Leaves
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3 changed files with 30 additions and 13 deletions
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@ -63,7 +63,7 @@ public class BlockRegistry {
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public static final WoodenMaterial MOSSY_GLOWSHROOM = new WoodenMaterial("mossy_glowshroom", MaterialColor.GRAY, MaterialColor.WOOD);
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public static final Block PYTHADENDRON_SAPLING = registerBlock("pythadendron_sapling", new BlockMossyPythadendronSapling());
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public static final Block PYTHADENDRON_LEAVES = registerBlock("pythadendron_leaves", new BlockLeaves(MaterialColor.MAGENTA, 8));
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public static final Block PYTHADENDRON_LEAVES = registerBlock("pythadendron_leaves", new BlockLeaves(MaterialColor.MAGENTA));
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public static final WoodenMaterial PYTHADENDRON = new WoodenMaterial("pythadendron", MaterialColor.MAGENTA, MaterialColor.PURPLE);
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// Small Plants //
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@ -13,13 +13,17 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.StructureWorldAccess;
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import net.minecraft.world.gen.chunk.ChunkGenerator;
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import net.minecraft.world.gen.feature.DefaultFeatureConfig;
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import ru.betterend.noise.OpenSimplexNoise;
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import ru.betterend.registry.BlockRegistry;
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import ru.betterend.registry.BlockTagRegistry;
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import ru.betterend.util.MHelper;
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import ru.betterend.util.SplineHelper;
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import ru.betterend.util.sdf.SDF;
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import ru.betterend.util.sdf.operator.SDFDisplacement;
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import ru.betterend.util.sdf.operator.SDFScale;
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import ru.betterend.util.sdf.operator.SDFTranslate;
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import ru.betterend.util.sdf.operator.SDFUnion;
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import ru.betterend.util.sdf.primitive.SDFSphere;
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public class PythadendronTreeFeature extends DefaultFeature {
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private static final Function<BlockState, Boolean> REPLACE;
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@ -28,12 +32,13 @@ public class PythadendronTreeFeature extends DefaultFeature {
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public boolean generate(StructureWorldAccess world, ChunkGenerator chunkGenerator, Random random, BlockPos pos, DefaultFeatureConfig config) {
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if (world.getBlockState(pos.down()).getBlock() != BlockRegistry.CHORUS_NYLIUM) return false;
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float size = MHelper.randRange(10, 20, random);
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float size = MHelper.randRange(10, 13, random);
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List<List<Vector3f>> splines = Lists.newArrayList();
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List<Vector3f> spline = SplineHelper.makeSpline(0, 0, 0, 0, size, 0, 4);
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SplineHelper.offsetParts(spline, random, 0.7F, 0, 0.7F);
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Vector3f last = spline.get(spline.size() - 1);
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branch(splines, last.getX(), last.getY(), last.getZ(), size * 0.6F, MHelper.randRange(0, MHelper.PI2, random), random, MHelper.floor(Math.log(size) * 1.5F));
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List<Vector3f> ends = Lists.newArrayList();
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branch(splines, ends, last.getX(), last.getY(), last.getZ(), size * 0.6F, MHelper.randRange(0, MHelper.PI2, random), random, MHelper.floor(Math.log(size) * 1.5F));
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SDF function = SplineHelper.buildSDF(spline, 1.4F, 0.8F, (bpos) -> {
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return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
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@ -41,21 +46,28 @@ public class PythadendronTreeFeature extends DefaultFeature {
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for (List<Vector3f> sp: splines) {
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float width = 0.8F - (sp.get(0).getY() - size) / 40;
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if (size > 0F) {
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SDF funcSp = SplineHelper.buildSDF(sp, width, width, (bpos) -> {
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return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
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});
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function = new SDFUnion().setSourceA(function).setSourceB(funcSp);
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}
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SDF funcSp = SplineHelper.buildSDF(sp, width, width, (bpos) -> {
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return BlockRegistry.PYTHADENDRON.bark.getDefaultState();
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});
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function = new SDFUnion().setSourceA(function).setSourceB(funcSp);
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}
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function = new SDFScale().setScale(MHelper.randRange(1F, 2F, random)).setSource(function);
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OpenSimplexNoise noise = new OpenSimplexNoise(random.nextInt());
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for (Vector3f v: ends) {
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SDF sphere = new SDFSphere().setRadius(MHelper.randRange(2.5F, 3.5F, random)).setBlock(BlockRegistry.PYTHADENDRON_LEAVES);
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sphere = new SDFTranslate().setTranslate(v.getX(), v.getY(), v.getZ()).setSource(sphere);
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sphere = new SDFDisplacement().setFunction((vec) -> { return (float) noise.eval(vec.getX() * 0.2, vec.getY() * 0.2, vec.getZ() * 0.2); }).setSource(sphere);
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function = new SDFUnion().setSourceA(function).setSourceB(sphere);
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}
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function = new SDFScale().setScale(MHelper.randRange(1.6F, 2.0F, random)).setSource(function);
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function.setReplaceFunction(REPLACE);
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function.fillRecursive(world, pos);
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return true;
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}
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private void branch(List<List<Vector3f>> splines, float x, float y, float z, float size, float angle, Random random, int depth) {
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private void branch(List<List<Vector3f>> splines, List<Vector3f> ends, float x, float y, float z, float size, float angle, Random random, int depth) {
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if (depth == 0) return;
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float dx = (float) Math.cos(angle) * size * 0.3F;
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@ -78,8 +90,13 @@ public class PythadendronTreeFeature extends DefaultFeature {
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splines.add(spline);
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Vector3f pos2 = spline.get(spline.size() - 1);
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branch(splines, pos1.getX(), pos1.getY(), pos1.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
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branch(splines, pos2.getX(), pos2.getY(), pos2.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
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if (depth == 1) {
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ends.add(pos1);
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ends.add(pos2);
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}
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branch(splines, ends, pos1.getX(), pos1.getY(), pos1.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
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branch(splines, ends, pos2.getX(), pos2.getY(), pos2.getZ(), size * 0.8F, angle + (float) Math.PI * 0.5F, random, depth - 1);
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}
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static {
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