Lake fixes

This commit is contained in:
paulevsGitch 2021-01-11 17:10:52 +03:00
parent f4480bcb39
commit 6e71d8785e
3 changed files with 58 additions and 57 deletions

View file

@ -110,7 +110,7 @@ public class TerrainGenerator {
dist += noise2.eval(px * 0.05, py * 0.05, pz * 0.05) * 0.01 + 0.01;
dist += noise1.eval(px * 0.1, py * 0.1, pz * 0.1) * 0.005 + 0.005;
}
if (dist > 0) {
if (dist > -0.01) {
LOCKER.unlock();
return true;
}

View file

@ -32,7 +32,7 @@ public class StructureMegaLake extends StructureFeatureBase {
if (y > 5) {
float radius = MHelper.randRange(50, 100, random);
float depth = MHelper.randRange(10, 16, random);
LakePiece piece = new LakePiece(new BlockPos(x, y, z), radius, depth, random, biome);
LakePiece piece = new LakePiece(new BlockPos(x, y - 3, z), radius, depth, random, biome);
this.children.add(piece);
}
this.setBoundingBoxFromChildren();

View file

@ -106,69 +106,66 @@ public class LakePiece extends BasePiece {
pos.setZ(z);
dist = 1 - dist / r2;
int maxY = map.get(x, z);
if (maxY > 55) {
if (MathHelper.abs(maxY - center.getY()) < 8) {
float minY = dist * depth * getHeightClamp(world, 8, px, pz);
if (minY > 0) {
minY *= (float) noise1.eval(px * 0.05, pz * 0.05) * 0.3F + 0.7F;
minY *= (float) noise1.eval(px * 0.1, pz * 0.1) * 0.1F + 0.8F;
float lerp = minY / 2F;
float lerp = minY / 4F;
if (lerp > 1) {
lerp = 1;
}
minY = MathHelper.lerp(lerp, maxY - minY, 56 - minY);
minY = MathHelper.lerp(lerp, maxY - minY, center.getY() - minY);
pos.setY(maxY);
while (!chunk.getBlockState(pos).getMaterial().isReplaceable()) {
pos.setY(maxY ++);
}
for (int y = maxY; y >= minY; y--) {
pos.setY(y);
BlockState state = chunk.getBlockState(pos);
if (state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)) {
chunk.setBlockState(pos, y > 56 ? AIR : WATER, false);
}
else {
break;
}
}
maxY = MHelper.randRange(2, 3, random);
int last = maxY - 1;
for (int i = 0; i < maxY; i++) {
pos.setY(pos.getY() - 1);
BlockState state = chunk.getBlockState(pos);
if (state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)) {
if (pos.getY() > 56) {
chunk.setBlockState(pos, AIR, false);
if (pos.getY() == last) {
state = world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getTopMaterial();
chunk.setBlockState(pos.down(), state, false);
}
}
else if (pos.getY() == 56) {
if (random.nextBoolean()) {
state = EndBlocks.ENDSTONE_DUST.getDefaultState();
}
else {
state = world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getTopMaterial();
}
chunk.setBlockState(pos, state, false);
state = world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getUnderMaterial();
int count = (int) (noise1.eval((pos.getX() + sx) * 0.1, (pos.getZ() + sz) * 0.1) + 2);//MHelper.randRange(1, 2, random);
for (int n = 0; n < count; n++) {
pos.setY(pos.getY() - 1);
chunk.setBlockState(pos, state, false);
}
break;
if (maxY <= center.getY() + 1) {
maxY = MathHelper.clamp(maxY + 4, 0, center.getY());
BlockState surf = random.nextBoolean() ? EndBlocks.ENDSTONE_DUST.getDefaultState() : world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getTopMaterial();
BlockState under = world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getUnderMaterial();
for (int y = maxY; y >= minY; y--) {
pos.setY(y);
BlockState state = chunk.getBlockState(pos);
if (state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)) {
chunk.setBlockState(pos, y > center.getY() ? AIR : y == maxY ? surf : under, false);
}
else {
break;
}
}
}
else {
for (int y = maxY; y >= minY; y--) {
pos.setY(y);
BlockState state = chunk.getBlockState(pos);
if (state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)) {
if (maxY <= center.getY() + 1)
chunk.setBlockState(pos, Blocks.REDSTONE_BLOCK.getDefaultState(), false);
else
chunk.setBlockState(pos, y > center.getY() ? AIR : WATER, false);
}
else {
break;
}
}
}
boolean under = pos.getY() <= center.getY() || (pos.getY() == center.getY() + 1 && random.nextBoolean());
pos.setY(pos.getY() - 1);
BlockState state = chunk.getBlockState(pos);
if (state.isIn(EndTags.GEN_TERRAIN) || (state.getMaterial().isReplaceable() && pos.getY() <= center.getY())) {
state = under ? EndBlocks.ENDSTONE_DUST.getDefaultState() : world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getTopMaterial();
chunk.setBlockState(pos, state, false);
maxY = (int) (noise1.eval((pos.getX() + sx) * 0.1, (pos.getZ() + sz) * 0.1) + 2);
state = world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getUnderMaterial();
for (int i = 0; i < maxY; i++) {
pos.setY(pos.getY() - 1);
if (state.getMaterial().isReplaceable() || state.isIn(EndTags.GEN_TERRAIN)) {
chunk.setBlockState(pos, state, false);
}
else {
chunk.setBlockState(pos, EndBlocks.ENDSTONE_DUST.getDefaultState(), false);
state = world.getBiome(pos.add(sx, 0, sz)).getGenerationSettings().getSurfaceConfig().getUnderMaterial();
int count = (int) (noise1.eval((pos.getX() + sx) * 0.1, (pos.getZ() + sz) * 0.1) + 2);//int count = MHelper.randRange(1, 2, random);
for (int n = 0; n < count; n++) {
pos.setY(pos.getY() - 1);
chunk.setBlockState(pos, state, false);
}
break;
}
}
@ -192,14 +189,18 @@ public class LakePiece extends BasePiece {
}
if (!EndBiomes.getBiomeID(world.getBiome(pos)).equals(biomeID)) {
heightmap.put(p, -20);
return -20;
heightmap.put(p, -4);
return -4;
}
h = world.getTopY(Type.WORLD_SURFACE_WG, pos.getX(), pos.getZ());
if (h < 57 || h > 64) {
heightmap.put(p, -20);
return -20;
h = MathHelper.abs(h - center.getY());
if (h > 4) {
h = 4 - h;
heightmap.put(p, h);
return h;
}
h = MHelper.floor(noise2.eval(pos.getX() * 0.01, pos.getZ() * 0.01) * noise2.eval(pos.getX() * 0.002, pos.getZ() * 0.002) * 8 + 8);
if (h < 0) {