Glowing Grasslands ambient, biome structures fix

This commit is contained in:
paulevsGitch 2021-02-14 11:17:28 +03:00
parent 53e0773e5d
commit 74fbcdaeb2
8 changed files with 42 additions and 4 deletions

View file

@ -20,6 +20,7 @@ public class EndSounds {
public static final SoundEvent AMBIENT_BLOSSOMING_SPIRES = register("ambient", "blossoming_spires");
public static final SoundEvent AMBIENT_SULPHUR_SPRINGS = register("ambient", "sulphur_springs");
public static final SoundEvent AMBIENT_UMBRELLA_JUNGLE = register("ambient", "umbrella_jungle");
public static final SoundEvent AMBIENT_GLOWING_GRASSLANDS = register("ambient", "glowing_grasslands");
// Entity
public static final SoundEvent ENTITY_DRAGONFLY = register("entity", "dragonfly");