More wooden materials, gui, mixins, registries
This commit is contained in:
parent
6ec2b53edd
commit
720103bd45
97 changed files with 2414 additions and 14 deletions
85
src/main/java/ru/betterend/blocks/basis/BlockBarrel.java
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85
src/main/java/ru/betterend/blocks/basis/BlockBarrel.java
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package ru.betterend.blocks.basis;
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import java.util.List;
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import java.util.Random;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.BarrelBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockRenderType;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.mob.PiglinBrain;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import net.minecraft.server.world.ServerWorld;
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import net.minecraft.stat.Stats;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import ru.betterend.blocks.entities.EBarrelBlockEntity;
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import ru.betterend.registry.BlockEntityRegistry;
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public class BlockBarrel extends BarrelBlock {
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public BlockBarrel(Block source) {
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super(FabricBlockSettings.copyOf(source).nonOpaque());
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}
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@Override
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public BlockEntity createBlockEntity(BlockView world) {
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return BlockEntityRegistry.BARREL.instantiate();
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}
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@Override
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public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
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List<ItemStack> drop = super.getDroppedStacks(state, builder);
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drop.add(new ItemStack(this.asItem()));
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return drop;
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand,
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BlockHitResult hit) {
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if (world.isClient) {
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return ActionResult.SUCCESS;
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} else {
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BlockEntity blockEntity = world.getBlockEntity(pos);
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if (blockEntity instanceof EBarrelBlockEntity) {
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player.openHandledScreen((EBarrelBlockEntity) blockEntity);
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player.incrementStat(Stats.OPEN_BARREL);
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PiglinBrain.onGuardedBlockInteracted(player, true);
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}
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return ActionResult.CONSUME;
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}
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}
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@Override
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public void scheduledTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
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BlockEntity blockEntity = world.getBlockEntity(pos);
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if (blockEntity instanceof EBarrelBlockEntity) {
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((EBarrelBlockEntity) blockEntity).tick();
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}
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}
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@Override
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public BlockRenderType getRenderType(BlockState state) {
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return BlockRenderType.MODEL;
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}
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@Override
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public void onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer,
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ItemStack itemStack) {
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if (itemStack.hasCustomName()) {
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BlockEntity blockEntity = world.getBlockEntity(pos);
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if (blockEntity instanceof EBarrelBlockEntity) {
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((EBarrelBlockEntity) blockEntity).setCustomName(itemStack.getName());
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}
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}
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}
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}
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package ru.betterend.blocks.basis;
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import net.minecraft.block.BlockState;
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import net.minecraft.entity.EntityType;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.BlockView;
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public class BlockBaseNotFull extends BlockBase {
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public BlockBaseNotFull(Settings settings) {
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super(settings);
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}
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public boolean canSuffocate(BlockState state, BlockView view, BlockPos pos) {
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return false;
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}
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public boolean isSimpleFullBlock(BlockState state, BlockView view, BlockPos pos) {
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return false;
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}
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public boolean allowsSpawning(BlockState state, BlockView view, BlockPos pos, EntityType<?> type) {
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return false;
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}
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}
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36
src/main/java/ru/betterend/blocks/basis/BlockChest.java
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36
src/main/java/ru/betterend/blocks/basis/BlockChest.java
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package ru.betterend.blocks.basis;
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import java.util.List;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ChestBlock;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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import net.minecraft.world.BlockView;
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import ru.betterend.registry.BlockEntityRegistry;
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public class BlockChest extends ChestBlock
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{
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public BlockChest(Block source) {
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super(FabricBlockSettings.copyOf(source).nonOpaque(), () -> {
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return BlockEntityRegistry.CHEST;
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});
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}
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@Override
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public BlockEntity createBlockEntity(BlockView world)
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{
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return BlockEntityRegistry.CHEST.instantiate();
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}
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@Override
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public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder)
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{
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List<ItemStack> drop = super.getDroppedStacks(state, builder);
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drop.add(new ItemStack(this.asItem()));
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return drop;
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}
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}
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package ru.betterend.blocks.basis;
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import java.util.Collections;
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import java.util.List;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.CraftingTableBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.loot.context.LootContext;
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public class BlockCraftingTable extends CraftingTableBlock
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{
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public BlockCraftingTable(Block source) {
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super(FabricBlockSettings.copyOf(source));
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}
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@Override
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public List<ItemStack> getDroppedStacks(BlockState state, LootContext.Builder builder) {
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return Collections.singletonList(new ItemStack(this.asItem()));
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}
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}
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134
src/main/java/ru/betterend/blocks/basis/BlockLadder.java
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134
src/main/java/ru/betterend/blocks/basis/BlockLadder.java
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package ru.betterend.blocks.basis;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.block.HorizontalFacingBlock;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.DirectionProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.BlockMirror;
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import net.minecraft.util.BlockRotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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import ru.betterend.client.ERenderLayer;
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import ru.betterend.client.IRenderTypeable;
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import ru.betterend.util.BlocksHelper;
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public class BlockLadder extends BlockBaseNotFull implements IRenderTypeable {
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public static final DirectionProperty FACING = HorizontalFacingBlock.FACING;
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public static final BooleanProperty WATERLOGGED = Properties.WATERLOGGED;
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protected static final VoxelShape EAST_SHAPE = Block.createCuboidShape(0.0D, 0.0D, 0.0D, 3.0D, 16.0D, 16.0D);
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protected static final VoxelShape WEST_SHAPE = Block.createCuboidShape(13.0D, 0.0D, 0.0D, 16.0D, 16.0D, 16.0D);
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protected static final VoxelShape SOUTH_SHAPE = Block.createCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 16.0D, 3.0D);
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protected static final VoxelShape NORTH_SHAPE = Block.createCuboidShape(0.0D, 0.0D, 13.0D, 16.0D, 16.0D, 16.0D);
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public BlockLadder(Block block) {
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super(FabricBlockSettings.copyOf(block).nonOpaque());
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> stateManager) {
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stateManager.add(FACING);
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stateManager.add(WATERLOGGED);
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}
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
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switch (state.get(FACING)) {
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case NORTH:
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return NORTH_SHAPE;
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case SOUTH:
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return SOUTH_SHAPE;
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case WEST:
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return WEST_SHAPE;
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case EAST:
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default:
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return EAST_SHAPE;
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}
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}
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private boolean canPlaceOn(BlockView world, BlockPos pos, Direction side) {
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BlockState blockState = world.getBlockState(pos);
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return !blockState.emitsRedstonePower() && blockState.isSideSolidFullSquare(world, pos, side);
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}
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@Override
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public boolean canPlaceAt(BlockState state, WorldView world, BlockPos pos) {
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Direction direction = (Direction) state.get(FACING);
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return this.canPlaceOn(world, pos.offset(direction.getOpposite()), direction);
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}
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState,
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WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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if (facing.getOpposite() == state.get(FACING) && !state.canPlaceAt(world, pos)) {
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return Blocks.AIR.getDefaultState();
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} else {
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if ((Boolean) state.get(WATERLOGGED)) {
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world.getFluidTickScheduler().schedule(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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}
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return super.getStateForNeighborUpdate(state, facing, neighborState, world, pos, neighborPos);
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}
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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BlockState blockState2;
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if (!ctx.canReplaceExisting()) {
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blockState2 = ctx.getWorld().getBlockState(ctx.getBlockPos().offset(ctx.getSide().getOpposite()));
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if (blockState2.getBlock() == this && blockState2.get(FACING) == ctx.getSide()) {
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return null;
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}
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}
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blockState2 = this.getDefaultState();
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WorldView worldView = ctx.getWorld();
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BlockPos blockPos = ctx.getBlockPos();
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FluidState fluidState = ctx.getWorld().getFluidState(ctx.getBlockPos());
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Direction[] var6 = ctx.getPlacementDirections();
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int var7 = var6.length;
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for (int var8 = 0; var8 < var7; ++var8) {
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Direction direction = var6[var8];
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if (direction.getAxis().isHorizontal()) {
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blockState2 = (BlockState) blockState2.with(FACING, direction.getOpposite());
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if (blockState2.canPlaceAt(worldView, blockPos)) {
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return (BlockState) blockState2.with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
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}
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}
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}
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return null;
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}
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@Override
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public BlockState rotate(BlockState state, BlockRotation rotation) {
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return BlocksHelper.rotateHorizontal(state, rotation, FACING);
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}
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@Override
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public BlockState mirror(BlockState state, BlockMirror mirror) {
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return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
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}
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@Override
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public FluidState getFluidState(BlockState state) {
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return (Boolean) state.get(WATERLOGGED) ? Fluids.WATER.getStill(false) : super.getFluidState(state);
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}
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@Override
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public ERenderLayer getRenderLayer() {
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return ERenderLayer.CUTOUT;
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}
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}
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143
src/main/java/ru/betterend/blocks/basis/BlockSign.java
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143
src/main/java/ru/betterend/blocks/basis/BlockSign.java
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package ru.betterend.blocks.basis;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.minecraft.block.AbstractSignBlock;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.ShapeContext;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.entity.LivingEntity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.fluid.FluidState;
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import net.minecraft.fluid.Fluids;
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import net.minecraft.item.DyeItem;
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import net.minecraft.item.ItemPlacementContext;
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import net.minecraft.item.ItemStack;
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import net.minecraft.network.packet.s2c.play.SignEditorOpenS2CPacket;
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import net.minecraft.server.network.ServerPlayerEntity;
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import net.minecraft.state.StateManager;
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import net.minecraft.state.property.BooleanProperty;
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import net.minecraft.state.property.IntProperty;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.ActionResult;
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import net.minecraft.util.Hand;
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import net.minecraft.util.SignType;
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import net.minecraft.util.hit.BlockHitResult;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.util.shape.VoxelShape;
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import net.minecraft.world.BlockView;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldAccess;
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import net.minecraft.world.WorldView;
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import ru.betterend.blocks.entities.ESignBlockEntity;
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public class BlockSign extends AbstractSignBlock {
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public static final IntProperty ROTATION = Properties.ROTATION;
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public static final BooleanProperty FLOOR = BooleanProperty.of("floor");
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private static final VoxelShape[] WALL_SHAPES = new VoxelShape[] {
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Block.createCuboidShape(0.0D, 4.5D, 14.0D, 16.0D, 12.5D, 16.0D),
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Block.createCuboidShape(0.0D, 4.5D, 0.0D, 2.0D, 12.5D, 16.0D),
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Block.createCuboidShape(0.0D, 4.5D, 0.0D, 16.0D, 12.5D, 2.0D),
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Block.createCuboidShape(14.0D, 4.5D, 0.0D, 16.0D, 12.5D, 16.0D) };
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public BlockSign(Block source) {
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super(FabricBlockSettings.copyOf(source).noCollision().nonOpaque(), SignType.OAK);
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this.setDefaultState(
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this.stateManager.getDefaultState().with(ROTATION, 0).with(FLOOR, true).with(WATERLOGGED, false));
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}
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@Override
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protected void appendProperties(StateManager.Builder<Block, BlockState> builder) {
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builder.add(ROTATION, FLOOR, WATERLOGGED);
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}
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@Override
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public VoxelShape getOutlineShape(BlockState state, BlockView view, BlockPos pos, ShapeContext ePos) {
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return state.get(FLOOR) ? SHAPE : WALL_SHAPES[state.get(ROTATION) >> 2];
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}
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@Override
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public BlockEntity createBlockEntity(BlockView world) {
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return new ESignBlockEntity();
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}
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@Override
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public ActionResult onUse(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand hand, BlockHitResult hit) {
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ItemStack itemStack = player.getStackInHand(hand);
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boolean bl = itemStack.getItem() instanceof DyeItem && player.abilities.allowModifyWorld;
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if (world.isClient) {
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return bl ? ActionResult.SUCCESS : ActionResult.CONSUME;
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} else {
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BlockEntity blockEntity = world.getBlockEntity(pos);
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if (blockEntity instanceof ESignBlockEntity) {
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ESignBlockEntity signBlockEntity = (ESignBlockEntity) blockEntity;
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if (bl) {
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boolean bl2 = signBlockEntity.setTextColor(((DyeItem) itemStack.getItem()).getColor());
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if (bl2 && !player.isCreative()) {
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itemStack.decrement(1);
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}
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}
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return signBlockEntity.onActivate(player) ? ActionResult.SUCCESS : ActionResult.PASS;
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} else {
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return ActionResult.PASS;
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}
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}
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}
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@Override
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public void onPlaced(World world, BlockPos pos, BlockState state, LivingEntity placer,
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ItemStack itemStack) {
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if (placer != null && placer instanceof PlayerEntity) {
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ESignBlockEntity sign = (ESignBlockEntity) world.getBlockEntity(pos);
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if (!world.isClient) {
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sign.setEditor((PlayerEntity) placer);
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((ServerPlayerEntity) placer).networkHandler.sendPacket(new SignEditorOpenS2CPacket(pos));
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} else
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sign.setEditable(true);
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}
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}
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@Override
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public BlockState getStateForNeighborUpdate(BlockState state, Direction facing, BlockState neighborState,
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WorldAccess world, BlockPos pos, BlockPos neighborPos) {
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if ((Boolean) state.get(WATERLOGGED)) {
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world.getFluidTickScheduler().schedule(pos, Fluids.WATER, Fluids.WATER.getTickRate(world));
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}
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return super.getStateForNeighborUpdate(state, facing, neighborState, world, pos, neighborPos);
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}
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@Override
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public BlockState getPlacementState(ItemPlacementContext ctx) {
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if (ctx.getSide() == Direction.UP) {
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FluidState fluidState = ctx.getWorld().getFluidState(ctx.getBlockPos());
|
||||
return this.getDefaultState().with(FLOOR, true)
|
||||
.with(ROTATION, MathHelper.floor((180.0 + ctx.getPlayerYaw() * 16.0 / 360.0) + 0.5 - 12) & 15)
|
||||
.with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
|
||||
} else if (ctx.getSide() != Direction.DOWN) {
|
||||
BlockState blockState = this.getDefaultState();
|
||||
FluidState fluidState = ctx.getWorld().getFluidState(ctx.getBlockPos());
|
||||
WorldView worldView = ctx.getWorld();
|
||||
BlockPos blockPos = ctx.getBlockPos();
|
||||
Direction[] directions = ctx.getPlacementDirections();
|
||||
Direction[] var7 = directions;
|
||||
int var8 = directions.length;
|
||||
|
||||
for (int var9 = 0; var9 < var8; ++var9) {
|
||||
Direction direction = var7[var9];
|
||||
if (direction.getAxis().isHorizontal()) {
|
||||
Direction direction2 = direction.getOpposite();
|
||||
int rot = MathHelper.floor((180.0 + direction2.asRotation() * 16.0 / 360.0) + 0.5 + 4) & 15;
|
||||
blockState = blockState.with(ROTATION, rot);
|
||||
if (blockState.canPlaceAt(worldView, blockPos)) {
|
||||
return blockState.with(FLOOR, false).with(WATERLOGGED, fluidState.getFluid() == Fluids.WATER);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue