Wooden Material
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23 changed files with 388 additions and 5 deletions
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package ru.betterend.blocks.complex;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.Material;
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import net.minecraft.block.MaterialColor;
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import net.minecraft.item.Items;
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import ru.betterend.blocks.basis.BlockBase;
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import ru.betterend.blocks.basis.BlockDoor;
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import ru.betterend.blocks.basis.BlockFence;
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import ru.betterend.blocks.basis.BlockGate;
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import ru.betterend.blocks.basis.BlockLogStripable;
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import ru.betterend.blocks.basis.BlockPillar;
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import ru.betterend.blocks.basis.BlockPressurePlate;
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import ru.betterend.blocks.basis.BlockSlab;
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import ru.betterend.blocks.basis.BlockStairs;
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import ru.betterend.blocks.basis.BlockTrapdoor;
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import ru.betterend.blocks.basis.BlockWoodenButton;
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import ru.betterend.recipe.RecipeBuilder;
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import ru.betterend.registry.BlockRegistry;
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public class WoodenMaterial
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{
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public final Block log;
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public final Block bark;
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public final Block log_striped;
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public final Block bark_striped;
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public final Block planks;
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public final Block stairs;
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public final Block slab;
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public final Block fence;
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public final Block gate;
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public final Block button;
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public final Block pressure_plate;
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public final Block trapdoor;
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public final Block door;
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//public final Block crafting_table;
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//public final Block ladder;
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//public final Block sign;
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//public final Block chest;
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//public final Block barrel;
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public WoodenMaterial(String name, MaterialColor woodColor, MaterialColor planksColor)
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{
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FabricBlockSettings materialPlanks = FabricBlockSettings.of(Material.WOOD).materialColor(planksColor);
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log_striped = BlockRegistry.registerBlock(name + "_striped_log", new BlockPillar(materialPlanks));
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bark_striped = BlockRegistry.registerBlock(name + "_striped_bark", new BlockPillar(materialPlanks));
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log = BlockRegistry.registerBlock(name + "_log", new BlockLogStripable(woodColor, log_striped));
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bark = BlockRegistry.registerBlock(name + "_bark", new BlockLogStripable(woodColor, bark_striped));
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planks = BlockRegistry.registerBlock(name + "_planks", new BlockBase(materialPlanks));
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stairs = BlockRegistry.registerBlock(name + "_stairs", new BlockStairs(planks));
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slab = BlockRegistry.registerBlock(name + "_slab", new BlockSlab(planks));
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fence = BlockRegistry.registerBlock(name + "_fence", new BlockFence(planks));
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gate = BlockRegistry.registerBlock(name + "_gate", new BlockGate(planks));
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button = BlockRegistry.registerBlock(name + "_button", new BlockWoodenButton(planks));
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pressure_plate = BlockRegistry.registerBlock(name + "_plate", new BlockPressurePlate(planks));
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trapdoor = BlockRegistry.registerBlock(name + "_trapdoor", new BlockTrapdoor(planks));
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door = BlockRegistry.registerBlock(name + "_door", new BlockDoor(planks));
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//crafting_table = BlockRegistry.registerBlock("crafting_table_" + name, planks);
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//ladder = BlockRegistry.registerBlock(name + "_ladder", planks);
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//sign = BlockRegistry.registerBlock("sign_" + name, planks);
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//chest = BlockRegistry.registerBlock("chest_" + name, planks);
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//barrel = BlockRegistry.registerBlock("barrel_" + name, planks, planks_slab);
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RecipeBuilder.make(name + "_planks", planks).setOutputCount(4).setList("#").addMaterial('#', log, bark).setGroup("end_planks").build();
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RecipeBuilder.make(name + "_stairs", stairs).setOutputCount(4).setShape("# ", "## ", "###").addMaterial('#', planks).setGroup("end_planks_stairs").build();
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RecipeBuilder.make(name + "_slab", slab).setOutputCount(6).setShape("###").addMaterial('#', planks).setGroup("end_planks_slabs").build();
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RecipeBuilder.make(name + "_fence", fence).setOutputCount(3).setShape("#I#", "#I#").addMaterial('#', planks).addMaterial('I', Items.STICK).setGroup("end_planks_fences").build();
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RecipeBuilder.make(name + "_gate", gate).setShape("I#I", "I#I").addMaterial('#', planks).addMaterial('I', Items.STICK).setGroup("end_planks_gates").build();
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RecipeBuilder.make(name + "_button", button).setList("#").addMaterial('#', planks).setGroup("end_planks_buttons").build();
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RecipeBuilder.make(name + "_pressure_plate", pressure_plate).setList("##").addMaterial('#', planks).setGroup("end_planks_plates").build();
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RecipeBuilder.make(name + "_trapdoor", trapdoor).setOutputCount(2).setShape("###", "###").addMaterial('#', planks).setGroup("end_trapdoors").build();
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RecipeBuilder.make(name + "_door", door).setOutputCount(3).setShape("##", "##", "##").addMaterial('#', planks).setGroup("end_doors").build();
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}
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public boolean isTreeLog(Block block)
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{
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return block == log || block == bark;
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}
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}
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