Shadow forest structures & fixes

This commit is contained in:
paulevsGitch 2020-11-06 14:25:27 +03:00
parent d9c1226703
commit 73aa475247
24 changed files with 327 additions and 144 deletions

View file

@ -10,6 +10,7 @@ import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.MaterialColor;
import net.minecraft.block.SnowBlock;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.enchantment.Enchantments;
import net.minecraft.entity.player.PlayerEntity;
@ -24,7 +25,10 @@ import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.world.World;
import net.minecraft.world.WorldView;
import net.minecraft.world.chunk.light.ChunkLightProvider;
import ru.betterend.blocks.basis.BlockBase;
public class BlockTerrain extends BlockBase {
@ -64,8 +68,21 @@ public class BlockTerrain extends BlockBase {
@Override
public void randomTick(BlockState state, ServerWorld world, BlockPos pos, Random random) {
if (random.nextInt(16) == 0 && world.getBlockState(pos.up()).getMaterial().blocksLight()) {
if (random.nextInt(16) == 0 && !canSurvive(state, world, pos)) {
world.setBlockState(pos, Blocks.END_STONE.getDefaultState());
}
}
public static boolean canSurvive(BlockState state, WorldView worldView, BlockPos pos) {
BlockPos blockPos = pos.up();
BlockState blockState = worldView.getBlockState(blockPos);
if (blockState.isOf(Blocks.SNOW) && (Integer)blockState.get(SnowBlock.LAYERS) == 1) {
return true;
} else if (blockState.getFluidState().getLevel() == 8) {
return false;
} else {
int i = ChunkLightProvider.getRealisticOpacity(worldView, state, pos, blockState, blockPos, Direction.UP, blockState.getOpacity(worldView, blockPos));
return i < 5;
}
}
}

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@ -3,7 +3,6 @@ package ru.betterend.blocks;
import net.minecraft.block.Blocks;
import net.minecraft.block.entity.BlockEntity;
import net.minecraft.world.BlockView;
import ru.betterend.blocks.basis.BlockPedestal;
import ru.betterend.blocks.entities.InfusionPedestalEntity;

View file

@ -2,7 +2,6 @@ package ru.betterend.blocks.entities.render;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.block.BlockState;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.RenderLayer;
@ -20,7 +19,6 @@ import net.minecraft.item.Items;
import net.minecraft.util.DyeColor;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.MathHelper;
import ru.betterend.blocks.EternalPedestal;
import ru.betterend.blocks.basis.BlockPedestal;
import ru.betterend.blocks.entities.PedestalBlockEntity;

View file

@ -77,8 +77,9 @@ public class EndBiomes {
biomeRegistry.forEach((biome) -> {
if (biome.getCategory() == Category.THEEND) {
if (!MUTABLE.containsKey(biome) && !biomeRegistry.getId(biome).getNamespace().equals("minecraft")) {
EndBiome endBiome = new EndBiome(biome, 1, 1);
Identifier id = biomeRegistry.getId(biome);
if (!MUTABLE.containsKey(biome) && !ID_MAP.containsKey(id)) {
EndBiome endBiome = new EndBiome(id, biome, 1, 1);
LAND_BIOMES.addBiomeMutable(endBiome);
KEYS.put(endBiome, biomeRegistry.getKey(biome).get());
}
@ -118,7 +119,7 @@ public class EndBiomes {
* @return registered {@link EndBiome}
*/
public static EndBiome registerBiome(Biome biome, BiomeType type, float fogDensity, float genChance) {
EndBiome endBiome = new EndBiome(biome, fogDensity, genChance);
EndBiome endBiome = new EndBiome(BuiltinRegistries.BIOME.getId(biome), biome, fogDensity, genChance);
addToPicker(endBiome, type);
makeLink(endBiome);
return endBiome;
@ -144,10 +145,11 @@ public class EndBiomes {
* @return registered {@link EndBiome}
*/
public static EndBiome registerSubBiome(Biome biome, EndBiome parent, float fogDensity, float genChance) {
EndBiome endBiome = new EndBiome(biome, fogDensity, genChance);
EndBiome endBiome = new EndBiome(BuiltinRegistries.BIOME.getId(biome), biome, fogDensity, genChance);
parent.addSubBiome(endBiome);
makeLink(endBiome);
SUBBIOMES.add(endBiome);
ID_MAP.put(endBiome.getID(), endBiome);
return endBiome;
}
@ -162,6 +164,7 @@ public class EndBiomes {
parent.addSubBiome(biome);
makeLink(biome);
SUBBIOMES.add(biome);
ID_MAP.put(biome.getID(), biome);
return biome;
}

View file

@ -9,6 +9,7 @@ import net.minecraft.util.Identifier;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.GenerationStep;
import net.minecraft.world.gen.feature.ConfiguredFeature;
import ru.betterend.world.biome.EndBiome;
import ru.betterend.world.features.BlueVineFeature;
import ru.betterend.world.features.CavePlantFeature;
import ru.betterend.world.features.DoublePlantFeature;
@ -103,6 +104,12 @@ public class EndFeatures {
addFeature(ENDER_ORE, features);
addFeature(ROUND_CAVE_RARE, features);
addFeature(CAVE_GRASS, features);
EndBiome endBiome = EndBiomes.getBiome(id);
EndFeature feature = endBiome.getStructuresFeature();
if (feature != null) {
addFeature(feature, features);
}
}
private static void addFeature(EndFeature feature, List<List<Supplier<ConfiguredFeature<?, ?>>>> features) {

View file

@ -49,6 +49,20 @@ public class JsonFactory {
return new JsonObject();
}
public static JsonObject getJsonObject(InputStream stream) {
try {
Reader reader = new InputStreamReader(stream);
JsonObject jsonObject = loadJson(reader).getAsJsonObject();
if (jsonObject == null) {
return new JsonObject();
}
return jsonObject;
} catch (Exception ex) {
BetterEnd.LOGGER.catching(ex);
return new JsonObject();
}
}
public static JsonObject getJsonObject(File jsonFile) {
if (jsonFile.exists()) {
JsonObject jsonObject = loadJson(jsonFile).getAsJsonObject();

View file

@ -9,7 +9,6 @@ import net.minecraft.block.Blocks;
import net.minecraft.block.Material;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo;
import net.minecraft.server.MinecraftServer;
import net.minecraft.structure.Structure;
import net.minecraft.structure.StructurePlacementData;
import net.minecraft.tag.BlockTags;
@ -30,15 +29,17 @@ public class StructureHelper {
public static Structure readStructure(Identifier resource) {
String ns = resource.getNamespace();
String nm = resource.getPath();
return readStructure("/data/" + ns + "/structures/" + nm + ".nbt");
}
public static Structure readStructure(String path) {
try {
InputStream inputstream = MinecraftServer.class.getResourceAsStream("/data/" + ns + "/structures/" + nm + ".nbt");
InputStream inputstream = StructureHelper.class.getResourceAsStream(path);
return readStructureFromStream(inputstream);
}
catch (IOException e) {
e.printStackTrace();
}
return null;
}

View file

@ -1,15 +1,23 @@
package ru.betterend.world.biome;
import java.io.InputStream;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Lists;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import net.minecraft.structure.Structure;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.registry.BuiltinRegistries;
import net.minecraft.world.WorldAccess;
import net.minecraft.world.biome.Biome;
import ru.betterend.util.JsonFactory;
import ru.betterend.util.StructureHelper;
import ru.betterend.world.features.EndFeature;
import ru.betterend.world.features.ListFeature;
import ru.betterend.world.features.ListFeature.StructureInfo;
public class EndBiome {
protected List<EndBiome> subbiomes = Lists.newArrayList();
@ -25,19 +33,22 @@ public class EndBiome {
protected float genChance = 1;
private final float fogDensity;
private EndFeature structuresFeature;
public EndBiome(BiomeDefinition definition) {
biome = definition.build();
mcID = definition.getID();
fogDensity = definition.getFodDensity();
genChanceUnmutable = definition.getGenChance();
readStructureList();
}
public EndBiome(Biome biome, float fogDensity, float genChance) {
public EndBiome(Identifier id, Biome biome, float fogDensity, float genChance) {
this.biome = biome;
this.mcID = BuiltinRegistries.BIOME.getId(biome);
this.mcID = id;
this.fogDensity = fogDensity;
this.genChanceUnmutable = genChance;
readStructureList();
}
public void genSurfColumn(WorldAccess world, BlockPos pos, Random random) {
@ -116,4 +127,33 @@ public class EndBiome {
public float getFogDensity() {
return fogDensity;
}
protected void readStructureList() {
String ns = mcID.getNamespace();
String nm = mcID.getPath();
String path = "/data/" + ns + "/structures/biome/" + nm + "/";
InputStream inputstream = StructureHelper.class.getResourceAsStream(path + "structures.json");
if (inputstream != null) {
JsonObject obj = JsonFactory.getJsonObject(inputstream);
JsonArray enties = obj.getAsJsonArray("structures");
if (enties != null) {
List<StructureInfo> list = Lists.newArrayList();
enties.forEach((entry) -> {
JsonObject e = entry.getAsJsonObject();
Structure structure = StructureHelper.readStructure(path + e.get("nbt").getAsString() + ".nbt");
boolean adjustTerrain = e.get("adjustTerrain").getAsBoolean();
int offsetY = e.get("offsetY").getAsInt();
list.add(new StructureInfo(structure, offsetY, adjustTerrain));
});
if (!list.isEmpty()) {
structuresFeature = EndFeature.makeChansedFeature(nm + "_structures", new ListFeature(list), 50);
}
}
}
}
public EndFeature getStructuresFeature() {
return structuresFeature;
}
}

View file

@ -0,0 +1,63 @@
package ru.betterend.world.features;
import java.util.List;
import java.util.Random;
import net.minecraft.structure.Structure;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.StructureWorldAccess;
import ru.betterend.registry.EndTags;
public class ListFeature extends NBTStructureFeature {
private final List<StructureInfo> list;
private StructureInfo selected;
public ListFeature(List<StructureInfo> list) {
this.list = list;
}
@Override
protected Structure getStructure(StructureWorldAccess world, BlockPos pos, Random random) {
selected = list.get(random.nextInt(list.size()));
return selected.structure;
}
@Override
protected boolean canSpawn(StructureWorldAccess world, BlockPos pos, Random random) {
return pos.getY() > 58 && world.getBlockState(pos.down()).isIn(EndTags.GEN_TERRAIN);
}
@Override
protected BlockRotation getRotation(StructureWorldAccess world, BlockPos pos, Random random) {
return BlockRotation.random(random);
}
@Override
protected BlockMirror getMirror(StructureWorldAccess world, BlockPos pos, Random random) {
return BlockMirror.values()[random.nextInt(3)];
}
@Override
protected int getYOffset(Structure structure, StructureWorldAccess world, BlockPos pos, Random random) {
return selected.offsetY;
}
@Override
protected boolean adjustSurface(StructureWorldAccess world, BlockPos pos, Random random) {
return selected.adjustTerrain;
}
public static final class StructureInfo {
public final boolean adjustTerrain;
public final Structure structure;
public final int offsetY;
public StructureInfo(Structure structure, int offsetY, boolean adjustTerrain) {
this.adjustTerrain = adjustTerrain;
this.structure = structure;
this.offsetY = offsetY;
}
}
}

View file

@ -4,8 +4,8 @@ import java.io.IOException;
import java.io.InputStream;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.NbtIo;
import net.minecraft.server.MinecraftServer;
@ -16,19 +16,24 @@ import net.minecraft.util.BlockRotation;
import net.minecraft.util.Identifier;
import net.minecraft.util.math.BlockBox;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.BlockPos.Mutable;
import net.minecraft.world.StructureWorldAccess;
import net.minecraft.world.biome.Biome;
import net.minecraft.world.gen.chunk.ChunkGenerator;
import net.minecraft.world.gen.feature.DefaultFeatureConfig;
import net.minecraft.world.gen.surfacebuilder.SurfaceConfig;
import ru.betterend.registry.EndBiomes;
import ru.betterend.registry.EndTags;
import ru.betterend.util.BlocksHelper;
import ru.betterend.world.processors.DestructionStructureProcessor;
public abstract class NBTStructureFeature extends DefaultFeature {
protected static final DestructionStructureProcessor DESTRUCTION = new DestructionStructureProcessor();
protected abstract Structure getStructure();
protected abstract Structure getStructure(StructureWorldAccess world, BlockPos pos, Random random);
protected abstract boolean canSpawn(StructureWorldAccess world, BlockPos pos);
protected abstract boolean canSpawn(StructureWorldAccess world, BlockPos pos, Random random);
protected abstract BlockRotation getRotation(StructureWorldAccess world, BlockPos pos, Random random);
@ -36,14 +41,37 @@ public abstract class NBTStructureFeature extends DefaultFeature {
protected abstract int getYOffset(Structure structure, StructureWorldAccess world, BlockPos pos, Random random);
protected abstract boolean hasErosion();
protected abstract boolean hasTerrainOverlay();
protected abstract void addProcessors(StructurePlacementData placementData, Random random);
protected abstract boolean adjustSurface(StructureWorldAccess world, BlockPos pos, Random random);
protected BlockPos getGround(StructureWorldAccess world, BlockPos center) {
return getPosOnSurface(world, center);
Biome biome = world.getBiome(center);
Identifier id = EndBiomes.getBiomeID(biome);
if (id.getNamespace().contains("moutain") || id.getNamespace().contains("lake")) {
int y = getAverageY(world, center);
return new BlockPos(center.getX(), y, center.getZ());
}
else {
int y = getAverageYWG(world, center);
return new BlockPos(center.getX(), y, center.getZ());
}
}
protected int getAverageY(StructureWorldAccess world, BlockPos center) {
int y = getYOnSurface(world, center.getX(), center.getZ());
y += getYOnSurface(world, center.getX() - 2, center.getZ() - 2);
y += getYOnSurface(world, center.getX() + 2, center.getZ() - 2);
y += getYOnSurface(world, center.getX() - 2, center.getZ() + 2);
y += getYOnSurface(world, center.getX() + 2, center.getZ() + 2);
return y / 5;
}
protected int getAverageYWG(StructureWorldAccess world, BlockPos center) {
int y = getYOnSurfaceWG(world, center.getX(), center.getZ());
y += getYOnSurfaceWG(world, center.getX() - 2, center.getZ() - 2);
y += getYOnSurfaceWG(world, center.getX() + 2, center.getZ() - 2);
y += getYOnSurfaceWG(world, center.getX() - 2, center.getZ() + 2);
y += getYOnSurfaceWG(world, center.getX() + 2, center.getZ() + 2);
return y / 5;
}
@Override
@ -51,11 +79,12 @@ public abstract class NBTStructureFeature extends DefaultFeature {
center = new BlockPos(((center.getX() >> 4) << 4) | 8, 128, ((center.getZ() >> 4) << 4) | 8);
center = getGround(world, center);
if (!canSpawn(world, center)) {
if (!canSpawn(world, center, random)) {
return false;
}
Structure structure = getStructure();
int posY = center.getY() + 1;
Structure structure = getStructure(world, center, random);
BlockRotation rotation = getRotation(world, center, random);
BlockMirror mirror = getMirror(world, center, random);
BlockPos offset = Structure.transformAround(structure.getSize(), mirror, rotation, BlockPos.ORIGIN);
@ -63,44 +92,39 @@ public abstract class NBTStructureFeature extends DefaultFeature {
BlockBox bounds = makeBox(center);
StructurePlacementData placementData = new StructurePlacementData().setRotation(rotation).setMirror(mirror).setBoundingBox(bounds);
addProcessors(placementData, random);
structure.place(world, center.add(-offset.getX() * 0.5, 0, -offset.getZ() * 0.5), placementData, random);
center = center.add(-offset.getX() * 0.5, 1, -offset.getZ() * 0.5);
structure.place(world, center, placementData, random);
int x1 = center.getX();
int y1 = center.getX();
int z1 = center.getX();
int x2 = x1 + offset.getX();
int y2 = y1 + offset.getY();
int z2 = z1 + offset.getZ();
boolean erosion = hasErosion();
boolean overlay = hasTerrainOverlay();
if (erosion || overlay) {
if (adjustSurface(world, center, random)) {
Mutable mut = new Mutable();
int x1 = center.getX();
int z1 = center.getZ();
int x2 = x1 + offset.getX();
int z2 = z1 + offset.getZ();
int surfMax = posY - 1;
for (int x = x1; x <= x2; x++) {
mut.setX(x);
for (int z = z1; z <= z2; z++) {
mut.setZ(z);
for (int y = y1; y <= y2; y++) {
mut.setY(y);
if (bounds.contains(mut)) {
if (overlay) {
if (world.getBlockState(mut).isOf(Blocks.END_STONE) && world.isAir(mut.up())) {
BlockState terrain = world.getBiome(mut).getGenerationSettings().getSurfaceConfig().getTopMaterial();
BlocksHelper.setWithoutUpdate(world, mut, terrain);
}
mut.setY(posY);
BlockState state = world.getBlockState(mut);
if (!state.isIn(EndTags.GEN_TERRAIN) && Block.sideCoversSmallSquare(world, mut, Direction.DOWN)) {
for (int i = 0; i < 10; i--) {
mut.setY(mut.getY() - 1);
BlockState stateSt = world.getBlockState(mut);
if (!stateSt.isIn(EndTags.GEN_TERRAIN) && stateSt.getMaterial().isReplaceable()) {
SurfaceConfig config = world.getBiome(mut).getGenerationSettings().getSurfaceConfig();
boolean isTop = mut.getY() == surfMax && state.getMaterial().blocksLight();
BlockState top = isTop ? config.getTopMaterial() : config.getUnderMaterial();
BlocksHelper.setWithoutUpdate(world, mut, top);
}
if (erosion) {
mut.setY(mut.getY() - 1);
int down = BlocksHelper.downRay(world, mut, 32);
if (down > 0) {
mut.setY(mut.getY() + 1);
BlockState state = world.getBlockState(mut);
BlocksHelper.setWithoutUpdate(world, mut, AIR);
mut.setY(mut.getY() - down);
BlocksHelper.setWithoutUpdate(world, mut, state);
else {
if (stateSt.isIn(EndTags.END_GROUND) && state.getMaterial().blocksLight()) {
SurfaceConfig config = world.getBiome(mut).getGenerationSettings().getSurfaceConfig();
BlocksHelper.setWithoutUpdate(world, mut, config.getUnderMaterial());
}
break;
}
}
}

View file

@ -0,0 +1,17 @@
{
"structures": [
{ "nbt": "stump_1", "offsetY": 0, "adjustTerrain": false },
{ "nbt": "stump_2", "offsetY": 0, "adjustTerrain": false },
{ "nbt": "fallen_log_1", "offsetY": 0, "adjustTerrain": false },
{ "nbt": "fallen_log_2", "offsetY": 0, "adjustTerrain": false },
{ "nbt": "ruins_1", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "ruins_2", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "ruins_3", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "ruins_4", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "ruins_5", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "ruins_6", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "ruins_7", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "ruins_8", "offsetY": 0, "adjustTerrain": true },
{ "nbt": "small_mansion", "offsetY": -1, "adjustTerrain": false }
]
}