From 6fa3541bf49578882dba1f564421eb9331dcc3f6 Mon Sep 17 00:00:00 2001 From: Aleksey Date: Fri, 9 Oct 2020 16:50:39 +0300 Subject: [PATCH] Update BaseBlockModel.java --- .../blocks/model/BaseBlockModel.java | 49 ++++++++++--------- 1 file changed, 25 insertions(+), 24 deletions(-) diff --git a/src/main/java/ru/betterend/blocks/model/BaseBlockModel.java b/src/main/java/ru/betterend/blocks/model/BaseBlockModel.java index 65be7d3d..c921c0f2 100644 --- a/src/main/java/ru/betterend/blocks/model/BaseBlockModel.java +++ b/src/main/java/ru/betterend/blocks/model/BaseBlockModel.java @@ -18,6 +18,7 @@ import net.fabricmc.fabric.api.renderer.v1.mesh.MutableQuadView; import net.fabricmc.fabric.api.renderer.v1.mesh.QuadEmitter; import net.fabricmc.fabric.api.renderer.v1.model.FabricBakedModel; import net.fabricmc.fabric.api.renderer.v1.render.RenderContext; + import net.minecraft.block.BlockState; import net.minecraft.client.render.model.BakedModel; import net.minecraft.client.render.model.BakedQuad; @@ -30,11 +31,16 @@ import net.minecraft.client.render.model.json.ModelTransformation; import net.minecraft.client.texture.Sprite; import net.minecraft.client.texture.SpriteAtlasTexture; import net.minecraft.client.util.SpriteIdentifier; +import net.minecraft.client.util.math.Vector3f; +import net.minecraft.client.util.math.Vector4f; import net.minecraft.item.ItemStack; import net.minecraft.util.Identifier; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.Direction; +import net.minecraft.util.math.Matrix4f; +import net.minecraft.util.math.Quaternion; import net.minecraft.world.BlockRenderView; + import ru.betterend.BetterEnd; public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedModel { @@ -71,21 +77,24 @@ public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedMode Direction[] directions = Direction.values(); for (Direction direction : directions) { emitter.square(direction, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f); - switch (sprites.length) { case 1: { - emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); + emitter.sprite(0, 0, 1.0F, 1.0F); + emitter.sprite(1, 0, 1.0F, 1.0F); + emitter.sprite(2, 0, 1.0F, 1.0F); + emitter.sprite(3, 0, 1.0F, 1.0F); + emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_ROTATE_NONE); break; } case 2: { switch (direction) { case DOWN: case UP: { - emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); break; } default: { - emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV); } } } @@ -93,16 +102,16 @@ public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedMode switch (direction) { case DOWN: case UP: { - emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); break; } case NORTH: case SOUTH: { - emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV); break; } default: { - emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV); } } } @@ -110,41 +119,33 @@ public class BaseBlockModel implements UnbakedModel, BakedModel, FabricBakedMode switch (direction) { case DOWN: case UP: { - emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); break; } case NORTH: { - emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV); break; } case SOUTH: { - emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV); break; } default: { - emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV); } } } case 5: { switch (direction) { - case DOWN: { - emitter.spriteBake(0, sprites[1], MutableQuadView.BAKE_LOCK_UV); - break; - } - case UP: { - emitter.spriteBake(0, sprites[2], MutableQuadView.BAKE_LOCK_UV); - break; - } - case NORTH: { - emitter.spriteBake(0, sprites[3], MutableQuadView.BAKE_LOCK_UV); - } + case DOWN: + case UP: + case NORTH: case SOUTH: { - emitter.spriteBake(0, sprites[4], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[direction.ordinal()], MutableQuadView.BAKE_LOCK_UV); break; } default: { - emitter.spriteBake(0, sprites[0], MutableQuadView.BAKE_LOCK_UV); + emitter.spriteBake(0, sprites[4], MutableQuadView.BAKE_LOCK_UV); } } }