksHelper;
|
||||
import org.betterx.worlds.together.tag.v3.CommonBlockTags;
|
||||
|
@ -10,35 +9,30 @@ import net.minecraft.core.BlockPos.MutableBlockPos;
|
|||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.util.RandomSource;
|
||||
import net.minecraft.world.level.WorldGenLevel;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
public class StalactiteFeature extends DefaultFeature {
|
||||
private final boolean ceiling;
|
||||
private final Block[] ground;
|
||||
private final Block block;
|
||||
public class StalactiteFeature extends Feature<StalactiteFeatureConfig> {
|
||||
|
||||
public StalactiteFeature(boolean ceiling, Block block, Block... ground) {
|
||||
this.ceiling = ceiling;
|
||||
this.ground = ground;
|
||||
this.block = block;
|
||||
public StalactiteFeature() {
|
||||
super(StalactiteFeatureConfig.CODEC);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean place(FeaturePlaceContext<NoneFeatureConfiguration> featureConfig) {
|
||||
public boolean place(FeaturePlaceContext<StalactiteFeatureConfig> featureConfig) {
|
||||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
if (!isGround(world.getBlockState(ceiling ? pos.above() : pos.below()).getBlock())) {
|
||||
final StalactiteFeatureConfig cfg = featureConfig.config();
|
||||
if (!cfg.allowedGround.test(world, cfg.ceiling ? pos.above() : pos.below())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
MutableBlockPos mut = new MutableBlockPos().set(pos);
|
||||
int height = random.nextInt(16);
|
||||
int dir = ceiling ? -1 : 1;
|
||||
int dir = cfg.ceiling ? -1 : 1;
|
||||
boolean stalagnate = false;
|
||||
|
||||
for (int i = 1; i <= height; i++) {
|
||||
|
@ -60,9 +54,9 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
mut.setY(pos.getY() + i * dir);
|
||||
int size = stalagnate ? Mth.clamp((int) (Mth.abs(i - center) + 1), 1, 7) : height - i - 1;
|
||||
boolean waterlogged = !world.getFluidState(mut).isEmpty();
|
||||
BlockState base = block.defaultBlockState()
|
||||
.setValue(StalactiteBlock.SIZE, size)
|
||||
.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState base = cfg.block.getState(random, mut)
|
||||
.setValue(StalactiteBlock.SIZE, size)
|
||||
.setValue(BlockStateProperties.WATERLOGGED, waterlogged);
|
||||
BlockState state = stalagnate ? base.setValue(
|
||||
StalactiteBlock.IS_FLOOR,
|
||||
dir > 0 ? i < center : i > center
|
||||
|
@ -72,13 +66,4 @@ public class StalactiteFeature extends DefaultFeature {
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean isGround(Block block) {
|
||||
for (Block b : ground) {
|
||||
if (b == block) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
package org.betterx.betterend.world.features.terrain;
|
||||
|
||||
|
||||
import com.mojang.serialization.Codec;
|
||||
import com.mojang.serialization.codecs.RecordCodecBuilder;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
|
||||
import net.minecraft.world.level.levelgen.feature.stateproviders.BlockStateProvider;
|
||||
import net.minecraft.world.level.levelgen.feature.stateproviders.SimpleStateProvider;
|
||||
|
||||
public class StalactiteFeatureConfig implements FeatureConfiguration {
|
||||
public static final Codec<StalactiteFeatureConfig> CODEC = RecordCodecBuilder.create(instance -> instance
|
||||
.group(
|
||||
Codec.BOOL.fieldOf("ceiling").forGetter(o -> o.ceiling),
|
||||
BlockStateProvider.CODEC.fieldOf("states").forGetter(o -> o.block),
|
||||
BlockPredicate.CODEC.fieldOf("allowed_ground").forGetter(o -> o.allowedGround)
|
||||
)
|
||||
.apply(instance, StalactiteFeatureConfig::new));
|
||||
|
||||
|
||||
public final boolean ceiling;
|
||||
public final BlockStateProvider block;
|
||||
public final BlockPredicate allowedGround;
|
||||
|
||||
public StalactiteFeatureConfig(boolean ceiling, Block block, Block... ground) {
|
||||
this(
|
||||
ceiling,
|
||||
SimpleStateProvider.simple(block),
|
||||
net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate.matchesBlocks(ground)
|
||||
);
|
||||
}
|
||||
|
||||
public StalactiteFeatureConfig(boolean ceiling, BlockStateProvider block, BlockPredicate allowedGround) {
|
||||
this.ceiling = ceiling;
|
||||
this.block = block;
|
||||
this.allowedGround = allowedGround;
|
||||
}
|
||||
}
|
|
@ -12,12 +12,13 @@ import net.minecraft.world.level.WorldGenLevel;
|
|||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
|
||||
import com.google.common.collect.Sets;
|
||||
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
public class CaveChunkPopulatorFeature extends Feature<CaveChunkPopulatorFeatureConfig> {
|
||||
|
@ -32,6 +33,7 @@ public class CaveChunkPopulatorFeature extends Feature<CaveChunkPopulatorFeature
|
|||
final RandomSource random = featureConfig.random();
|
||||
final BlockPos pos = featureConfig.origin();
|
||||
final WorldGenLevel world = featureConfig.level();
|
||||
final ChunkGenerator chunkGenerator = featureConfig.chunkGenerator();
|
||||
Set<BlockPos> floorPositions = Sets.newHashSet();
|
||||
Set<BlockPos> ceilPositions = Sets.newHashSet();
|
||||
int sx = (pos.getX() >> 4) << 4;
|
||||
|
@ -41,8 +43,8 @@ public class CaveChunkPopulatorFeature extends Feature<CaveChunkPopulatorFeature
|
|||
fillSets(sx, sz, world.getChunk(pos), floorPositions, ceilPositions, min, max);
|
||||
EndCaveBiome biome = cfg.getCaveBiome();
|
||||
BlockState surfaceBlock = Blocks.END_STONE.defaultBlockState(); //biome.getBiome().getGenerationSettings().getSurfaceBuilderConfig().getTopMaterial();
|
||||
placeFloor(world, biome, floorPositions, random, surfaceBlock);
|
||||
placeCeil(world, biome, ceilPositions, random);
|
||||
placeFloor(world, chunkGenerator, biome, floorPositions, random, surfaceBlock);
|
||||
placeCeil(world, chunkGenerator, biome, ceilPositions, random);
|
||||
BlockFixer.fixBlocks(world, min, max);
|
||||
return true;
|
||||
}
|
||||
|
@ -113,6 +115,7 @@ public class CaveChunkPopulatorFeature extends Feature<CaveChunkPopulatorFeature
|
|||
|
||||
protected void placeFloor(
|
||||
WorldGenLevel world,
|
||||
ChunkGenerator generator,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> floorPositions,
|
||||
RandomSource random,
|
||||
|
@ -122,9 +125,9 @@ public class CaveChunkPopulatorFeature extends Feature<CaveChunkPopulatorFeature
|
|||
floorPositions.forEach((pos) -> {
|
||||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
ConfiguredFeature<?, ?> feature = biome.getFloorFeature(random).value();
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.above(), null));
|
||||
feature.place(world, generator, random, pos.above());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -132,6 +135,7 @@ public class CaveChunkPopulatorFeature extends Feature<CaveChunkPopulatorFeature
|
|||
|
||||
protected void placeCeil(
|
||||
WorldGenLevel world,
|
||||
ChunkGenerator generator,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> ceilPositions,
|
||||
RandomSource random
|
||||
|
@ -143,9 +147,9 @@ public class CaveChunkPopulatorFeature extends Feature<CaveChunkPopulatorFeature
|
|||
BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getCeilFeature(random);
|
||||
ConfiguredFeature<?, ?> feature = biome.getCeilFeature(random).value();
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.below(), null));
|
||||
feature.place(world, generator, random, pos.below());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
|
@ -22,8 +22,9 @@ import net.minecraft.world.level.WorldGenLevel;
|
|||
import net.minecraft.world.level.biome.Biome;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.Heightmap;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
|
@ -31,7 +32,6 @@ import com.google.common.collect.Lists;
|
|||
import com.google.common.collect.Sets;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
|
||||
public abstract class EndCaveFeature extends DefaultFeature {
|
||||
|
@ -64,6 +64,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
Set<BlockPos> caveBlocks = generate(world, center, radius, random);
|
||||
if (!caveBlocks.isEmpty()) {
|
||||
if (biome != null) {
|
||||
ChunkGenerator generator = featureConfig.chunkGenerator();
|
||||
setBiomes(world, biome, caveBlocks);
|
||||
Set<BlockPos> floorPositions = Sets.newConcurrentHashSet();
|
||||
Set<BlockPos> ceilPositions = Sets.newConcurrentHashSet();
|
||||
|
@ -81,9 +82,9 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
});
|
||||
|
||||
BlockState surfaceBlock = EndBiome.findTopMaterial(biome.bclBiome);
|
||||
placeFloor(world, (EndCaveBiome) biome.bclBiome, floorPositions, random, surfaceBlock);
|
||||
placeCeil(world, (EndCaveBiome) biome.bclBiome, ceilPositions, random);
|
||||
placeWalls(world, (EndCaveBiome) biome.bclBiome, caveBlocks, random);
|
||||
placeFloor(world, generator, (EndCaveBiome) biome.bclBiome, floorPositions, random, surfaceBlock);
|
||||
placeCeil(world, generator, (EndCaveBiome) biome.bclBiome, ceilPositions, random);
|
||||
placeWalls(world, generator, (EndCaveBiome) biome.bclBiome, caveBlocks, random);
|
||||
}
|
||||
fixBlocks(world, caveBlocks);
|
||||
}
|
||||
|
@ -95,6 +96,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
|
||||
protected void placeFloor(
|
||||
WorldGenLevel world,
|
||||
ChunkGenerator generator,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> floorPositions,
|
||||
RandomSource random,
|
||||
|
@ -106,9 +108,9 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
ConfiguredFeature<?, ?> feature = biome.getFloorFeature(random).value();
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.above(), null));
|
||||
feature.place(world, generator, random, pos.above());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -116,6 +118,7 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
|
||||
protected void placeCeil(
|
||||
WorldGenLevel world,
|
||||
ChunkGenerator generator,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> ceilPositions,
|
||||
RandomSource random
|
||||
|
@ -127,15 +130,21 @@ public abstract class EndCaveFeature extends DefaultFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getCeilFeature(random);
|
||||
ConfiguredFeature<?, ?> feature = biome.getCeilFeature(random).value();
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.below(), null));
|
||||
feature.place(world, generator, random, pos.below());
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
protected void placeWalls(WorldGenLevel world, EndCaveBiome biome, Set<BlockPos> positions, RandomSource random) {
|
||||
protected void placeWalls(
|
||||
WorldGenLevel world,
|
||||
ChunkGenerator generator,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> positions,
|
||||
RandomSource random
|
||||
) {
|
||||
Set<BlockPos> placed = Sets.newHashSet();
|
||||
positions.forEach(pos -> {
|
||||
if (random.nextInt(4) == 0 && hasOpenSide(pos, positions)) {
|
||||
|
|
|
@ -21,9 +21,10 @@ import net.minecraft.world.level.biome.Biome;
|
|||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
||||
import net.minecraft.world.level.levelgen.Heightmap.Types;
|
||||
import net.minecraft.world.level.levelgen.LegacyRandomSource;
|
||||
import net.minecraft.world.level.levelgen.feature.Feature;
|
||||
import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
|
||||
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
|
||||
import net.minecraft.world.level.levelgen.feature.configurations.NoneFeatureConfiguration;
|
||||
|
||||
|
@ -31,7 +32,6 @@ import com.google.common.collect.Maps;
|
|||
import com.google.common.collect.Sets;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Set;
|
||||
import java.util.stream.IntStream;
|
||||
|
||||
|
@ -136,6 +136,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
return false;
|
||||
}
|
||||
|
||||
final ChunkGenerator generator = featureConfig.chunkGenerator();
|
||||
Map<BiomePicker.ActualBiome, Set<BlockPos>> floorSets = Maps.newHashMap();
|
||||
Map<BiomePicker.ActualBiome, Set<BlockPos>> ceilSets = Maps.newHashMap();
|
||||
MutableBlockPos mut = new MutableBlockPos();
|
||||
|
@ -176,13 +177,13 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
|
||||
floorSets.forEach((biome, floorPositions) -> {
|
||||
BlockState surfaceBlock = EndBiome.findTopMaterial(biome.bclBiome);
|
||||
placeFloor(world, (EndCaveBiome) biome.bclBiome, floorPositions, random, surfaceBlock);
|
||||
placeFloor(world, generator, (EndCaveBiome) biome.bclBiome, floorPositions, random, surfaceBlock);
|
||||
});
|
||||
ceilSets.forEach((biome, ceilPositions) -> {
|
||||
placeCeil(world, (EndCaveBiome) biome.bclBiome, ceilPositions, random);
|
||||
placeCeil(world, generator, (EndCaveBiome) biome.bclBiome, ceilPositions, random);
|
||||
});
|
||||
BiomePicker.ActualBiome biome = EndBiomes.getCaveBiome(pos.getX(), pos.getZ());
|
||||
placeWalls(world, (EndCaveBiome) biome.bclBiome, caveBlocks, random);
|
||||
placeWalls(world, generator, (EndCaveBiome) biome.bclBiome, caveBlocks, random);
|
||||
fixBlocks(world, caveBlocks);
|
||||
|
||||
return true;
|
||||
|
@ -196,6 +197,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
@Override
|
||||
protected void placeFloor(
|
||||
WorldGenLevel world,
|
||||
ChunkGenerator generator,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> floorPositions,
|
||||
RandomSource random,
|
||||
|
@ -207,9 +209,9 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, surfaceBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getFloorFeature(random);
|
||||
ConfiguredFeature<?, ?> feature = biome.getFloorFeature(random).value();
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.above(), null));
|
||||
feature.place(world, generator, random, pos.above());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
@ -218,6 +220,7 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
@Override
|
||||
protected void placeCeil(
|
||||
WorldGenLevel world,
|
||||
ChunkGenerator generator,
|
||||
EndCaveBiome biome,
|
||||
Set<BlockPos> ceilPositions,
|
||||
RandomSource random
|
||||
|
@ -229,9 +232,9 @@ public class TunelCaveFeature extends EndCaveFeature {
|
|||
BlocksHelper.setWithoutUpdate(world, pos, ceilBlock);
|
||||
}
|
||||
if (density > 0 && random.nextFloat() <= density) {
|
||||
Feature<?> feature = biome.getCeilFeature(random);
|
||||
ConfiguredFeature<?, ?> feature = biome.getCeilFeature(random).value();
|
||||
if (feature != null) {
|
||||
feature.place(new FeaturePlaceContext<>(Optional.empty(), world, null, random, pos.below(), null));
|
||||
feature.place(world, generator, random, pos.below());
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue