Glowing Grasslands ambient, biome structures fix
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8 changed files with 42 additions and 4 deletions
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@ -20,6 +20,7 @@ public class EndSounds {
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public static final SoundEvent AMBIENT_BLOSSOMING_SPIRES = register("ambient", "blossoming_spires");
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public static final SoundEvent AMBIENT_SULPHUR_SPRINGS = register("ambient", "sulphur_springs");
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public static final SoundEvent AMBIENT_UMBRELLA_JUNGLE = register("ambient", "umbrella_jungle");
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public static final SoundEvent AMBIENT_GLOWING_GRASSLANDS = register("ambient", "glowing_grasslands");
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// Entity
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public static final SoundEvent ENTITY_DRAGONFLY = register("entity", "dragonfly");
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