Geyser fixes

This commit is contained in:
paulevsGitch 2020-12-04 14:44:14 +03:00
parent bf47e9a2b5
commit 6ee49ed3e6

View file

@ -6,16 +6,25 @@ import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment; import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags; import net.fabricmc.fabric.api.tool.attribute.v1.FabricToolTags;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState; import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks; import net.minecraft.block.Blocks;
import net.minecraft.block.FluidFillable; import net.minecraft.block.FluidFillable;
import net.minecraft.block.Material; import net.minecraft.block.Material;
import net.minecraft.block.ShapeContext;
import net.minecraft.block.Waterloggable;
import net.minecraft.fluid.Fluid; import net.minecraft.fluid.Fluid;
import net.minecraft.fluid.FluidState; import net.minecraft.fluid.FluidState;
import net.minecraft.fluid.Fluids;
import net.minecraft.item.ItemPlacementContext;
import net.minecraft.particle.ParticleTypes; import net.minecraft.particle.ParticleTypes;
import net.minecraft.sound.BlockSoundGroup; import net.minecraft.sound.BlockSoundGroup;
import net.minecraft.state.StateManager;
import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.Properties;
import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction; import net.minecraft.util.math.Direction;
import net.minecraft.util.shape.VoxelShape;
import net.minecraft.world.BlockView; import net.minecraft.world.BlockView;
import net.minecraft.world.World; import net.minecraft.world.World;
import net.minecraft.world.WorldAccess; import net.minecraft.world.WorldAccess;
@ -23,13 +32,27 @@ import net.minecraft.world.WorldView;
import ru.betterend.blocks.basis.BlockBaseNotFull; import ru.betterend.blocks.basis.BlockBaseNotFull;
import ru.betterend.registry.EndBlocks; import ru.betterend.registry.EndBlocks;
public class BlockSulphuricGeyser extends BlockBaseNotFull implements FluidFillable { public class BlockSulphuricGeyser extends BlockBaseNotFull implements FluidFillable, Waterloggable {
public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
private static final VoxelShape SHAPE = Block.createCuboidShape(1, 1, 1, 15, 16, 15);
public BlockSulphuricGeyser() { public BlockSulphuricGeyser() {
super(FabricBlockSettings.of(Material.STONE) super(FabricBlockSettings.of(Material.STONE)
.breakByTool(FabricToolTags.PICKAXES) .breakByTool(FabricToolTags.PICKAXES)
.sounds(BlockSoundGroup.STONE) .sounds(BlockSoundGroup.STONE)
.nonOpaque() .noCollision()
.requiresTool()); .requiresTool());
this.setDefaultState(getDefaultState().with(WATERLOGGED, true));
}
@Override
protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
builder.add(WATERLOGGED);
}
@Override
public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
return SHAPE;
} }
@Override @Override
@ -58,6 +81,18 @@ public class BlockSulphuricGeyser extends BlockBaseNotFull implements FluidFilla
} }
} }
@Override
public BlockState getPlacementState(ItemPlacementContext ctx) {
WorldAccess worldAccess = ctx.getWorld();
BlockPos blockPos = ctx.getBlockPos();
return this.getDefaultState().with(WATERLOGGED, worldAccess.getFluidState(blockPos).getFluid() == Fluids.WATER);
}
@Override
public FluidState getFluidState(BlockState state) {
return (Boolean) state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
}
@Environment(EnvType.CLIENT) @Environment(EnvType.CLIENT)
public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) { public void randomDisplayTick(BlockState state, World world, BlockPos pos, Random random) {
super.randomDisplayTick(state, world, pos, random); super.randomDisplayTick(state, world, pos, random);