Small rendering optimization
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1360b4171c
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6f1077eea7
4 changed files with 17 additions and 17 deletions
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@ -31,7 +31,7 @@ import net.minecraft.util.Util;
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import net.minecraft.util.math.Matrix4f;
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import ru.betterend.blocks.basis.BlockSign;
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import ru.betterend.blocks.entities.ESignBlockEntity;
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import ru.betterend.blocks.entities.render.ESignBlockEntityRenderer;
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import ru.betterend.blocks.entities.render.EndSignBlockEntityRenderer;
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@Environment(EnvType.CLIENT)
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public class BlockSignEditScreen extends Screen {
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@ -136,7 +136,7 @@ public class BlockSignEditScreen extends Screen {
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matrices.push();
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matrices.scale(0.6666667F, -0.6666667F, -0.6666667F);
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VertexConsumerProvider.Immediate immediate = this.client.getBufferBuilders().getEntityVertexConsumers();
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VertexConsumer vertexConsumer = ESignBlockEntityRenderer.getConsumer(immediate, blockState.getBlock());
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VertexConsumer vertexConsumer = EndSignBlockEntityRenderer.getConsumer(immediate, blockState.getBlock());
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this.model.field.render(matrices, vertexConsumer, 15728880, OverlayTexture.DEFAULT_UV);
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if (bl) {
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