Sulfur Springs biome (WIP)

This commit is contained in:
paulevsGitch 2020-11-29 23:58:44 +03:00
parent 05639b7e33
commit 6e63680002
3 changed files with 16 additions and 4 deletions

View file

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package ru.betterend.world.biome;
import net.minecraft.entity.EntityType;
import ru.betterend.registry.EndBlocks;
import ru.betterend.registry.EndFeatures;
import ru.betterend.registry.EndSounds;
public class BiomeBlossomingSpires extends EndBiome {
public BiomeBlossomingSpires() {
super(new BiomeDefinition("blossoming_spires")
.setFogColor(241, 146, 229)
.setFogDensity(1.7F)
.setPlantsColor(122, 45, 122)
.setSurface(EndBlocks.PINK_MOSS)
.setMusic(EndSounds.MUSIC_BLOSSOMING_SPIRES)
.setLoop(EndSounds.AMBIENT_BLOSSOMING_SPIRES)
.addFeature(EndFeatures.SPIRE)
.addFeature(EndFeatures.FLOATING_SPIRE)
.addFeature(EndFeatures.TENANEA)
.addFeature(EndFeatures.TENANEA_BUSH)
.addFeature(EndFeatures.BULB_VINE)
.addFeature(EndFeatures.BUSHY_GRASS)
.addFeature(EndFeatures.BUSHY_GRASS_WG)
.addFeature(EndFeatures.TWISTED_MOSS)
.addFeature(EndFeatures.TWISTED_MOSS_WOOD)
.addMobSpawn(EntityType.ENDERMAN, 50, 1, 4));
}
}