Sign rotation fix

This commit is contained in:
paulevsGitch 2020-11-07 13:11:38 +03:00
parent 5ab9ed4416
commit 7431a228ef

View file

@ -22,6 +22,8 @@ import net.minecraft.state.property.BooleanProperty;
import net.minecraft.state.property.IntProperty; import net.minecraft.state.property.IntProperty;
import net.minecraft.state.property.Properties; import net.minecraft.state.property.Properties;
import net.minecraft.util.ActionResult; import net.minecraft.util.ActionResult;
import net.minecraft.util.BlockMirror;
import net.minecraft.util.BlockRotation;
import net.minecraft.util.Hand; import net.minecraft.util.Hand;
import net.minecraft.util.Identifier; import net.minecraft.util.Identifier;
import net.minecraft.util.SignType; import net.minecraft.util.SignType;
@ -169,4 +171,14 @@ public class BlockSign extends AbstractSignBlock implements Patterned {
public Identifier statePatternId() { public Identifier statePatternId() {
return Patterned.BLOCK_STATES_PATTERN; return Patterned.BLOCK_STATES_PATTERN;
} }
@Override
public BlockState rotate(BlockState state, BlockRotation rotation) {
return (BlockState) state.with(ROTATION, rotation.rotate((Integer) state.get(ROTATION), 16));
}
@Override
public BlockState mirror(BlockState state, BlockMirror mirror) {
return (BlockState) state.with(ROTATION, mirror.mirror((Integer) state.get(ROTATION), 16));
}
} }